Commit message (Collapse) | Author | Files | Lines | ||
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2008-11-21 | * refactor: Rip out SOP inventory from the partial into a separate class | Justin Clarke Casey | 1 | -846/+0 | |
* SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life * A proper inventory interface to follow * Parallel changes for other inventory partial classes to follow at a later date | |||||
2008-11-19 | Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new | Melanie Thielker | 1 | -6/+6 | |
libOMV. | |||||
2008-11-19 | Reverting the texture sending patch and the new libOMV. This makes this | Melanie Thielker | 1 | -6/+6 | |
release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366 | |||||
2008-11-17 | Set group on newly rezzed objects to the rezzer's (or rezzing object's) | Melanie Thielker | 1 | -0/+22 | |
group | |||||
2008-11-17 | * Update libOMV to r2359. This is necessary for the progressive texture patch | Justin Clarke Casey | 1 | -6/+6 | |
* Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly | |||||
2008-11-14 | Reapplying a revised version of Christopher Yeoh's (IBM) patch for allow | Melanie Thielker | 1 | -6/+13 | |
inventory drop. Also adds a new flags, "propagate_permissions" to OpenSim.ini to control that feature. | |||||
2008-11-14 | reverting #7295, as it still fails a test case (as pointed out very | Dr Scofield | 1 | -12/+6 | |
kindly by sean) --- lesson learned: just running a "make test" is not sufficient, you need to precede it by a "make clean". | |||||
2008-11-14 | From: Christopher Yeoh <cyeoh@au1.ibm.com> | Dr Scofield | 1 | -6/+12 | |
This patch makes llAllowInventoryDrop work with the permissions module enabled. Changes include: - Enabled PropagatePermissions when permissions module serverside perms is on - change ownership of item when item is dropped into an object. Ownership changes to the owner of the object the item is dropped into - propagation of permissions if the permissions module enabled (eg next-owner mask applied) - CHANGED_ALLOWED_DROP is now passed to the change script event if an item was allowed to be dropped into the object only because llAllowInventoryDrop is enabled (instead of CHANGED_INVENTORY being passed). - Sets object flags correctly when llAllowInventoryDrop is called so clients are notified immediately of the change in state. Am not sure that calling aggregateScriptEvents is the right way to do it, but it works and seems to be the only way without making further changes to update LocalFlags | |||||
2008-11-09 | Script region crossing. This has not user functionality, but lays all the | Melanie Thielker | 1 | -7/+31 | |
groundwork. | |||||
2008-11-08 | Add some discovery code, laying groundwork for region-crossing scripts | Melanie Thielker | 1 | -0/+26 | |
No user functionality yet | |||||
2008-10-08 | Add some permissions checks and fixes | Melanie Thielker | 1 | -1/+1 | |
2008-10-06 | Implement ForceOwnerPermissive and God TakeCopy | Melanie Thielker | 1 | -0/+9 | |
2008-09-26 | Add "Notecard saved" message to saves of notecards into prims | Melanie Thielker | 1 | -0/+16 | |
2008-09-22 | Remove the ugly-as-sin "interop" hack script perms fudging in | Melanie Thielker | 1 | -18/+0 | |
object inventory | |||||
2008-09-21 | Change the scirpt engine loading mechanism. Script engines are now | Melanie Thielker | 1 | -6/+6 | |
ordinary region modules and are able to coexist in one instance. See http://opensimulator.org/wiki/ScriptEngines for details. There were changes to OpenSim.ini.example, please note DefaultScriptEngine. Also see the User docs and FAQ on the Wiki. Default is DotNetEngine. | |||||
2008-09-08 | Fix an inventory naming regression | Melanie Thielker | 1 | -5/+2 | |
2008-09-08 | Remove casting nastiness in LSL_Api | Melanie Thielker | 1 | -0/+4 | |
2008-09-06 | * This is the fabled LibOMV update with all of the libOMV types from JHurliman | Teravus Ovares | 1 | -24/+24 | |
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. | |||||
2008-09-02 | fix: PostInitialise() not being called on script engines (nasty one that) | Dr Scofield | 1 | -22/+24 | |
cleanup: warnings, readability | |||||
2008-08-24 | Completing the item sale series, this one implements sell contents. | Melanie Thielker | 1 | -0/+10 | |
All item sale modes are now complete. | |||||
2008-08-18 | Formatting cleanup. | Jeff Ames | 1 | -12/+12 | |
2008-07-23 | refactor TaskInventoryItem Mask -> Permissions to be consistant with how things | Sean Dague | 1 | -21/+21 | |
are stored in the db. | |||||
2008-07-14 | Patch #9147 | Melanie Thielker | 1 | -1/+1 | |
Patch #4 of the region settings series. Partial functionality of the new storage system. More patches to follow. | |||||
2008-07-13 | * Actually persist restored archives to the database - wasn't actually doing ↵ | Justin Clarke Casey | 1 | -4/+10 | |
this before (doh) * Not quite perfect yet | |||||
2008-07-12 | * minor: just some null guards and name changes to make it clearer that prim ↵ | Justin Clarke Casey | 1 | -3/+3 | |
count is actually a prim local id dispenser | |||||
2008-07-09 | *Patch as supplied in Mantis #0001705 by melanie. Fixes: Locked prims allow ↵ | mingchen | 1 | -0/+3 | |
*any avatar* to deposit scripts in them, regardless of permissions | |||||
2008-07-08 | Mantis#1690. Thank you, Malanie for a patch that: | Charles Krinke | 1 | -0/+2 | |
addresses "recompiles clear perms: | |||||
2008-07-06 | * refactor: archiver code clean up so that it's more readable for the next ↵ | Justin Clarke Casey | 1 | -1/+0 | |
functionality addition | |||||
2008-07-06 | Copyright notices and formatting cleanup. | Jeff Ames | 1 | -1/+1 | |
2008-07-06 | * minor: documentation in SceneObjectPart.Inventory.cs. Refactor ↵ | Justin Clarke Casey | 1 | -28/+45 | |
AddInventoryItem methods to reduce code duplication | |||||
2008-07-06 | * minor: remove unnecessary locking from SOP.GetInventoryItem() | Justin Clarke Casey | 1 | -20/+7 | |
2008-07-06 | * minor: Stop spurious 'item not found' messages when placing things into a ↵ | Justin Clarke Casey | 1 | -9/+2 | |
prim's inventory | |||||
2008-07-02 | property encapsulation for SOP | Sean Dague | 1 | -3/+3 | |
2008-06-29 | * Syncs the current revision XML Schema(xsd) to the XML Schema of revision 5251. | Teravus Ovares | 1 | -19/+2 | |
* This should resolve creating content, taking it, and being able to rez it again. | |||||
2008-06-28 | Mantis#1616. Applied Melanie's patch. This may or may | Charles Krinke | 1 | -32/+38 | |
not break trunk. | |||||
2008-06-27 | * Remove responsibilty for signalling scene object change from ↵ | Justin Clarke Casey | 1 | -1/+2 | |
SceneObjectPart.SendFullUpdate() * This means that we will no longer pointlessly repersist all the prims in the scene when OpenSim first starts up * This also means that force-update on the console will not trigger repersistence. * Also, in other places persistence is no longer done where it wasn't actually necessary * I think I changed the code for all instances correctly, but it's not possible that I missed some and some things which did persist properly have stopped * Please patch or mantis if this is the case | |||||
2008-06-04 | Mantis#1439. Thank you kindly, Melanie for a patch that | Charles Krinke | 1 | -0/+24 | |
plumbs in the events for on_rez. | |||||
2008-05-29 | Mantis#1416. Thank you very much, Melanie for a patch that: | Charles Krinke | 1 | -0/+12 | |
Createa a method to find out if a prim inventory contains scripts | |||||
2008-05-23 | Thank you kindly, Melanie, for: | Charles Krinke | 1 | -1/+4 | |
Nothing huge, but the new button code for producing a new script does well, but the script will not allow for name change once created. It reverts back to new script. | |||||
2008-05-21 | * This update causes the backup process to run in a separate thread. | Teravus Ovares | 1 | -2/+5 | |
* Concurrency issues are resolved because each object makes a memory-only copy of itself and backs up the copy. * Because of the way this is done, the latest at the time of the backup gets backed up (no functionality change) * You can move *thousands of objects at a time* and the sim doesn't freeze and wait for the backup to complete. * This can be enhanced more by dedicating the thread as opposed to starting it when the backup process starts. | |||||
2008-05-18 | Formatting cleanup, minor refactoring. Fixed some comparisons of value ↵ | Jeff Ames | 1 | -15/+15 | |
types and null. | |||||
2008-05-17 | * Tweaked patch mantis 1302 and committing it. | Teravus Ovares | 1 | -7/+30 | |
2008-05-17 | Formatting cleanup. | Jeff Ames | 1 | -11/+11 | |
2008-05-16 | * Committing patch from mantis 0001297: [PATCH] Fix behavior of child prim ↵ | Teravus Ovares | 1 | -1/+13 | |
inventories. Also enables 'New Script' button. from Melanie. Thanks Melanie! | |||||
2008-05-16 | * Patch from Melanie. Mantis 1294: Fix broken wearables icon display in ↵ | Teravus Ovares | 1 | -1/+1 | |
prim inventories. From Melanie! Thanks Melanie. | |||||
2008-05-16 | Formatting cleanup. | Jeff Ames | 1 | -92/+92 | |
2008-05-15 | Committing patch from Melanie. 0001290: [PATCH] implement permissions ↵ | Teravus Ovares | 1 | -30/+70 | |
propagation and script module hooks. Thanks Melanie! * Implements quite a few inventory related perms. * (from Teravus) Fixes Take Copy | |||||
2008-05-14 | Formatting cleanup. | Jeff Ames | 1 | -5/+5 | |
2008-05-01 | * Minor: Normalise prim inventory log headers | Justin Clarke Casey | 1 | -5/+5 | |
2008-05-01 | * Rolled back a few changes. | Adam Frisby | 1 | -76/+74 | |