| Commit message (Expand) | Author | Age | Files | Lines |
* | Patch from Mathias Soeken (thanks Mathias!) to take care of the color | Dalien Talbot | 2007-11-11 | 1 | -0/+11 |
* | Modifications for prim movement. For now only in Mod. BulletX, but i think it... | darok | 2007-11-03 | 1 | -0/+22 |
* | Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph... | darok | 2007-11-03 | 1 | -2/+4 |
* | * Diuerse beavtificatems | lbsa71 | 2007-11-01 | 1 | -3/+5 |
* | Thank you, Melanie for solving: When receiving an ObjectAdd packet, the Rotat... | Charles Krinke | 2007-11-01 | 1 | -3/+11 |
* | Tevarus' patch for object flags & implemented Phantom edits | dan miller | 2007-10-30 | 1 | -0/+9 |
* | * Optimized usings | lbsa71 | 2007-10-30 | 1 | -22/+22 |
* | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H... | MW | 2007-10-29 | 1 | -1/+1 |
* | Made some changes to the load/save xml format, So that the old format can sti... | MW | 2007-10-22 | 1 | -3/+30 |
* | small bit of refactoring | MW | 2007-10-18 | 1 | -3/+8 |
* | Possible fix for: Remoting exceptions with adjacent non-running sims. | Tleiades Hax | 2007-10-18 | 1 | -2/+2 |
* | couple of small event changes | MW | 2007-10-16 | 1 | -1/+1 |
* | Couple of small changes to Xml serialising of SceneObjectGroups (shouldn't ef... | MW | 2007-10-16 | 1 | -4/+4 |
* | * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru | lbsa71 | 2007-10-15 | 1 | -0/+28 |
* | * Just extracted a standard ToXml() on SceneObjectGroup | lbsa71 | 2007-10-12 | 1 | -4/+13 |
* | Just trying out some thing with events, there changes/additions are likely to... | MW | 2007-10-12 | 1 | -0/+3 |
* | some refactoring | MW | 2007-10-10 | 1 | -0/+39 |
* | == The "right name and place" commit == | lbsa71 | 2007-10-05 | 1 | -1/+0 |
* | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 2007-09-29 | 1 | -7/+22 |
* | * Encapsulated all CommunicationsManager services | lbsa71 | 2007-09-24 | 1 | -1/+1 |
* | * Continuing refactoring of presence | lbsa71 | 2007-09-21 | 1 | -2/+2 |
* | * even more renaming and refactoring; the cleaning woman is on call. | lbsa71 | 2007-09-20 | 1 | -1/+1 |
* | * Some more presence refactoring | lbsa71 | 2007-09-20 | 1 | -1/+1 |
* | Rev 1971 : The Lbsa71 vintage commit | lbsa71 | 2007-09-20 | 1 | -3/+3 |
* | * Modernized ScriptManager to new interface-based module calls. | lbsa71 | 2007-09-19 | 1 | -176/+226 |
* | Backup is now optional on classes | lbsa71 | 2007-09-13 | 1 | -17/+44 |
* | hooked up sdague new sqlite asset database provider to the old asset system. ... | MW | 2007-09-10 | 1 | -2/+3 |
* | Added region console command "edit-scale". To use first use change-region to ... | MW | 2007-09-08 | 1 | -0/+1 |
* | added experimental method of trying to relieve missing prim problem (by addin... | MW | 2007-09-06 | 1 | -0/+16 |
* | fixed mantis bug 375 (copy broken with physics/ODE enabled) | dan miller | 2007-09-06 | 1 | -0/+11 |
* | Attempt to cut down how often objects are backed up to the database. | MW | 2007-08-29 | 1 | -2/+12 |
* | Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s... | MW | 2007-08-28 | 1 | -1/+1 |
* | Start of trying to make Region/Scene more modular. | MW | 2007-08-28 | 1 | -3/+3 |
* | Deleted a few old files that are no longer used. | MW | 2007-08-27 | 1 | -1/+1 |
* | Hopefully fixed the bugs in primitives rotation editing | MW | 2007-08-25 | 1 | -3/+5 |
* | Had "using OpenSim.Physics.Manager;" defined twice in SceneObjectGroup.cs, so... | MW | 2007-08-24 | 1 | -1/+0 |
* | Hopefully fixed mantis bug #318 (exception when a prim moves across a border,... | MW | 2007-08-24 | 1 | -1/+20 |
* | Scripts are now copied into a prim (ie new copy placed in the prim) rather th... | MW | 2007-08-24 | 1 | -0/+27 |
* | Updated sqlite3.dll to version 3.4.2 | MW | 2007-08-24 | 1 | -0/+6 |
* | Implemented Resize Method in OdePrim. | MW | 2007-08-23 | 1 | -0/+19 |
* | Added a PhysicsActor PhysActor member to SceneObjectPart, and made it so this... | MW | 2007-08-23 | 1 | -0/+5 |
* | Added danx0r's physics patch, although for now have disabled the lines in Sce... | MW | 2007-08-23 | 1 | -0/+1 |
* | Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri... | MW | 2007-08-22 | 1 | -0/+10 |
* | Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca... | MW | 2007-08-22 | 1 | -19/+19 |
* | A little bit of cleaning up. | MW | 2007-08-22 | 1 | -2/+2 |
* | Fixed typo. | MW | 2007-08-22 | 1 | -1/+1 |
* | Start of Task Inventory (ie prim's inventory). For now, you can only move scr... | MW | 2007-08-22 | 1 | -10/+29 |
* | Old group is now deleted from datastore when you link groups/prims, so that t... | MW | 2007-08-21 | 1 | -3/+1 |
* | Think linking prims should now work correctly (if its not then please someone... | MW | 2007-08-21 | 1 | -1/+2 |
* | A bit more work on prim building related code. Think most of the building too... | MW | 2007-08-21 | 1 | -0/+3 |