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path: root/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs (follow)
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* Made a few changes so that once we enable the sqlite data store (simple line ↵MW2007-08-101-3/+53
| | | | change in OpenSimMain), then basic ( with a few limits at moment) prim database backup will work.
* SceneObjects should now (hopefully) call datastore.StoreObject().MW2007-08-091-2/+10
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* Deleted old LSLEngine files (those under Scene.Scripting)MW2007-08-091-0/+1
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* Start of replacing the old SceneObject/Primitive classes with the new versions.MW2007-08-091-0/+647
PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon.