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My fork of OpenSim for IG and MG, called SledjChisl.
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SceneObjectGroup.cs
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2008-07-23
Update svn properties. Formatting cleanup. Remove a compiler warning.
Jeff Ames
1
-28
/
+30
2008-07-20
Make the max sizes of physical and nonphysical prims configurable in OpenSim.ini
Melanie Thielker
1
-36
/
+36
2008-07-19
Fix prim link numbers (Mantis #1781)
Melanie Thielker
1
-5
/
+41
2008-07-13
* Actually persist restored archives to the database - wasn't actually doing ...
Justin Clarke Casey
1
-1
/
+1
2008-07-12
minor: method documentation
Justin Clarke Casey
1
-2
/
+4
2008-07-12
* Remove warning and tidy up logic in SceneObjectGroup.UpdatePrimFlags()
Justin Clarke Casey
1
-14
/
+6
2008-07-12
* Start compressing archives
Justin Clarke Casey
1
-1
/
+1
2008-07-10
Mantis#1707. Thank you, Melanie for a patch that:
Charles Krinke
1
-2
/
+119
2008-06-28
Mantis#1616. Applied Melanie's patch. This may or may
Charles Krinke
1
-13
/
+1
2008-06-27
last round of warning squashing. calling it a day now.
Dr Scofield
1
-2
/
+2
2008-06-27
* Remove responsibilty for signalling scene object change from SceneObjectPar...
Justin Clarke Casey
1
-4
/
+19
2008-06-27
* refactor: Remove group changed responsibilty from ScheduleGroupForTerseUpdate
Justin Clarke Casey
1
-3
/
+7
2008-06-27
* Remove SOG.SendGroupFullUpdate() group changed responsibility
Justin Clarke Casey
1
-2
/
+0
2008-06-27
* refactor: Move responsibility for deciding whether a group should be repers...
Justin Clarke Casey
1
-4
/
+8
2008-06-27
* refactor: fission InnerScene.AddSceneObject()
Justin Clarke Casey
1
-1
/
+1
2008-06-27
* Add extra backup parameter to InnerScene.AddRestoredSceneObject()
Justin Clarke Casey
1
-5
/
+13
2008-06-21
* archive each object as a separate xml file rather than put them all in one ...
Justin Clarke Casey
1
-9
/
+1
2008-06-21
* Refactor: Fold sog.DeleteParts() functionality into existing sog.DeleteGroup()
Justin Clarke Casey
1
-20
/
+8
2008-06-21
* Remove a bug I created in r5171 where taking an object would terminate the ...
Justin Clarke Casey
1
-2
/
+9
2008-06-21
* minor: override the name of the sog such that it gets/sets the root part name
Justin Clarke Casey
1
-0
/
+9
2008-06-17
* Refactor: Move the responsibility for applying physics and sending the init...
Justin Clarke Casey
1
-9
/
+0
2008-06-17
* refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromX...
Justin Clarke Casey
1
-0
/
+4
2008-06-16
* minor: Get rid of rogue "Current node RootPart" message in the SceneObjectG...
Justin Clarke Casey
1
-2
/
+0
2008-06-12
* minor: Remove and tidy duplicate 'storing object to scene' messages in log
Justin Clarke Casey
1
-1
/
+3
2008-06-12
* refactor: For new objects, move attach to backup to occur when adding to a ...
Justin Clarke Casey
1
-39
/
+10
2008-06-12
* refactor: rename CreatePrimFromXml to CreatePrimFromXml2
Justin Clarke Casey
1
-2
/
+2
2008-06-07
*Fixing another object counting bug
mingchen
1
-1
/
+1
2008-06-06
* Added Light control from script in LLSetPrimitiveParams.
Teravus Ovares
1
-0
/
+16
2008-06-06
* This wraps the autopilot request to the client's sit response. An interes...
Teravus Ovares
1
-3
/
+4
2008-05-29
* Fix string literal with URL + LLcommand();
Teravus Ovares
1
-1
/
+8
2008-05-26
* Minor: method documentation fiddling in SceneObjectGroup
Justin Clarke Casey
1
-4
/
+6
2008-05-26
* Extract and boil down necessary texture UUIDs for an archive of the scene p...
Justin Clarke Casey
1
-2
/
+6
2008-05-25
Update svn properties. Formatting cleanup.
Jeff Ames
1
-13
/
+13
2008-05-25
* A hacky Top Scripts display. It isn't accurate as far as ms accounting, ho...
Teravus Ovares
1
-0
/
+5
2008-05-25
Thank you kindly, Tiffany for a patch that helps:
Charles Krinke
1
-6
/
+3
2008-05-25
* phantom sculpties don't request the sculpt texture anymore.
Teravus Ovares
1
-3
/
+9
2008-05-25
* Disabling isSelected check on object persistence backup (at least temporari...
Justin Clarke Casey
1
-18
/
+30
2008-05-25
* Refactor: Collapses parts of different code paths in scene used when deleti...
Justin Clarke Casey
1
-3
/
+1
2008-05-24
* Refactor: Change previous commits Object methods to SceneObject methods ins...
Justin Clarke Casey
1
-1
/
+1
2008-05-24
* Refactor: Renaming various *Entity*() methods to *Object*() methods on the ...
Justin Clarke Casey
1
-1
/
+1
2008-05-23
*Refactor of the LandManagementModule that allows OpenSim to run without it
mingchen
1
-13
/
+0
2008-05-22
* Minor: Tidy ups and logging tweaks.
Justin Clarke Casey
1
-1
/
+2
2008-05-21
* This update causes the backup process to run in a separate thread.
Teravus Ovares
1
-21
/
+44
2008-05-18
* Group type stuff. Nothing spectacular. two packets, sorta almost semi half...
Teravus Ovares
1
-0
/
+11
2008-05-17
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2008-05-16
* Committing patch from mantis 0001297: [PATCH] Fix behavior of child prim in...
Teravus Ovares
1
-7
/
+1
2008-05-16
Formatting cleanup.
Jeff Ames
1
-66
/
+66
2008-05-15
Committing patch from Melanie. 0001290: [PATCH] implement permissions propag...
Teravus Ovares
1
-1
/
+1
2008-05-14
* Comitting 0001271: [PATCH] Refactor permissions to fully allow stacking per...
Teravus Ovares
1
-1
/
+1
2008-05-14
* Refactor: Remove SceneObjectGroup.GetScenePresences() in favour of a direct...
Justin Clarke Casey
1
-10
/
+1
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