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path: root/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs (follow)
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* * refactor: Move responsibility for deciding whether a group should be repers...Justin Clarke Casey2008-06-271-4/+8
* * refactor: fission InnerScene.AddSceneObject()Justin Clarke Casey2008-06-271-1/+1
* * Add extra backup parameter to InnerScene.AddRestoredSceneObject()Justin Clarke Casey2008-06-271-5/+13
* * archive each object as a separate xml file rather than put them all in one ...Justin Clarke Casey2008-06-211-9/+1
* * Refactor: Fold sog.DeleteParts() functionality into existing sog.DeleteGroup()Justin Clarke Casey2008-06-211-20/+8
* * Remove a bug I created in r5171 where taking an object would terminate the ...Justin Clarke Casey2008-06-211-2/+9
* * minor: override the name of the sog such that it gets/sets the root part nameJustin Clarke Casey2008-06-211-0/+9
* * Refactor: Move the responsibility for applying physics and sending the init...Justin Clarke Casey2008-06-171-9/+0
* * refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromX...Justin Clarke Casey2008-06-171-0/+4
* * minor: Get rid of rogue "Current node RootPart" message in the SceneObjectG...Justin Clarke Casey2008-06-161-2/+0
* * minor: Remove and tidy duplicate 'storing object to scene' messages in logJustin Clarke Casey2008-06-121-1/+3
* * refactor: For new objects, move attach to backup to occur when adding to a ...Justin Clarke Casey2008-06-121-39/+10
* * refactor: rename CreatePrimFromXml to CreatePrimFromXml2Justin Clarke Casey2008-06-121-2/+2
* *Fixing another object counting bugmingchen2008-06-071-1/+1
* * Added Light control from script in LLSetPrimitiveParams.Teravus Ovares2008-06-061-0/+16
* * This wraps the autopilot request to the client's sit response. An interes...Teravus Ovares2008-06-061-3/+4
* * Fix string literal with URL + LLcommand();Teravus Ovares2008-05-291-1/+8
* * Minor: method documentation fiddling in SceneObjectGroupJustin Clarke Casey2008-05-261-4/+6
* * Extract and boil down necessary texture UUIDs for an archive of the scene p...Justin Clarke Casey2008-05-261-2/+6
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-251-13/+13
* * A hacky Top Scripts display. It isn't accurate as far as ms accounting, ho...Teravus Ovares2008-05-251-0/+5
* Thank you kindly, Tiffany for a patch that helps:Charles Krinke2008-05-251-6/+3
* * phantom sculpties don't request the sculpt texture anymore.Teravus Ovares2008-05-251-3/+9
* * Disabling isSelected check on object persistence backup (at least temporari...Justin Clarke Casey2008-05-251-18/+30
* * Refactor: Collapses parts of different code paths in scene used when deleti...Justin Clarke Casey2008-05-251-3/+1
* * Refactor: Change previous commits Object methods to SceneObject methods ins...Justin Clarke Casey2008-05-241-1/+1
* * Refactor: Renaming various *Entity*() methods to *Object*() methods on the ...Justin Clarke Casey2008-05-241-1/+1
* *Refactor of the LandManagementModule that allows OpenSim to run without itmingchen2008-05-231-13/+0
* * Minor: Tidy ups and logging tweaks.Justin Clarke Casey2008-05-221-1/+2
* * This update causes the backup process to run in a separate thread.Teravus Ovares2008-05-211-21/+44
* * Group type stuff. Nothing spectacular. two packets, sorta almost semi half...Teravus Ovares2008-05-181-0/+11
* Formatting cleanup.Jeff Ames2008-05-171-1/+1
* * Committing patch from mantis 0001297: [PATCH] Fix behavior of child prim in...Teravus Ovares2008-05-161-7/+1
* Formatting cleanup.Jeff Ames2008-05-161-66/+66
* Committing patch from Melanie. 0001290: [PATCH] implement permissions propag...Teravus Ovares2008-05-151-1/+1
* * Comitting 0001271: [PATCH] Refactor permissions to fully allow stacking per...Teravus Ovares2008-05-141-1/+1
* * Refactor: Remove SceneObjectGroup.GetScenePresences() in favour of a direct...Justin Clarke Casey2008-05-141-10/+1
* Applied Patch mantis 1220. Implements llGetStartParameter. Thanks!Teravus Ovares2008-05-141-0/+12
* * Refactored two more OutPackets. ObjectPropertiesFamily, and Object Propert...Teravus Ovares2008-05-101-58/+11
* * Experiment in Zerocoding.Teravus Ovares2008-05-101-1/+2
* * Valid Sculpted prim now collide properly.Teravus Ovares2008-05-091-0/+13
* De-tabify source.Jeff Ames2008-05-061-10/+7
* * If you llApplyImpulse on an attachment, it applies impulse on the avatar, n...Teravus Ovares2008-05-061-3/+14
* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-051-1/+1
* * A bit of spice from here, a pinch of salt from there, some brains that attr...Teravus Ovares2008-05-051-0/+12
* * Rolled back a few changes.Adam Frisby2008-05-011-183/+194
* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-194/+183
* * committing what I've got so far for DuplicateOnRay so I don't fight the con...Teravus Ovares2008-05-011-2/+2
* * Assorted spring cleanings.Adam Frisby2008-05-011-1/+0
* * You can now rez objects out of inventory at the correct offset from prim yo...Teravus Ovares2008-05-011-2/+29