aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes/ScenePresence.cs (unfollow)
Commit message (Collapse)AuthorFilesLines
2007-07-17* Changed SimpleApp to use EventManager and Scene timerlbsa711-4/+4
* Refactored a lot of m_* and public -> wrappers
2007-07-16changed to native line ending encodingSean Dague1-623/+623
2007-07-15It wasn't me who messed up flying when adding a test NPC class. (honestly!)MW1-1/+1
2007-07-15Hijacked simpleApp again (sorry lbsa71, guess I should create my own ↵MW1-2/+5
simpleApp), to try out a basic test npc character(/class).
2007-07-14Added AddPreCompiledScript method to ScriptManager.MW1-4/+1
Done some work on lbsa71's simpleApp(hope he doesn't mind): now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). Also noticed a few other problems that I had to work around, so these need looking into.
2007-07-13*Moved the OnSignificantClientMovement event to ScenePresence.mingchen1-2/+9
*ParcelManager's resetSimParcels does not set any default values. *Updated ParcelData with correct defaults previously set in resetSimParcels *Region overrides are now sent to viewer instead of dummy'd
2007-07-13*Reworked parcel joining to work the same way as LL's method.mingchen1-2/+1
**Parcels within selection now join and not the two parcels selected at each corner *Created OnSignificantClientMovement event that is triggered when an avatar moves more than 2 meters.
2007-07-13* I want to commit too!lbsa711-1/+0
2007-07-12*Parcel and estate support fully restored into Sugilitemingchen1-1/+21
*Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates
2007-07-12*Found and fixed bug that crashed viewer when logging in or viewing land ownersmingchen1-0/+1
*Reenabled estate manager; remember, the master avatar is the only one that can use this (by default: Test User with password 'test') *Still working on readding support for updating parcel information when logging in or moving into a new parcel
2007-07-11* Applying dalien's patches from bug#177 and #179Adam Frisby1-7/+24
2007-07-10Gird mode in sugilite should now work in so far as you should be able to ↵MW1-28/+34
login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
2007-07-09Re-applied dalien patch (#175) and included bin\data with avataranimations.xmllbsa711-4/+29
2007-07-09Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.MW1-1/+1
Disabled CAPS asset uploading as it seems it now crashes the server.
2007-07-08* reverted rev 1200 waiting for info re animations.xml lbsa711-29/+4
2007-07-08Applied animations patch (#175) submitted by dalienlbsa711-4/+29
2007-07-04A bit more work on Building tools/support.MW1-1/+1
updated Axiom.MathLib.dll.
2007-07-03Today's work on Building support/tools. Think I am slowly getting there. MW1-0/+1
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-9/+8
* added some licensing info
2007-07-01MAJOR IP RESTRUCTURINGlbsa711-1/+1
* moving towards IPEndPoints all over the place * trying to make the internal/external division
2007-06-28enabled physics plugin flying flags.MW1-2/+1
2007-06-28Applied ScenePresence movement patch from Darok.MW1-28/+53
2007-06-27*Moved all the classes into their own file from LLSDHelpers.csmingchen1-0/+0
*Some folder renaming to follow project Name *Updated prebuild.xml
2007-06-27*Some more restructuring/fixing -- should compile, but high chance I forgot ↵mingchen1-1/+1
to add/remove something