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path: root/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs (unfollow)
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2009-01-02Use only one (static) (de-)serializer for (de-)serializing SOPs.Homer Horwitz1-3/+22
2008-12-22Thanks Gerhard for a patch that implements part 3 of VolumeDetection / persis...Dahlia Trimble1-4/+4
2008-12-22* Fixes edit linked parts rotating the root prim in a linkset. One more bug...Teravus Ovares1-1/+1
2008-12-21* Fixes linking multiple linksets together. They no longer explodeTeravus Ovares1-10/+21
2008-12-20Mantis#2796. Thank you kindly, Gerhard for a patch that addresses:Charles Krinke1-5/+29
2008-12-17* Implement 'Save Object Back to My Inventory'. On the Linden client this is...Justin Clarke Casey1-2/+11
2008-12-14* Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ...Teravus Ovares1-0/+58
2008-11-29A try to better attachment crossing.Melanie Thielker1-3/+5
2008-11-28* refactor: Replace derez destiation magic numbers with an enumerationJustin Clarke Casey1-2/+2
2008-11-26Committing the LCO database layer. Native MySQL, no ADO. New reconnectMelanie Thielker1-4/+16
2008-11-23Try to keep autoreturn from IM spamming users if the prims take a bitMelanie Thielker1-0/+1
2008-11-21Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make allMelanie Thielker1-3/+3
2008-11-21* refactor: Rip out SOP inventory from the partial into a separate classJustin Clarke Casey1-3/+3
2008-11-21Update svn properties, minor formatting cleanup.Jeff Ames1-4/+3
2008-11-21Fully implement object return from the parcel dialogMelanie Thielker1-1/+1
2008-11-20From: Christopher Yeoh <cyeoh@au1.ibm.com>Sean Dague1-4/+6
2008-11-18Prevent a nullref when building new prims while others watchMelanie Thielker1-0/+2
2008-11-17Set group on newly rezzed objects to the rezzer's (or rezzing object's)Melanie Thielker1-0/+1
2008-11-17* Make sure that deleted objects do not send further object updates to the cl...Justin Clarke Casey1-0/+6
2008-11-17* Eliminate SOG.FakeDeleteGroup() since it is now identical with DeleteGroup(...Justin Clarke Casey1-24/+0
2008-11-17* Stop nulling SOG.m_rootPart and parts on object deletionJustin Clarke Casey1-10/+6
2008-11-16* Abstracted some methods from SceneObjectGroup to allow them to be overridde...Adam Frisby1-2/+13
2008-11-16Introduces the message transfer module. It splits the transfer mechanics offMelanie Thielker1-0/+3
2008-11-15Mantis #2621: Thanks idb, for a patch that will persist regularily changed ob...Homer Horwitz1-18/+53
2008-11-14Detach dropped attachments from the scene presence so they don't get cleanedMelanie Thielker1-0/+5
2008-11-12* refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGra...Justin Clarke Casey1-3/+3
2008-11-10* refactor: clean up SOG xml2 reloading to reuse more codeJustin Clarke Casey1-11/+4
2008-11-10* refactor: Make xml (orig format) loading method reuse existing set root par...Justin Clarke Casey1-9/+15
2008-11-10* minor: remove useless exception catchJustin Clarke Casey1-9/+1
2008-11-10* refactor: Expose SOG.SetRootPart for outsiders to use rather than setting R...Justin Clarke Casey1-3/+5
2008-11-10* Refactor the callers of SOG.SetPartAsRoot() to use common codeJustin Clarke Casey1-31/+18
2008-11-10* Extend basic scene test to retrieve the object from the scene and match uuidsJustin Clarke Casey1-3/+6
2008-11-10Keep dropped prims from being temp-on-rez and getting cleaned upMelanie Thielker1-0/+1
2008-11-10Stop attachments from causing an update to be sent on every frame in whichMelanie Thielker1-2/+5
2008-11-08Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.Jeff Ames1-1/+1
2008-11-07* Apply http://opensimulator.org/mantis/view.php?id=2582Justin Clarke Casey1-27/+16
2008-11-07* Fix bug in r7162 where avatars could not moveJustin Clarke Casey1-5/+5
2008-11-07* Rename PrimIDAllocate() to more effectively convey what it does, and put th...Justin Clarke Casey1-5/+6
2008-11-07* Stop requiring local ids in the SOG constructors.Justin Clarke Casey1-5/+11
2008-11-07* refactor: stop unnecessary passing of scene to sog copy constructorJustin Clarke Casey1-6/+2
2008-11-07* Stop prim attach being signalled twice (it is already been done outside Att...Justin Clarke Casey1-5/+1
2008-11-07* Remove more UpdateParentIDs() calls that are now duplicatesJustin Clarke Casey1-6/+2
2008-11-07* Apply http://opensimulator.org/mantis/view.php?id=1883Justin Clarke Casey1-22/+8
2008-11-07* Stop now unnecessary separate local id allocation for restored objectsJustin Clarke Casey1-2/+2
2008-11-07* refactor: allocate local ids to prims only when an object is attached to a ...Justin Clarke Casey1-13/+29
2008-11-07Attachments, attachments, and, did I say attachments?Melanie Thielker1-20/+40
2008-11-06* Remove SceneObjectPart.AttachToScene() since the remaining instruction can ...Justin Clarke Casey1-8/+1
2008-11-06* refactor: Attach a scene object to a scene separately from its constructionJustin Clarke Casey1-18/+31
2008-11-01* Minor cleanupAdam Frisby1-2/+2
2008-11-01* refactor: Convert most non SOP methods to use SOG.IsAttachment rather than ...Justin Clarke Casey1-6/+6