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My fork of OpenSim for IG and MG, called SledjChisl.
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SceneObjectGroup.cs
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Author
Age
Files
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*
Fix another reason for #2218
Homer Horwitz
2008-09-21
1
-3
/
+8
*
Don't attach attachements to child agents. This coincidentially fixes a race
Homer Horwitz
2008-09-21
1
-0
/
+3
*
Kan-Ed fix series.
Melanie Thielker
2008-09-18
1
-0
/
+8
*
Kan-Ed fix series. Fix llTakeControls to behave as documented.
Melanie Thielker
2008-09-17
1
-1
/
+1
*
* minor: oops, remove a warning I just inserted myself - naughty boy
Justin Clarke Casey
2008-09-16
1
-1
/
+1
*
* If an individual scene object throws an exception while storing, deal with ...
Justin Clarke Casey
2008-09-16
1
-22
/
+33
*
* Move the ResetChildPrimPhysics() calls to after physics have been applied t...
Justin Clarke Casey
2008-09-12
1
-5
/
+5
*
* minor: various doc and tidy up, logging increase to make it clearer which p...
Justin Clarke Casey
2008-09-12
1
-5
/
+13
*
Preserve link numbers when items are taken into inventory and re-rezzed.
Melanie Thielker
2008-09-09
1
-1
/
+6
*
Update svn properties, formatting cleanup.
Jeff Ames
2008-09-09
1
-1
/
+1
*
Implement proper persistence of the following prim properties:
Melanie Thielker
2008-09-08
1
-0
/
+4
*
* Fixes linking using the new types.
Teravus Ovares
2008-09-07
1
-1
/
+1
*
* Addresses the same issue as last commit on SceneObjectGroup border crossings
Teravus Ovares
2008-09-06
1
-0
/
+8
*
* Fixes a few type changes that caused the XML Format to break.
Teravus Ovares
2008-09-06
1
-0
/
+6
*
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
2008-09-06
1
-179
/
+140
*
* refactor: Make SOG itself responsible for checking whether it's already bee...
Justin Clarke Casey
2008-09-06
1
-0
/
+7
*
* minor: change hard tabs back to spaces in previous commit
Justin Clarke Casey
2008-09-06
1
-2
/
+2
*
* Fix mantis 2130 - nre occuring sometimes when the regular prim update sweep...
Justin Clarke Casey
2008-09-06
1
-17
/
+5
*
Mantis #2111
Melanie Thielker
2008-09-03
1
-2
/
+17
*
Formatting cleanup.
Jeff Ames
2008-08-18
1
-39
/
+39
*
Fix one more instance of a bad bit value for the collision event
Melanie Thielker
2008-08-04
1
-1
/
+1
*
* Changed a number of field names to ccc (public members shouldn't be called m_)
lbsa71
2008-07-26
1
-25
/
+25
*
Modified ResetChildPrimPhysicsPositions() to allow archiving and physics to c...
Dahlia Trimble
2008-07-26
1
-2
/
+2
*
reinstated ResetChildPrimPhysicsPositions() as some prims had bad/missing pro...
Dahlia Trimble
2008-07-26
1
-6
/
+8
*
* Stop the HasGroupChanged flag being reverted for newly restored prims which...
Justin Clarke Casey
2008-07-25
1
-17
/
+18
*
* Remove dumb bug I put in which meant that an archive save would never compl...
Justin Clarke Casey
2008-07-25
1
-1
/
+1
*
From: Christopher Yeoh <yeohc@au1.ibm.com>
Dr Scofield
2008-07-25
1
-0
/
+1
*
Update svn properties. Formatting cleanup. Remove a compiler warning.
Jeff Ames
2008-07-23
1
-28
/
+30
*
Make the max sizes of physical and nonphysical prims configurable in OpenSim.ini
Melanie Thielker
2008-07-20
1
-36
/
+36
*
Fix prim link numbers (Mantis #1781)
Melanie Thielker
2008-07-19
1
-5
/
+41
*
* Actually persist restored archives to the database - wasn't actually doing ...
Justin Clarke Casey
2008-07-13
1
-1
/
+1
*
minor: method documentation
Justin Clarke Casey
2008-07-12
1
-2
/
+4
*
* Remove warning and tidy up logic in SceneObjectGroup.UpdatePrimFlags()
Justin Clarke Casey
2008-07-12
1
-14
/
+6
*
* Start compressing archives
Justin Clarke Casey
2008-07-12
1
-1
/
+1
*
Mantis#1707. Thank you, Melanie for a patch that:
Charles Krinke
2008-07-10
1
-2
/
+119
*
Mantis#1616. Applied Melanie's patch. This may or may
Charles Krinke
2008-06-28
1
-13
/
+1
*
last round of warning squashing. calling it a day now.
Dr Scofield
2008-06-27
1
-2
/
+2
*
* Remove responsibilty for signalling scene object change from SceneObjectPar...
Justin Clarke Casey
2008-06-27
1
-4
/
+19
*
* refactor: Remove group changed responsibilty from ScheduleGroupForTerseUpdate
Justin Clarke Casey
2008-06-27
1
-3
/
+7
*
* Remove SOG.SendGroupFullUpdate() group changed responsibility
Justin Clarke Casey
2008-06-27
1
-2
/
+0
*
* refactor: Move responsibility for deciding whether a group should be repers...
Justin Clarke Casey
2008-06-27
1
-4
/
+8
*
* refactor: fission InnerScene.AddSceneObject()
Justin Clarke Casey
2008-06-27
1
-1
/
+1
*
* Add extra backup parameter to InnerScene.AddRestoredSceneObject()
Justin Clarke Casey
2008-06-27
1
-5
/
+13
*
* archive each object as a separate xml file rather than put them all in one ...
Justin Clarke Casey
2008-06-21
1
-9
/
+1
*
* Refactor: Fold sog.DeleteParts() functionality into existing sog.DeleteGroup()
Justin Clarke Casey
2008-06-21
1
-20
/
+8
*
* Remove a bug I created in r5171 where taking an object would terminate the ...
Justin Clarke Casey
2008-06-21
1
-2
/
+9
*
* minor: override the name of the sog such that it gets/sets the root part name
Justin Clarke Casey
2008-06-21
1
-0
/
+9
*
* Refactor: Move the responsibility for applying physics and sending the init...
Justin Clarke Casey
2008-06-17
1
-9
/
+0
*
* refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromX...
Justin Clarke Casey
2008-06-17
1
-0
/
+4
*
* minor: Get rid of rogue "Current node RootPart" message in the SceneObjectG...
Justin Clarke Casey
2008-06-16
1
-2
/
+0
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