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My fork of OpenSim for IG and MG, called SledjChisl.
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SceneObjectGroup.cs
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Age
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...
*
Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...
MW
2007-08-16
1
-20
/
+84
*
The 'Party Party Groupie Groupie Life is a game' commit:
lbsa71
2007-08-15
1
-0
/
+23
*
More work on inventory, can now create other inventory types, like Clothes an...
MW
2007-08-15
1
-1
/
+0
*
* Again, FileSystemObject reports filename.
lbsa71
2007-08-15
1
-0
/
+6
*
* Exploring Group/Part from an app perspective.
lbsa71
2007-08-15
1
-1
/
+24
*
Added Scene.ConvertLocalIDToFullID() method.
MW
2007-08-13
1
-0
/
+10
*
Some more work on SceneObjectGroup
MW
2007-08-13
1
-5
/
+10
*
Added the SetPartText access method to SceneObjectGroup to set the text of me...
MW
2007-08-13
1
-17
/
+35
*
Partial Linking of prim groups should work (its partial as currently only the...
MW
2007-08-13
1
-41
/
+141
*
Few small fixes
MW
2007-08-10
1
-1
/
+1
*
Made a few changes so that once we enable the sqlite data store (simple line ...
MW
2007-08-10
1
-3
/
+53
*
SceneObjects should now (hopefully) call datastore.StoreObject().
MW
2007-08-09
1
-2
/
+10
*
Deleted old LSLEngine files (those under Scene.Scripting)
MW
2007-08-09
1
-0
/
+1
*
Start of replacing the old SceneObject/Primitive classes with the new versions.
MW
2007-08-09
1
-0
/
+647
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