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path: root/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs (unfollow)
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2007-08-22Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW1-19/+19
2007-08-22A little bit of cleaning up.MW1-2/+2
2007-08-22Fixed typo.MW1-1/+1
2007-08-22Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW1-10/+29
2007-08-21Old group is now deleted from datastore when you link groups/prims, so that t...MW1-3/+1
2007-08-21Think linking prims should now work correctly (if its not then please someone...MW1-1/+2
2007-08-21A bit more work on prim building related code. Think most of the building too...MW1-0/+3
2007-08-21Shift and Drag copying should now work correctly. [This was one of those stup...MW1-6/+44
2007-08-20Added Property to SceneObjectGroup to allow the UUID of the region it is in t...MW1-0/+10
2007-08-20The regionUUID is now being passed to the datastore calls.MW1-1/+15
2007-08-19Sqlite datastore should now save the textures and extraparams data (used by s...MW1-7/+17
2007-08-16* Now sending manager, host and root host to Script in constructor.lbsa711-0/+5
2007-08-16Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict ...MW1-3/+2
2007-08-16* Introduced IScriptHost as an interface to fetching object data from scripts.lbsa711-13/+13
2007-08-16Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW1-20/+84
2007-08-15The 'Party Party Groupie Groupie Life is a game' commit:lbsa711-0/+23
2007-08-15More work on inventory, can now create other inventory types, like Clothes an...MW1-1/+0
2007-08-15* Again, FileSystemObject reports filename.lbsa711-0/+6
2007-08-15* Exploring Group/Part from an app perspective.lbsa711-1/+24
2007-08-13Added Scene.ConvertLocalIDToFullID() method. MW1-0/+10
2007-08-13Some more work on SceneObjectGroupMW1-5/+10
2007-08-13Added the SetPartText access method to SceneObjectGroup to set the text of me...MW1-17/+35
2007-08-13Partial Linking of prim groups should work (its partial as currently only the...MW1-41/+141
2007-08-10Few small fixesMW1-1/+1
2007-08-10Made a few changes so that once we enable the sqlite data store (simple line ...MW1-3/+53
2007-08-09SceneObjects should now (hopefully) call datastore.StoreObject().MW1-2/+10
2007-08-09Deleted old LSLEngine files (those under Scene.Scripting)MW1-0/+1
2007-08-09Start of replacing the old SceneObject/Primitive classes with the new versions.MW1-41/+102
2007-08-07Some more work on new Sceneobject. MW1-4/+53
2007-08-07* koncept bugfixlbsa711-0/+12
2007-08-07a couple of changes in the new Sceneobject classes, just committing so things...MW1-2/+2
2007-08-06* renamed some scene to worldlbsa711-2/+2
2007-08-04clean up of startup config settings (command line args etc),MW1-2/+10
2007-08-03changed the properties so that most of them only take up one line per get/set.MW1-11/+5
2007-08-03* Changed some nameslbsa711-2/+2
2007-08-03Yet another commit related to the SceneObject rewrites.MW1-2/+11
2007-08-03Yet another commit related to the SceneObject rewrites.MW1-4/+13
2007-08-03and more work on those classes. Think they are just about ready to begin hook...MW1-2/+74
2007-08-03Ditto...More work on the AllNewSceneObject* classes.MW1-5/+21
2007-08-03More work on the AllNewSceneObject* classes.MW1-1/+84
2007-08-02Some more work on SceneObject/ Primitive rewrites (slowly getting there)MW1-0/+35
2007-08-01Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW1-8/+8
2007-07-30mass update of files to have native line endingsSean Dague1-299/+299
2007-07-19Added some Alert methods to Scene , and a console command handler. So from th...MW1-3/+3
2007-07-18More testing some ideas, to find best method for SceneObject Primitive classes. MW1-0/+299