Commit message (Expand) | Author | Files | Lines | |
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2008-01-11 | Switch prim items type representation to use int rather than strings. | Justin Clarke Casey | 1 | -12/+7 |
2008-01-09 | Prim inventory script saving phase 2. | Justin Clarke Casey | 1 | -18/+89 |
2008-01-07 | Trigger persistence of the scripts in a prim's inventory when that inventory ... | Justin Clarke Casey | 1 | -1/+8 |
2008-01-07 | Very minor refactoring. Remove unused prim inventory bool returns for now | Justin Clarke Casey | 1 | -6/+2 |
2008-01-07 | Refactor Scene.Inventory.RezScript to use newer script starting code | Justin Clarke Casey | 1 | -2/+24 |
2008-01-07 | Persistent prim inventory phase 5. Restart scripts contained in persisted pr... | Justin Clarke Casey | 1 | -0/+48 |
2008-01-06 | Factor out inventory related code in SceneObjectPart into separate class | Justin Clarke Casey | 1 | -0/+244 |