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path: root/OpenSim/Region/Environment/Scenes/ScenePresence.cs (follow)
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* *Added event called after any movement is handled (OnClientMovement) - will b...mingchen2007-12-201-0/+3
* *Made a much more network friendly method of ban and pass line sendingmingchen2007-12-201-1/+6
* Misc. cleanup:Jeff Ames2007-12-191-12/+24
* *Added Ban Lines around parcels for banned avatars, but there is no actual bl...mingchen2007-12-191-1/+1
* * Removed redundant code in RestService.csAdam Frisby2007-12-181-3/+0
* Enabled the sit_ground animation. The sit state is not properly set, but it ...Jeff Ames2007-12-131-1/+1
* Added placeholder for sitting on ground support. Doesn't work yet.Jeff Ames2007-12-131-2/+9
* Fix for #176 (... doesn't appear in chat bubbles). This also gets the viewer ...Jeff Ames2007-12-131-17/+0
* remove another partial class, and map another class back to a real fileSean Dague2007-12-121-1/+1
* * Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares2007-12-121-1/+2
* Minor cleanup/refactoring of ScenePresence.Jeff Ames2007-12-111-76/+47
* * Added comments to many methods in the listed files.Teravus Ovares2007-12-101-41/+105
* Refactored animation handling in ScenePresence. Now maintains a list of curre...Jeff Ames2007-12-101-78/+101
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-101-1/+1
* * Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares2007-12-101-0/+14
* Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ...MW2007-12-071-131/+137
* Updates to LibSL revision 1498. Thanks Johan!Adam Johnson2007-12-071-14/+14
* added one more command to the console help.Jeff Ames2007-12-071-28/+12
* removed obsolete Verbose() functionJeff Ames2007-12-061-0/+3
* * Refactored Permissions into ScenePresence as requested by MWTeravus Ovares2007-12-051-3/+6
* keeping opensim safe for children -- made some namespace references less expl...Jeff Ames2007-12-041-6/+2
* * Removed 12 compiler warnings.Adam Frisby2007-12-041-1/+0
* Attempt to fix mantis issue #82, taking prims into inventory and then rezzing...MW2007-12-021-0/+2
* Added some error handling (and console output) to BaseHttpServer.MW2007-12-021-2/+1
* attempt to fix sitting-related bugs #3 and #67Jeff Ames2007-12-011-14/+17
* * Fixed neighbour range buglbsa712007-11-291-2/+2
* * Added a way for the Region master user to kick individual users from their ...Teravus Ovares2007-11-241-13/+0
* * Hanling RequestGodlikePowers. On Request.. sends the sim owner's client the...Teravus Ovares2007-11-241-0/+19
* * Added a nice 'The Region is going down.' message to the user when the sim o...Teravus Ovares2007-11-241-0/+14
* * added some functions for use in raytracing. They're kind of crappy now, so...Teravus Ovares2007-11-231-0/+5
* * Added code to capture the draw distance setting from the client.Teravus Ovares2007-11-221-10/+72
* * Did some initial work for prim crossing. Just glue so far.Teravus Ovares2007-11-211-4/+21
* fix for mantis #2 from Justin Casey (IBM)Sean Dague2007-11-201-3/+7
* * Refactored IClientAPI.OutPacket to require a second mandatory parameter. T...Teravus Ovares2007-11-181-1/+1
* cleaned up some mono compiler warningsJeff Ames2007-11-181-4/+1
* Attempt to get World Map working in Grid mode, will need to be using the grid...MW2007-11-181-39/+49
* * Resolved the situation where prim is loaded from storage and when pushed ne...Teravus Ovares2007-11-161-5/+5
* More cleaning up when deleting regions from a instance. NOTE: IGridServices.D...MW2007-11-161-0/+2
* * Fixed object edit movements causing full object updates instead of terse ob...Teravus Ovares2007-11-161-1/+7
* * Possibly resolved the excess sim lag. Teravus Ovares2007-11-141-1/+2
* * Added AvatarPicker in Standalone mode. Works for finding avatar to ban, m...Teravus Ovares2007-11-131-0/+4
* first pass on unlinking of objects. From Jay Clarke (IBM)Sean Dague2007-11-131-5/+16
* replaced exception when sitting and typing with rather amusing getting up and...Jeff Ames2007-11-131-0/+12
* Some work on cleanly removing Regions.MW2007-11-131-0/+1
* * Fixed the walk vs fall animation.Teravus Ovares2007-11-131-5/+5
* * Added AV Height Glue & Avatar Height stored on m_AVHeight in ScenePresence Teravus Ovares2007-11-131-2/+16
* added IDs for all built-in animationsJeff Ames2007-11-131-1/+1
* * Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.Teravus Ovares2007-11-121-1/+18
* * Added a lot of Glue to help with reporting proper collisions.Teravus Ovares2007-11-121-3/+43
* enable typing animation for chat, maybeJeff Ames2007-11-121-2/+19