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path: root/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs (follow)
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* Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW2007-08-221-45/+128
* Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW2007-08-211-0/+9
* Shift and Drag copying should now work correctly. [This was one of those stup...MW2007-08-211-5/+5
* Instant Messages between users in the same region should actually now work.MW2007-08-201-6/+7
* Sqlite datastore should now save the textures and extraparams data (used by s...MW2007-08-191-8/+93
* Pimped up Default.lsl. Now featuring a touch counter.Tedd Hansen2007-08-171-0/+1
* * Now sending manager, host and root host to Script in constructor.lbsa712007-08-161-0/+5
* * Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712007-08-161-9/+15
* The 'Party Party Groupie Groupie Life is a game' commit:lbsa712007-08-151-0/+4
* * Again, FileSystemObject reports filename.lbsa712007-08-151-0/+1
* * Exploring Group/Part from an app perspective.lbsa712007-08-151-0/+4
* Added Scene.ConvertLocalIDToFullID() method. MW2007-08-131-1/+5
* Partial Linking of prim groups should work (its partial as currently only the...MW2007-08-131-0/+24
* Made a few changes so that once we enable the sqlite data store (simple line ...MW2007-08-101-0/+8
* SceneObjects should now (hopefully) call datastore.StoreObject().MW2007-08-091-0/+2
* Deleted old LSLEngine files (those under Scene.Scripting)MW2007-08-091-0/+1
* Start of replacing the old SceneObject/Primitive classes with the new versions.MW2007-08-091-0/+527