Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Make object persistence more granular by separating prim and prim ↵ | Justin Clarke Casey | 2008-01-21 | 1 | -22/+1 |
| | | | | inventory persistence | ||||
* | On reflection, HasGroupChanged is more appropriate | Justin Clarke Casey | 2008-01-18 | 1 | -3/+3 |
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* | Change SOP.HasChanged to HasPrimChanged in preparation for further changes | Justin Clarke Casey | 2008-01-18 | 1 | -3/+3 |
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* | * Store task inventory when an object is taken into agent inventory | Justin Clarke Casey | 2008-01-16 | 1 | -9/+9 |
| | | | | | | | | * This means that you can take an object from a region and rez it somewhere else, with its inventory intact. * As for earlier, at this stage only scripts can be placed in inventory * This isn't an efficient implementation, a better one will probably need to come along soonish | ||||
* | Fix some warnings under mono. | Jeff Ames | 2008-01-11 | 1 | -1/+1 |
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* | * Do database implementation for prim inventory items in mysql | Justin Clarke Casey | 2008-01-11 | 1 | -0/+7 |
| | | | | | | | | * Properly clean up items when a region object is deleted * Update persisted prim when an inventory script is changed * No user functionality yet | ||||
* | Switch prim items type representation to use int rather than strings. | Justin Clarke Casey | 2008-01-11 | 1 | -2/+2 |
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* | Prim inventory script saving phase 2. | Justin Clarke Casey | 2008-01-09 | 1 | -3/+95 |
| | | | | | | | | * It is now possible to edit and save scripts directly from prim inventories * On saving, the script will be restarted in the region * Doesn't appear that it's yet possible to drag inventory contents back to agent inventory. Not quite sure why this is yet - the perms all look very permissive. | ||||
* | Minor prim inventory method refactoring | Justin Clarke Casey | 2008-01-07 | 1 | -35/+20 |
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* | Trigger persistence of the scripts in a prim's inventory when that inventory ↵ | Justin Clarke Casey | 2008-01-07 | 1 | -2/+28 |
| | | | | | | | | is changed/updated/deleted (before the trigger only happened if the prim was moved). This is still development code - experimental prim inventory persistence cannot yet be enabled by users. | ||||
* | Refactor Scene.Inventory.RezScript to use newer script starting code | Justin Clarke Casey | 2008-01-07 | 1 | -4/+26 |
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* | Persistent prim inventory phase 5. Restart scripts contained in persisted ↵ | Justin Clarke Casey | 2008-01-07 | 1 | -2/+13 |
| | | | | | | | | prims on region start. No user functionality exposed yet - no ini switch to enable persistence or restore. A bit more initial work to do. | ||||
* | Factor out inventory code in SceneObjectGroup into seperate class. | Justin Clarke Casey | 2008-01-06 | 1 | -0/+136 |
As was true for the previous update, this might require nant users to re-run prebuild.[sh|bat] |