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My fork of OpenSim for IG and MG, called SledjChisl.
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Environment
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Scenes
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SceneObjectPart.cs
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2008-04-03
* Resolve mantis 849
Justin Clarke Casey
1
-1
/
+8
2008-04-02
* Add some temporary task inventory item inflation debug messages to investig...
Justin Clarke Casey
1
-2
/
+2
2008-03-25
* Use Face normal to offset new prim instead of the hard coded pos.Z += 0.25f...
Teravus Ovares
1
-1
/
+1
2008-03-25
* Use Face normal to offset new prim instead of the hard coded pos.Z += 0.25f...
Teravus Ovares
1
-0
/
+1
2008-03-25
* On Ray casting. Now returning the face normal of the collision face.
Teravus Ovares
1
-2
/
+2
2008-03-25
* Refactored out circular reference in Region.Environment <-> Framework.Data....
lbsa71
1
-2
/
+9
2008-03-25
* Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.
Teravus Ovares
1
-0
/
+18
2008-03-24
* Added llApplyImpulse in the local frame.
Teravus Ovares
1
-4
/
+20
2008-03-24
* OBB: Flipped the -y face normal so ray casting against the -y face correctl...
Teravus Ovares
1
-4
/
+4
2008-03-23
* Implements Oriented Bounding Box raytracing.
Teravus Ovares
1
-20
/
+209
2008-03-22
Implements llLoopSound(), llStopSound(), and llAdjustSoundVolume().
alondria
1
-2
/
+16
2008-03-22
* Committing some math to discover the Oriented Bounding Box and decomposing ...
Teravus Ovares
1
-0
/
+113
2008-03-21
* Updated ray tracing code. It's now good enough to use when the XYZ vector...
Teravus Ovares
1
-0
/
+7
2008-03-19
Fix server crash when setting prims physical under basic physics.
Jeff Ames
1
-2
/
+6
2008-03-18
Formatting cleanup.
Jeff Ames
1
-26
/
+25
2008-03-17
From: Alan M Webb <awebb@vnet.ibm.com>
Sean Dague
1
-1
/
+1
2008-03-16
* Fixed prim creation in basic physics mode. ( BasicPhysics returns null prob...
Teravus Ovares
1
-3
/
+7
2008-03-14
* Minor - error message should be a warning. Spelling
Justin Clarke Casey
1
-1
/
+1
2008-03-14
* The rest of the fix necessary for mantis #766 - terse updates broken
Justin Clarke Casey
1
-4
/
+14
2008-03-14
* As yet incomplete fix for mantis #766 - terse updates broken
Justin Clarke Casey
1
-1
/
+11
2008-03-14
* Added null root part guard
lbsa71
1
-0
/
+1
2008-03-14
* Added proper handling of llSetStatus(STATUS_PHYSICS,BOOL)
Teravus Ovares
1
-1
/
+14
2008-03-14
* Preliminary work with the ODEPlugin to collect collision data.
Teravus Ovares
1
-1
/
+2
2008-03-13
* Fix Mantis 761 (linking and delinking prims rapidly caused prims to 'disapp...
Justin Clarke Casey
1
-5
/
+17
2008-03-12
Applied patch from mantis #749, Grass now stays to set type when moved. thank...
MW
1
-2
/
+2
2008-03-10
ODEPlugin
Teravus Ovares
1
-0
/
+16
2008-03-10
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
Teravus Ovares
1
-0
/
+8
2008-03-05
Change SceneObjectPart.LocalID to .LocalId to be case matching
Sean Dague
1
-15
/
+15
2008-03-04
Merged 3Di code that provides scene and avatar serialization, and plugin supp...
Johan Berntsson
1
-1
/
+118
2008-03-03
* Applied patch 708 from devalnor. Thanks devalnor!
Teravus Ovares
1
-1
/
+1
2008-03-02
* This is a very icky implementation of physical linkset prim using fixed joi...
Teravus Ovares
1
-0
/
+11
2008-02-20
Minor cleanup.
Jeff Ames
1
-1
/
+1
2008-02-20
* Fixed xml loading bug (the xml was scheduled for update before added to a s...
lbsa71
1
-1
/
+0
2008-02-20
* Made a quickupdate method to run through only entities that have scheduled ...
Teravus Ovares
1
-0
/
+3
2008-02-16
Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of C...
MW
1
-2
/
+1
2008-02-15
* ODE Stability update 4 :D
Teravus Ovares
1
-0
/
+5
2008-02-12
* This fixes the object edit box's flipping checkboxes when you modify one of...
Teravus Ovares
1
-1
/
+17
2008-02-12
* various minuscule code convention conformance fixes
lbsa71
1
-1
/
+1
2008-02-12
* Physical prim cross borders and continue from where the left off on the oth...
Teravus Ovares
1
-1
/
+24
2008-02-12
* A bunch of updates to make things more smooth.
Teravus Ovares
1
-9
/
+10
2008-02-11
* some refactoring on permissions
lbsa71
1
-50
/
+28
2008-02-10
* This updates adds locking capability. Thanks, lbsa71 for pointing out my b...
Teravus Ovares
1
-4
/
+5
2008-02-10
* A lot of ugly permissions updates.
Teravus Ovares
1
-5
/
+55
2008-02-07
* Added the Scripted objectflag if there is a script running in a prim. Remov...
Teravus Ovares
1
-1
/
+6
2008-02-05
Converted logging to use log4net.
Jeff Ames
1
-8
/
+7
2008-02-05
* Refactored the sound calls to SceneObjectPart
Teravus Ovares
1
-0
/
+78
2008-02-04
First part of avatar persistence, currently only really works in standalone m...
MW
1
-0
/
+3
2008-02-02
* Fixed llSetTextureAnim to respect rate and Length and Start
Teravus Ovares
1
-3
/
+3
2008-02-02
* Added Full support for llSetTextureAnim. To ckrinke: Let the fountains o...
Teravus Ovares
1
-2
/
+41
2008-02-02
* Committing some untested stuff regarding texture animations. This won't br...
Teravus Ovares
1
-2
/
+10
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