aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* Attempt to prevent attached prims from being persisted. Attachments withMelanie Thielker2008-10-031-1/+1
* * Patch from JHurlimanTeravus Ovares2008-09-261-1/+1
* Fix another reason for #2218Homer Horwitz2008-09-211-3/+8
* Don't attach attachements to child agents. This coincidentially fixes a raceHomer Horwitz2008-09-211-0/+3
* Kan-Ed fix series.Melanie Thielker2008-09-181-0/+8
* Kan-Ed fix series. Fix llTakeControls to behave as documented.Melanie Thielker2008-09-171-1/+1
* * minor: oops, remove a warning I just inserted myself - naughty boyJustin Clarke Casey2008-09-161-1/+1
* * If an individual scene object throws an exception while storing, deal with ...Justin Clarke Casey2008-09-161-22/+33
* * Move the ResetChildPrimPhysics() calls to after physics have been applied t...Justin Clarke Casey2008-09-121-5/+5
* * minor: various doc and tidy up, logging increase to make it clearer which p...Justin Clarke Casey2008-09-121-5/+13
* Preserve link numbers when items are taken into inventory and re-rezzed.Melanie Thielker2008-09-091-1/+6
* Update svn properties, formatting cleanup.Jeff Ames2008-09-091-1/+1
* Implement proper persistence of the following prim properties:Melanie Thielker2008-09-081-0/+4
* * Fixes linking using the new types.Teravus Ovares2008-09-071-1/+1
* * Addresses the same issue as last commit on SceneObjectGroup border crossingsTeravus Ovares2008-09-061-0/+8
* * Fixes a few type changes that caused the XML Format to break.Teravus Ovares2008-09-061-0/+6
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-179/+140
* * refactor: Make SOG itself responsible for checking whether it's already bee...Justin Clarke Casey2008-09-061-0/+7
* * minor: change hard tabs back to spaces in previous commitJustin Clarke Casey2008-09-061-2/+2
* * Fix mantis 2130 - nre occuring sometimes when the regular prim update sweep...Justin Clarke Casey2008-09-061-17/+5
* Mantis #2111Melanie Thielker2008-09-031-2/+17
* Formatting cleanup.Jeff Ames2008-08-181-39/+39
* Fix one more instance of a bad bit value for the collision eventMelanie Thielker2008-08-041-1/+1
* * Changed a number of field names to ccc (public members shouldn't be called m_)lbsa712008-07-261-25/+25
* Modified ResetChildPrimPhysicsPositions() to allow archiving and physics to c...Dahlia Trimble2008-07-261-2/+2
* reinstated ResetChildPrimPhysicsPositions() as some prims had bad/missing pro...Dahlia Trimble2008-07-261-6/+8
* * Stop the HasGroupChanged flag being reverted for newly restored prims which...Justin Clarke Casey2008-07-251-17/+18
* * Remove dumb bug I put in which meant that an archive save would never compl...Justin Clarke Casey2008-07-251-1/+1
* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2008-07-251-0/+1
* Update svn properties. Formatting cleanup. Remove a compiler warning.Jeff Ames2008-07-231-28/+30
* Make the max sizes of physical and nonphysical prims configurable in OpenSim.iniMelanie Thielker2008-07-201-36/+36
* Fix prim link numbers (Mantis #1781)Melanie Thielker2008-07-191-5/+41
* * Actually persist restored archives to the database - wasn't actually doing ...Justin Clarke Casey2008-07-131-1/+1
* minor: method documentationJustin Clarke Casey2008-07-121-2/+4
* * Remove warning and tidy up logic in SceneObjectGroup.UpdatePrimFlags()Justin Clarke Casey2008-07-121-14/+6
* * Start compressing archivesJustin Clarke Casey2008-07-121-1/+1
* Mantis#1707. Thank you, Melanie for a patch that:Charles Krinke2008-07-101-2/+119
* Mantis#1616. Applied Melanie's patch. This may or mayCharles Krinke2008-06-281-13/+1
* last round of warning squashing. calling it a day now.Dr Scofield2008-06-271-2/+2
* * Remove responsibilty for signalling scene object change from SceneObjectPar...Justin Clarke Casey2008-06-271-4/+19
* * refactor: Remove group changed responsibilty from ScheduleGroupForTerseUpdateJustin Clarke Casey2008-06-271-3/+7
* * Remove SOG.SendGroupFullUpdate() group changed responsibilityJustin Clarke Casey2008-06-271-2/+0
* * refactor: Move responsibility for deciding whether a group should be repers...Justin Clarke Casey2008-06-271-4/+8
* * refactor: fission InnerScene.AddSceneObject()Justin Clarke Casey2008-06-271-1/+1
* * Add extra backup parameter to InnerScene.AddRestoredSceneObject()Justin Clarke Casey2008-06-271-5/+13
* * archive each object as a separate xml file rather than put them all in one ...Justin Clarke Casey2008-06-211-9/+1
* * Refactor: Fold sog.DeleteParts() functionality into existing sog.DeleteGroup()Justin Clarke Casey2008-06-211-20/+8
* * Remove a bug I created in r5171 where taking an object would terminate the ...Justin Clarke Casey2008-06-211-2/+9
* * minor: override the name of the sog such that it gets/sets the root part nameJustin Clarke Casey2008-06-211-0/+9
* * Refactor: Move the responsibility for applying physics and sending the init...Justin Clarke Casey2008-06-171-9/+0