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My fork of OpenSim for IG and MG, called SledjChisl.
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Scenes
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SceneObjectPart.cs
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Author
Age
Files
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*
Added RemovePrim method to the physics plugins interface.
MW
2007-08-23
1
-0
/
+1
*
Added a PhysicsActor PhysActor member to SceneObjectPart, and made it so this...
MW
2007-08-23
1
-0
/
+3
*
Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...
MW
2007-08-22
1
-2
/
+20
*
Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...
MW
2007-08-22
1
-1
/
+1
*
A little bit of cleaning up.
MW
2007-08-22
1
-2
/
+2
*
added ParentPartID to TaskInventoryItem class to make it easier to store them...
MW
2007-08-22
1
-4
/
+4
*
Fixed typo.
MW
2007-08-22
1
-1
/
+1
*
Start of Task Inventory (ie prim's inventory). For now, you can only move scr...
MW
2007-08-22
1
-45
/
+128
*
Added OnRezScript event to Scene.EventManager.Which the script engine should ...
MW
2007-08-21
1
-0
/
+9
*
Shift and Drag copying should now work correctly. [This was one of those stup...
MW
2007-08-21
1
-5
/
+5
*
Instant Messages between users in the same region should actually now work.
MW
2007-08-20
1
-6
/
+7
*
Sqlite datastore should now save the textures and extraparams data (used by s...
MW
2007-08-19
1
-8
/
+93
*
Pimped up Default.lsl. Now featuring a touch counter.
Tedd Hansen
2007-08-17
1
-0
/
+1
*
* Now sending manager, host and root host to Script in constructor.
lbsa71
2007-08-16
1
-0
/
+5
*
* Introduced IScriptHost as an interface to fetching object data from scripts.
lbsa71
2007-08-16
1
-9
/
+15
*
The 'Party Party Groupie Groupie Life is a game' commit:
lbsa71
2007-08-15
1
-0
/
+4
*
* Again, FileSystemObject reports filename.
lbsa71
2007-08-15
1
-0
/
+1
*
* Exploring Group/Part from an app perspective.
lbsa71
2007-08-15
1
-0
/
+4
*
Added Scene.ConvertLocalIDToFullID() method.
MW
2007-08-13
1
-1
/
+5
*
Partial Linking of prim groups should work (its partial as currently only the...
MW
2007-08-13
1
-0
/
+24
*
Made a few changes so that once we enable the sqlite data store (simple line ...
MW
2007-08-10
1
-0
/
+8
*
SceneObjects should now (hopefully) call datastore.StoreObject().
MW
2007-08-09
1
-0
/
+2
*
Deleted old LSLEngine files (those under Scene.Scripting)
MW
2007-08-09
1
-0
/
+1
*
Start of replacing the old SceneObject/Primitive classes with the new versions.
MW
2007-08-09
1
-0
/
+527