Commit message (Expand) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | Switch prim items type representation to use int rather than strings. | Justin Clarke Casey | 2008-01-11 | 1 | -2/+2 | |
* | Prim inventory script saving phase 2. | Justin Clarke Casey | 2008-01-09 | 1 | -3/+95 | |
* | Minor prim inventory method refactoring | Justin Clarke Casey | 2008-01-07 | 1 | -35/+20 | |
* | Trigger persistence of the scripts in a prim's inventory when that inventory ... | Justin Clarke Casey | 2008-01-07 | 1 | -2/+28 | |
* | Refactor Scene.Inventory.RezScript to use newer script starting code | Justin Clarke Casey | 2008-01-07 | 1 | -4/+26 | |
* | Persistent prim inventory phase 5. Restart scripts contained in persisted pr... | Justin Clarke Casey | 2008-01-07 | 1 | -2/+13 | |
* | Factor out inventory code in SceneObjectGroup into seperate class. | Justin Clarke Casey | 2008-01-06 | 1 | -0/+136 |