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path: root/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs (unfollow)
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2008-07-02property encapsulation for SOPSean Dague1-98/+242
2008-07-01merge rotational and angular velocitySean Dague1-22/+13
2008-06-29* Syncs the current revision XML Schema(xsd) to the XML Schema of revision 5251.Teravus Ovares1-211/+252
2008-06-27tart the property wrapping in SOP. This will be a long processSean Dague1-9/+20
2008-06-27last round of warning squashing. calling it a day now.Dr Scofield1-1/+1
2008-06-27move along, nothing to see here. just a couple of lazy variables.Dr Scofield1-10/+10
2008-06-27run NArrange on SOP to stack together the attributes,Sean Dague1-1919/+1866
2008-06-27* Remove responsibilty for signalling scene object change from SceneObjectPar...Justin Clarke Casey1-4/+21
2008-06-27* refactor: Remove group changed responsibilty from ScheduleGroupForTerseUpdateJustin Clarke Casey1-0/+1
2008-06-27* Add extra backup parameter to InnerScene.AddRestoredSceneObject()Justin Clarke Casey1-0/+2
2008-06-27Mantis#1612. Thank you, kindly, Matth for a patch that:Charles Krinke1-0/+7
2008-06-26Mantis#1610. Thank you, Melanie for a patch that:Charles Krinke1-0/+6
2008-06-17* refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromX...Justin Clarke Casey1-4/+8
2008-06-10Update svn properties. Formatting cleanup.Jeff Ames1-33/+11
2008-06-10* This completes ObjectDuplicateOnRay.Teravus Ovares1-22/+40
2008-06-08* Fixed it so you can do a lot more llDetected* methods in many additional si...Teravus Ovares1-106/+193
2008-06-06Fixes scale property with regards to the physics engine.Teravus Ovares1-0/+12
2008-06-05* This sends collision events to the script engine. Teravus Ovares1-12/+174
2008-06-04Formatting cleanup, minor refactoring, svn properties.Jeff Ames1-1/+1
2008-05-29* Fix string literal with URL + LLcommand();Teravus Ovares1-1/+9
2008-05-28Mantis#1406. Thank you kindly, Xantor for a patch that:Charles Krinke1-1/+15
2008-05-28Formatting cleanup.Jeff Ames1-25/+25
2008-05-28Thank you very much, ChrisIndigo for a patch that:Charles Krinke1-9/+25
2008-05-26* Extract and boil down necessary texture UUIDs for an archive of the scene p...Justin Clarke Casey1-4/+3
2008-05-25* A hacky Top Scripts display. It isn't accurate as far as ms accounting, ho...Teravus Ovares1-0/+32
2008-05-25* phantom sculpties don't request the sculpt texture anymore.Teravus Ovares1-0/+30
2008-05-21* This update causes the backup process to run in a separate thread.Teravus Ovares1-8/+14
2008-05-21* Fixed needing to alter your sculptie sometimes to get physics to generate a...Teravus Ovares1-1/+4
2008-05-18* Fixed a logic error in previous commit. Darn these long client(param,para...Teravus Ovares1-2/+2
2008-05-18* Group type stuff. Nothing spectacular. two packets, sorta almost semi half...Teravus Ovares1-1/+7
2008-05-16* Committing patch from mantis 0001297: [PATCH] Fix behavior of child prim in...Teravus Ovares1-3/+13
2008-05-16Minor cleanup.Jeff Ames1-1/+1
2008-05-16Formatting cleanup.Jeff Ames1-101/+101
2008-05-15Committing patch from Melanie. 0001290: [PATCH] implement permissions propag...Teravus Ovares1-14/+4
2008-05-14* Refactor: Remove SceneObjectGroup.GetScenePresences() in favour of a direct...Justin Clarke Casey1-6/+6
2008-05-14Formatting cleanup.Jeff Ames1-2/+2
2008-05-09* Valid Sculpted prim now collide properly.Teravus Ovares1-0/+8
2008-05-09* Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ...Teravus Ovares1-1/+20
2008-05-08* Fixes Prim ExtraParams Teravus Ovares1-12/+1
2008-05-07get all the right bits to SendPrimitiveToClient so we can actuallySean Dague1-5/+5
2008-05-06De-tabify source.Jeff Ames1-42/+39
2008-05-06send actual velocity and angular velocity in terse updatesSean Dague1-3/+4
2008-05-04* Implemented DIE_AT_EDGE and Temporary objects don't save to the database.Teravus Ovares1-0/+20
2008-05-03* Committing some collision stuffs that I'm working on.Teravus Ovares1-5/+50
2008-05-02* DuplicateOnRay with copy center works in two directions... Still fightin...Teravus Ovares1-1/+1
2008-05-01* Rolled back a few changes.Adam Frisby1-967/+997
2008-05-01* Spring cleaning on Region.Environment. Adam Frisby1-997/+967
2008-05-01* committing what I've got so far for DuplicateOnRay so I don't fight the con...Teravus Ovares1-6/+17
2008-05-01* Assorted spring cleanings.Adam Frisby1-1/+0
2008-05-01* You can now rez objects out of inventory at the correct offset from prim yo...Teravus Ovares1-2/+11