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path: root/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs (unfollow)
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2008-02-02* Committing some untested stuff regarding texture animations. This won't br...Teravus Ovares1-2/+10
2008-01-22* I just love doing these substantial contributions.lbsa711-3/+3
2008-01-22* changed nonsensical PermissionMask and ObjectFlags mixup; if this causes pe...lbsa711-97/+39
2008-01-18On reflection, HasGroupChanged is more appropriateJustin Clarke Casey1-2/+2
2008-01-18Change SOP.HasChanged to HasPrimChanged in preparation for further changesJustin Clarke Casey1-2/+2
2008-01-18* Fixed bug where 'taskOwnerId' would always be null in PermissionManager, he...lbsa711-6/+1
2008-01-17* Added llApplyImpulse in the global frame. The object must be physical befo...Teravus Ovares1-0/+15
2008-01-17* Added and implemented the LSL changed event.Teravus Ovares1-5/+54
2008-01-16* Fix mantis 345 - it is now possible to duplicate prims directly in the regi...Justin Clarke Casey1-2/+6
2008-01-16* Store task inventory when an object is taken into agent inventoryJustin Clarke Casey1-0/+13
2008-01-16First part of changing prim's permission flags to use the correct enum (libsl...MW1-40/+10
2008-01-16* Refactored the SimStatsReporter to reuse the same packet and packet blocks ...Teravus Ovares1-1/+1
2008-01-15* Added some comments to the linkset positioning codeTeravus Ovares1-4/+20
2008-01-15* Pass 2 of collidable (non physical) linksetsTeravus Ovares1-9/+13
2008-01-15* Mother of all commits:Adam Frisby1-4/+4
2008-01-14* First pass at collidable linksetsTeravus Ovares1-11/+99
2008-01-08make Stopped a property of the SceneObjectPart instead of in theSean Dague1-0/+13
2008-01-07Persistent prim inventory phase 5. Restart scripts contained in persisted pr...Justin Clarke Casey1-16/+16
2008-01-06Factor out inventory related code in SceneObjectPart into separate classJustin Clarke Casey1-205/+1
2008-01-06Factor out TaskInventoryItemJustin Clarke Casey1-68/+0
2008-01-06Prim inventory phase 4. Properly recover the prim folder ID from storage. S...Justin Clarke Casey1-22/+76
2008-01-05Persistent prim inventory phase 3. Now retrieving prim item data from persis...Justin Clarke Casey1-3/+10
2008-01-03Fix mantis 280 - sim crashes when a prim is deleted.Justin Clarke Casey1-0/+1
2008-01-02Minor refactoring to expose PrimInventory from SceneObjectPartJustin Clarke Casey1-7/+15
2007-12-30* Patch from Alondria that re-fixes llSetColorTeravus Ovares1-20/+20
2007-12-28* Made a copy of parts before updating to avoid dictionary updated exceptions...lbsa711-1/+1
2007-12-28* Added ability to create new prim on existing prim (rezzing prim from invent...Teravus Ovares1-2/+5
2007-12-27* Optimized usingslbsa711-205/+209
2007-12-27* Fixed MonoSQLite Update Table routineTeravus Ovares1-2/+2
2007-12-27* AssetServerBase: _ProcessRequest is now called GetAssetlbsa711-1/+1
2007-12-27* Fixed the matching logic error on the LLQuat to axiom quat :PTeravus Ovares1-1/+1
2007-12-27* fixed a logic error in the receiving end of the prim load for the sit targetTeravus Ovares1-2/+5
2007-12-27* Added Sit Target persistence over sim restarts for mySQL and MonoSQLite.Teravus Ovares1-0/+27
2007-12-27* Added slightly better object sit handlingTeravus Ovares1-0/+34
2007-12-27Prim inventory persistence phase 1: Creation of preliminary table in sqlite.Justin Clarke Casey1-15/+11
2007-12-26If a prim is persisted in the region, scripts dragged into its inventory afte...Justin Clarke Casey1-4/+6
2007-12-26* Patch by Melanie to fix CreateSelectedTeravus Ovares1-1/+7
2007-12-24Again, great thanks to Alondria for:Charles Krinke1-1/+13
2007-12-23* Patch from Alondria - Added LLFunctions llGetMass(), llGetLandOwnerAt(), ll...Teravus Ovares1-0/+16
2007-12-22Thank you, Alondria for:Charles Krinke1-2/+2
2007-12-20Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. W...Jeff Ames1-11/+11
2007-12-17Again, thanks to Alondria for:Charles Krinke1-0/+7
2007-12-14* Added Active(physical) object count to the SimStatsReporterTeravus Ovares1-0/+5
2007-12-13* Debugging Shapelbsa711-0/+3
2007-12-11* The 'Create' functions should be called to factor up a new, otherwise empty...lbsa711-0/+12
2007-12-10Great Salutations to Alondria for providing implementations for:Charles Krinke1-0/+27
2007-12-10refactored ChatModule a bit.Jeff Ames1-2/+1
2007-12-07Updates to LibSL revision 1498. Thanks Johan!Adam Johnson1-1/+1
2007-12-07* Added hacked support for 'anyone can move' and 'anyone can copy'.Teravus Ovares1-3/+4
2007-12-05* Refactored Permissions into ScenePresence as requested by MWTeravus Ovares1-98/+172