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path: root/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs (unfollow)
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2008-04-24replace hard tabs with 4 spaces to be consistant in the source.Sean Dague1-30/+30
2008-04-23* Patch for #973 - Object Rez from Inventory ignores permissions - Thanks tgl...Adam Frisby1-0/+25
2008-04-23* Applying Mantis #1020 (Animations) - Thanks Melanie.Adam Frisby1-0/+33
2008-04-21* Optimised using statements and namespace references across entire project (...Adam Frisby1-5/+3
2008-04-20* Updates LSL2CS converterTeravus Ovares1-0/+1
2008-04-07* Okay you can put down your pitchforks - this patch should fix rezzing of it...Justin Clarke Casey1-1/+0
2008-04-07* I XmlIgnored the TaskInventory Property as a temporary measure. Taking th...Teravus Ovares1-0/+1
2008-04-04From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey1-3/+7
2008-04-03* Resolve mantis 849Justin Clarke Casey1-1/+1
2008-04-02Minor: just some method commentsJustin Clarke Casey1-2/+10
2008-04-01* Fix for mantis #678Justin Clarke Casey1-2/+11
2008-03-18* Stop (which currently removes) all scripts in an object when that object is...Justin Clarke Casey1-0/+3
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-03-17From: Alan M Webb <awebb@vnet.ibm.com>Sean Dague1-1/+1
2008-03-05Change SceneObjectPart.LocalID to .LocalId to be case matchingSean Dague1-2/+2
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-02-20* Report 'asset not found' situations back to UserTextureDownloadServiceJustin Clarke Casey1-2/+2
2008-02-20* re-enabled AssetNotFound codelbsa711-77/+80
2008-02-10Clean up logging calls using String.Format explicitlyJeff Ames1-39/+30
2008-02-07* didn't save :P so, this is the other half to my last commitTeravus Ovares1-1/+20
2008-02-07* Added the Scripted objectflag if there is a script running in a prim. Remov...Teravus Ovares1-1/+14
2008-02-06* Fixed script count incrementer. Was decrementing but only incrementing wh...Teravus Ovares1-2/+2
2008-02-06* Put the script run limiter on the SceneObjectPart as otherwise you can drop...Teravus Ovares1-13/+15
2008-02-06* Added Active Scripts to report the number of scripts running to Sim Stats Teravus Ovares1-0/+22
2008-02-05Converted logging to use log4net.Jeff Ames1-30/+32
2008-01-21* Scripts edited within a prim will now be persisted correctlyJustin Clarke Casey1-1/+4
2008-01-21Method renameJustin Clarke Casey1-3/+5
2008-01-21* Make object persistence more granular by separating prim and prim inventory...Justin Clarke Casey1-1/+25
2008-01-17* Added and implemented the LSL changed event.Teravus Ovares1-1/+5
2008-01-16* Fix mantis 345 - it is now possible to duplicate prims directly in the regi...Justin Clarke Casey1-90/+119
2008-01-16* Store task inventory when an object is taken into agent inventoryJustin Clarke Casey1-37/+53
2008-01-15* Mother of all commits:Adam Frisby1-2/+2
2008-01-11Switch prim items type representation to use int rather than strings.Justin Clarke Casey1-12/+7
2008-01-09Prim inventory script saving phase 2.Justin Clarke Casey1-18/+89
2008-01-07Trigger persistence of the scripts in a prim's inventory when that inventory ...Justin Clarke Casey1-1/+8
2008-01-07Very minor refactoring. Remove unused prim inventory bool returns for nowJustin Clarke Casey1-6/+2
2008-01-07Refactor Scene.Inventory.RezScript to use newer script starting codeJustin Clarke Casey1-2/+24
2008-01-07Persistent prim inventory phase 5. Restart scripts contained in persisted pr...Justin Clarke Casey1-0/+48
2008-01-06Factor out inventory related code in SceneObjectPart into separate classJustin Clarke Casey1-0/+244