Commit message (Collapse) | Author | Files | Lines | ||
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2008-10-08 | Add some permissions checks and fixes | Melanie Thielker | 1 | -1/+1 | |
2008-10-06 | Implement ForceOwnerPermissive and God TakeCopy | Melanie Thielker | 1 | -0/+9 | |
2008-09-26 | Add "Notecard saved" message to saves of notecards into prims | Melanie Thielker | 1 | -0/+16 | |
2008-09-22 | Remove the ugly-as-sin "interop" hack script perms fudging in | Melanie Thielker | 1 | -18/+0 | |
object inventory | |||||
2008-09-21 | Change the scirpt engine loading mechanism. Script engines are now | Melanie Thielker | 1 | -6/+6 | |
ordinary region modules and are able to coexist in one instance. See http://opensimulator.org/wiki/ScriptEngines for details. There were changes to OpenSim.ini.example, please note DefaultScriptEngine. Also see the User docs and FAQ on the Wiki. Default is DotNetEngine. | |||||
2008-09-08 | Fix an inventory naming regression | Melanie Thielker | 1 | -5/+2 | |
2008-09-08 | Remove casting nastiness in LSL_Api | Melanie Thielker | 1 | -0/+4 | |
2008-09-06 | * This is the fabled LibOMV update with all of the libOMV types from JHurliman | Teravus Ovares | 1 | -24/+24 | |
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. | |||||
2008-09-02 | fix: PostInitialise() not being called on script engines (nasty one that) | Dr Scofield | 1 | -22/+24 | |
cleanup: warnings, readability | |||||
2008-08-24 | Completing the item sale series, this one implements sell contents. | Melanie Thielker | 1 | -0/+10 | |
All item sale modes are now complete. | |||||
2008-08-18 | Formatting cleanup. | Jeff Ames | 1 | -12/+12 | |
2008-07-23 | refactor TaskInventoryItem Mask -> Permissions to be consistant with how things | Sean Dague | 1 | -21/+21 | |
are stored in the db. | |||||
2008-07-14 | Patch #9147 | Melanie Thielker | 1 | -1/+1 | |
Patch #4 of the region settings series. Partial functionality of the new storage system. More patches to follow. | |||||
2008-07-13 | * Actually persist restored archives to the database - wasn't actually doing ↵ | Justin Clarke Casey | 1 | -4/+10 | |
this before (doh) * Not quite perfect yet | |||||
2008-07-12 | * minor: just some null guards and name changes to make it clearer that prim ↵ | Justin Clarke Casey | 1 | -3/+3 | |
count is actually a prim local id dispenser | |||||
2008-07-09 | *Patch as supplied in Mantis #0001705 by melanie. Fixes: Locked prims allow ↵ | mingchen | 1 | -0/+3 | |
*any avatar* to deposit scripts in them, regardless of permissions | |||||
2008-07-08 | Mantis#1690. Thank you, Malanie for a patch that: | Charles Krinke | 1 | -0/+2 | |
addresses "recompiles clear perms: | |||||
2008-07-06 | * refactor: archiver code clean up so that it's more readable for the next ↵ | Justin Clarke Casey | 1 | -1/+0 | |
functionality addition | |||||
2008-07-06 | Copyright notices and formatting cleanup. | Jeff Ames | 1 | -1/+1 | |
2008-07-06 | * minor: documentation in SceneObjectPart.Inventory.cs. Refactor ↵ | Justin Clarke Casey | 1 | -28/+45 | |
AddInventoryItem methods to reduce code duplication | |||||
2008-07-06 | * minor: remove unnecessary locking from SOP.GetInventoryItem() | Justin Clarke Casey | 1 | -20/+7 | |
2008-07-06 | * minor: Stop spurious 'item not found' messages when placing things into a ↵ | Justin Clarke Casey | 1 | -9/+2 | |
prim's inventory | |||||
2008-07-02 | property encapsulation for SOP | Sean Dague | 1 | -3/+3 | |
2008-06-29 | * Syncs the current revision XML Schema(xsd) to the XML Schema of revision 5251. | Teravus Ovares | 1 | -19/+2 | |
* This should resolve creating content, taking it, and being able to rez it again. | |||||
2008-06-28 | Mantis#1616. Applied Melanie's patch. This may or may | Charles Krinke | 1 | -32/+38 | |
not break trunk. | |||||
2008-06-27 | * Remove responsibilty for signalling scene object change from ↵ | Justin Clarke Casey | 1 | -1/+2 | |
SceneObjectPart.SendFullUpdate() * This means that we will no longer pointlessly repersist all the prims in the scene when OpenSim first starts up * This also means that force-update on the console will not trigger repersistence. * Also, in other places persistence is no longer done where it wasn't actually necessary * I think I changed the code for all instances correctly, but it's not possible that I missed some and some things which did persist properly have stopped * Please patch or mantis if this is the case | |||||
2008-06-04 | Mantis#1439. Thank you kindly, Melanie for a patch that | Charles Krinke | 1 | -0/+24 | |
plumbs in the events for on_rez. | |||||
2008-05-29 | Mantis#1416. Thank you very much, Melanie for a patch that: | Charles Krinke | 1 | -0/+12 | |
Createa a method to find out if a prim inventory contains scripts | |||||
2008-05-23 | Thank you kindly, Melanie, for: | Charles Krinke | 1 | -1/+4 | |
Nothing huge, but the new button code for producing a new script does well, but the script will not allow for name change once created. It reverts back to new script. | |||||
2008-05-21 | * This update causes the backup process to run in a separate thread. | Teravus Ovares | 1 | -2/+5 | |
* Concurrency issues are resolved because each object makes a memory-only copy of itself and backs up the copy. * Because of the way this is done, the latest at the time of the backup gets backed up (no functionality change) * You can move *thousands of objects at a time* and the sim doesn't freeze and wait for the backup to complete. * This can be enhanced more by dedicating the thread as opposed to starting it when the backup process starts. | |||||
2008-05-18 | Formatting cleanup, minor refactoring. Fixed some comparisons of value ↵ | Jeff Ames | 1 | -15/+15 | |
types and null. | |||||
2008-05-17 | * Tweaked patch mantis 1302 and committing it. | Teravus Ovares | 1 | -7/+30 | |
2008-05-17 | Formatting cleanup. | Jeff Ames | 1 | -11/+11 | |
2008-05-16 | * Committing patch from mantis 0001297: [PATCH] Fix behavior of child prim ↵ | Teravus Ovares | 1 | -1/+13 | |
inventories. Also enables 'New Script' button. from Melanie. Thanks Melanie! | |||||
2008-05-16 | * Patch from Melanie. Mantis 1294: Fix broken wearables icon display in ↵ | Teravus Ovares | 1 | -1/+1 | |
prim inventories. From Melanie! Thanks Melanie. | |||||
2008-05-16 | Formatting cleanup. | Jeff Ames | 1 | -92/+92 | |
2008-05-15 | Committing patch from Melanie. 0001290: [PATCH] implement permissions ↵ | Teravus Ovares | 1 | -30/+70 | |
propagation and script module hooks. Thanks Melanie! * Implements quite a few inventory related perms. * (from Teravus) Fixes Take Copy | |||||
2008-05-14 | Formatting cleanup. | Jeff Ames | 1 | -5/+5 | |
2008-05-01 | * Minor: Normalise prim inventory log headers | Justin Clarke Casey | 1 | -5/+5 | |
2008-05-01 | * Rolled back a few changes. | Adam Frisby | 1 | -76/+74 | |
2008-05-01 | * Spring cleaning on Region.Environment. | Adam Frisby | 1 | -74/+76 | |
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code. | |||||
2008-04-30 | * Patch by Melanie. Implements proper objectflags on child objects. Thanks ↵ | Teravus Ovares | 1 | -1/+1 | |
Melanie! RE: 0001079: r4387. touch() event does not fire when touch script is in root prim and child prims are touched | |||||
2008-04-26 | * Tidy up and comments related to last inventory related commit | Justin Clarke Casey | 1 | -5/+5 | |
2008-04-26 | * First draft implementation of copying prim inventory items back to agent ↵ | Justin Clarke Casey | 1 | -7/+15 | |
inventory * Now, if you own an item in a prim, you should be able to successfully drag it back into your inventory * Temporarily, users which are not owners of the item cannot copy it, even if 'everyone can copy' is set * This is pending fixes/implementation of upstream permission implementation | |||||
2008-04-25 | * Check in odds and ends which remain as an attempt to get the item ↵ | Justin Clarke Casey | 1 | -10/+42 | |
properties panel for a prim's contents working * Temporarily hacked things to bring our protocol data flow to be pretty much completely identical to the Linden's for this - to absolutely no avail. * Leaving commented code in as a springboard for some future attempt | |||||
2008-04-24 | replace hard tabs with 4 spaces to be consistant in the source. | Sean Dague | 1 | -30/+30 | |
Please adjust your editors to not use hard tabs. | |||||
2008-04-23 | * Patch for #973 - Object Rez from Inventory ignores permissions - Thanks ↵ | Adam Frisby | 1 | -0/+25 | |
tglion! | |||||
2008-04-23 | * Applying Mantis #1020 (Animations) - Thanks Melanie. | Adam Frisby | 1 | -0/+33 | |
2008-04-21 | * Optimised using statements and namespace references across entire project ↵ | Adam Frisby | 1 | -5/+3 | |
(this took a while to run). | |||||
2008-04-20 | * Updates LSL2CS converter | Teravus Ovares | 1 | -0/+1 | |
* All objects are not touchable by default now * When a script listens for one of the touch events in the state, an object becomes touchable. * All LSL scripts report which events they consume now ** This uses semi-complicated Regex to discover the events, stick them in a dictionary, and then write a method call into each script state's state_entry() event. ** Tedd may figure out a better way to do this in the future. For now, this works for LSL. |