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My fork of OpenSim for IG and MG, called SledjChisl.
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Scenes
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ScenePresence.cs
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Age
Files
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*
tiny commit to prepare for the first proper part of Scene.cs refactoring.
MW
2007-11-03
1
-17
/
+13
*
* Diuerse beavtificatems
lbsa71
2007-11-01
1
-12
/
+16
*
fixed bug with user not getting land properties on login
Jeff Ames
2007-10-31
1
-0
/
+2
*
some small changes
MW
2007-10-31
1
-6
/
+7
*
made illogical bitwise operations logical
Jeff Ames
2007-10-31
1
-1
/
+1
*
Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ...
Charles Krinke
2007-10-31
1
-4
/
+35
*
Step one on the long march towards grid based inventory. Introduction of an I...
Tleiades Hax
2007-10-30
1
-1
/
+1
*
temporary fix for sitting collisions in ODE
Jeff Ames
2007-10-30
1
-9
/
+58
*
* Optimized usings
lbsa71
2007-10-30
1
-42
/
+41
*
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
2007-10-29
1
-2
/
+1
*
* Removed AssetNotFound as it crashes client
lbsa71
2007-10-29
1
-37
/
+43
*
* ModuleLoader: Privatized some too-public fields
lbsa71
2007-10-29
1
-41
/
+41
*
Added preliminary support for sitting on prims
Jeff Ames
2007-10-28
1
-16
/
+77
*
* Added prototypical AvatarFactory module interface to load avatar parameters
lbsa71
2007-10-26
1
-43
/
+32
*
* Removed plenty more untagged console messages. Everything now has shiny gro...
Adam Frisby
2007-10-22
1
-1
/
+0
*
Possible fix for: Remoting exceptions with adjacent non-running sims.
Tleiades Hax
2007-10-18
1
-1
/
+1
*
Some changes to the sending of updates of SceneObjects to clients, that I did...
MW
2007-10-11
1
-35
/
+70
*
Hollow prims (box only), thanks Gerard! Enjoy
dan miller
2007-09-29
1
-1
/
+1
*
this should fix 443 and compile!
dan miller
2007-09-27
1
-1
/
+1
*
this should fix mantis #443
dan miller
2007-09-27
1
-3
/
+6
*
Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tlei...
lbsa71
2007-09-27
1
-3
/
+3
*
* Tleiades grid mode inventory (#444) - thanx Tleiades!
lbsa71
2007-09-27
1
-3
/
+3
*
* Long days journey towards night
lbsa71
2007-09-24
1
-4
/
+5
*
* Hotfix for 'properties all the way into the sunset' bug; it just doesn't ma...
lbsa71
2007-09-24
1
-10
/
+10
*
* the worlds most insignificant commit
lbsa71
2007-09-24
1
-0
/
+1
*
* Console output killed the cat. s/cat/sim/
lbsa71
2007-09-24
1
-2
/
+2
*
* Encapsulated all CommunicationsManager services
lbsa71
2007-09-24
1
-2
/
+2
*
long-lost fixes to physics -- proper physical avatar management on crossings, TP
dan miller
2007-09-24
1
-0
/
+1
*
* Purged 'Regions' code pending Agent layer grok.
lbsa71
2007-09-23
1
-11
/
+1
*
* Slowly but surely working my way towards Regionality...
lbsa71
2007-09-21
1
-36
/
+25
*
* Yeah, I placed Close() in the wrong file. So sue me.
lbsa71
2007-09-21
1
-0
/
+5
*
* Continued work on Region layer
lbsa71
2007-09-21
1
-2
/
+2
*
* Removed unused LandRenegerated flag
lbsa71
2007-09-21
1
-7
/
+0
*
* First example of moving stuff to a Region layer
lbsa71
2007-09-21
1
-22
/
+12
*
* Continuing refactoring of presence
lbsa71
2007-09-21
1
-53
/
+63
*
physics-related fixes; should stabilize border crossings
dan miller
2007-09-21
1
-1
/
+16
*
* Removed Unused 'Entity' superclass
lbsa71
2007-09-21
1
-1
/
+71
*
* even more renaming and refactoring; the cleaning woman is on call.
lbsa71
2007-09-20
1
-50
/
+51
*
* Some more presence refactoring
lbsa71
2007-09-20
1
-2
/
+2
*
Rev 1971 : The Lbsa71 vintage commit
lbsa71
2007-09-20
1
-35
/
+34
*
* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...
lbsa71
2007-09-19
1
-8
/
+27
*
* Modernized ScriptManager to new interface-based module calls.
lbsa71
2007-09-19
1
-196
/
+197
*
Get rid of extra green men in minimap on region crossings (they were
Dalien Talbot
2007-09-11
1
-2
/
+3
*
mass update of urls in source code to new website
Sean Dague
2007-09-10
1
-1
/
+1
*
added avatar updates for physics movement -- fixes gravity & avatar collision...
dan miller
2007-09-09
1
-3
/
+15
*
Little green men (aka dots on minimap). Thanks to bushing for
Dalien Talbot
2007-09-09
1
-0
/
+38
*
Partial fix for the "avatars permanently facing east" - now the rotation
Dalien Talbot
2007-09-08
1
-2
/
+7
*
Cut down on the number of compile warnings. Now down to 5: 4 are related to u...
MW
2007-09-08
1
-1
/
+6
*
Converted the LSL scripting engine into a IRegionModule, so now all "modules"...
MW
2007-09-08
1
-5
/
+7
*
added experimental method of trying to relieve missing prim problem (by addin...
MW
2007-09-06
1
-2
/
+58
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