| Commit message (Expand) | Author | Age | Files | Lines |
* | Mantis#1612. Thank you, kindly, Matth for a patch that: | Charles Krinke | 2008-06-27 | 1 | -0/+7 |
* | Mantis#1610. Thank you, Melanie for a patch that: | Charles Krinke | 2008-06-26 | 1 | -0/+6 |
* | * refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromX... | Justin Clarke Casey | 2008-06-17 | 1 | -4/+8 |
* | Update svn properties. Formatting cleanup. | Jeff Ames | 2008-06-10 | 1 | -33/+11 |
* | * This completes ObjectDuplicateOnRay. | Teravus Ovares | 2008-06-10 | 1 | -22/+40 |
* | * Fixed it so you can do a lot more llDetected* methods in many additional si... | Teravus Ovares | 2008-06-08 | 1 | -106/+193 |
* | Fixes scale property with regards to the physics engine. | Teravus Ovares | 2008-06-06 | 1 | -0/+12 |
* | * This sends collision events to the script engine. | Teravus Ovares | 2008-06-05 | 1 | -12/+174 |
* | Formatting cleanup, minor refactoring, svn properties. | Jeff Ames | 2008-06-04 | 1 | -1/+1 |
* | * Fix string literal with URL + LLcommand(); | Teravus Ovares | 2008-05-29 | 1 | -1/+9 |
* | Mantis#1406. Thank you kindly, Xantor for a patch that: | Charles Krinke | 2008-05-28 | 1 | -1/+15 |
* | Formatting cleanup. | Jeff Ames | 2008-05-28 | 1 | -25/+25 |
* | Thank you very much, ChrisIndigo for a patch that: | Charles Krinke | 2008-05-28 | 1 | -9/+25 |
* | * Extract and boil down necessary texture UUIDs for an archive of the scene p... | Justin Clarke Casey | 2008-05-26 | 1 | -4/+3 |
* | * A hacky Top Scripts display. It isn't accurate as far as ms accounting, ho... | Teravus Ovares | 2008-05-25 | 1 | -0/+32 |
* | * phantom sculpties don't request the sculpt texture anymore. | Teravus Ovares | 2008-05-25 | 1 | -0/+30 |
* | * This update causes the backup process to run in a separate thread. | Teravus Ovares | 2008-05-21 | 1 | -8/+14 |
* | * Fixed needing to alter your sculptie sometimes to get physics to generate a... | Teravus Ovares | 2008-05-21 | 1 | -1/+4 |
* | * Fixed a logic error in previous commit. Darn these long client(param,para... | Teravus Ovares | 2008-05-18 | 1 | -2/+2 |
* | * Group type stuff. Nothing spectacular. two packets, sorta almost semi half... | Teravus Ovares | 2008-05-18 | 1 | -1/+7 |
* | * Committing patch from mantis 0001297: [PATCH] Fix behavior of child prim in... | Teravus Ovares | 2008-05-16 | 1 | -3/+13 |
* | Minor cleanup. | Jeff Ames | 2008-05-16 | 1 | -1/+1 |
* | Formatting cleanup. | Jeff Ames | 2008-05-16 | 1 | -101/+101 |
* | Committing patch from Melanie. 0001290: [PATCH] implement permissions propag... | Teravus Ovares | 2008-05-15 | 1 | -14/+4 |
* | * Refactor: Remove SceneObjectGroup.GetScenePresences() in favour of a direct... | Justin Clarke Casey | 2008-05-14 | 1 | -6/+6 |
* | Formatting cleanup. | Jeff Ames | 2008-05-14 | 1 | -2/+2 |
* | * Valid Sculpted prim now collide properly. | Teravus Ovares | 2008-05-09 | 1 | -0/+8 |
* | * Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ... | Teravus Ovares | 2008-05-09 | 1 | -1/+20 |
* | * Fixes Prim ExtraParams | Teravus Ovares | 2008-05-08 | 1 | -12/+1 |
* | get all the right bits to SendPrimitiveToClient so we can actually | Sean Dague | 2008-05-07 | 1 | -5/+5 |
* | De-tabify source. | Jeff Ames | 2008-05-06 | 1 | -42/+39 |
* | send actual velocity and angular velocity in terse updates | Sean Dague | 2008-05-06 | 1 | -3/+4 |
* | * Implemented DIE_AT_EDGE and Temporary objects don't save to the database. | Teravus Ovares | 2008-05-04 | 1 | -0/+20 |
* | * Committing some collision stuffs that I'm working on. | Teravus Ovares | 2008-05-03 | 1 | -5/+50 |
* | * DuplicateOnRay with copy center works in two directions... Still fightin... | Teravus Ovares | 2008-05-02 | 1 | -1/+1 |
* | * Rolled back a few changes. | Adam Frisby | 2008-05-01 | 1 | -967/+997 |
* | * Spring cleaning on Region.Environment. | Adam Frisby | 2008-05-01 | 1 | -997/+967 |
* | * committing what I've got so far for DuplicateOnRay so I don't fight the con... | Teravus Ovares | 2008-05-01 | 1 | -6/+17 |
* | * Assorted spring cleanings. | Adam Frisby | 2008-05-01 | 1 | -1/+0 |
* | * You can now rez objects out of inventory at the correct offset from prim yo... | Teravus Ovares | 2008-05-01 | 1 | -2/+11 |
* | * Patch by Melanie. Implements proper objectflags on child objects. Thanks ... | Teravus Ovares | 2008-04-30 | 1 | -8/+97 |
* | * Added basic 3-5 level undo on prim position/rotation/scale. | Teravus Ovares | 2008-04-28 | 1 | -5/+64 |
* | * More attachment stuff, reworked some of the inventory routines to be what I... | Teravus Ovares | 2008-04-27 | 1 | -4/+5 |
* | * First draft implementation of copying prim inventory items back to agent in... | Justin Clarke Casey | 2008-04-26 | 1 | -4/+7 |
* | * Ooops, attachments now teleport/cross region borders along with your avatar... | Teravus Ovares | 2008-04-26 | 1 | -0/+7 |
* | * Fixes prim crossing. See bug 1050. | Teravus Ovares | 2008-04-25 | 1 | -1/+15 |
* | * Check in odds and ends which remain as an attempt to get the item propertie... | Justin Clarke Casey | 2008-04-25 | 1 | -2/+2 |
* | * Fixes Mantis: 1049. Y Texture repeat not being applied to resulting animat... | Teravus Ovares | 2008-04-25 | 1 | -1/+1 |
* | * Fixes the object pay box to default to -2,-2,-2,-2,-2. Fixes mantis 1045. | Teravus Ovares | 2008-04-25 | 1 | -1/+1 |
* | * Used thomas' patch m884 as an example to make HUD attachments work. While... | Teravus Ovares | 2008-04-25 | 1 | -1/+1 |