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My fork of OpenSim for IG and MG, called SledjChisl.
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SceneObjectGroup.Inventory.cs
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Author
Age
Files
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*
* First draft implementation of copying prim inventory items back to agent in...
Justin Clarke Casey
2008-04-26
1
-0
/
+7
*
* Check in odds and ends which remain as an attempt to get the item propertie...
Justin Clarke Casey
2008-04-25
1
-0
/
+5
*
* Optimised using statements and namespace references across entire project (...
Adam Frisby
2008-04-21
1
-5
/
+3
*
* Updates LSL2CS converter
Teravus Ovares
2008-04-20
1
-0
/
+2
*
Refactor InventoryItemBase to do the following:
Sean Dague
2008-04-07
1
-8
/
+8
*
* Set Svn Properties eol-style: |337
Teravus Ovares
2008-03-31
1
-1
/
+1
*
Fixed some comparisons of LLUUIDs to null.
Jeff Ames
2008-03-19
1
-2
/
+2
*
Formatting cleanup.
Jeff Ames
2008-03-18
1
-26
/
+25
*
Minor cleanup.
Jeff Ames
2008-02-20
1
-1
/
+1
*
Clean up logging calls using String.Format explicitly
Jeff Ames
2008-02-10
1
-32
/
+32
*
* Added the ability to start and stop all scripts in the simulator using the ...
Teravus Ovares
2008-02-06
1
-3
/
+7
*
* Added Active Scripts to report the number of scripts running to Sim Stats
Teravus Ovares
2008-02-06
1
-0
/
+11
*
Converted logging to use log4net.
Jeff Ames
2008-02-05
1
-32
/
+34
*
* Make object persistence more granular by separating prim and prim inventory...
Justin Clarke Casey
2008-01-21
1
-22
/
+1
*
On reflection, HasGroupChanged is more appropriate
Justin Clarke Casey
2008-01-18
1
-3
/
+3
*
Change SOP.HasChanged to HasPrimChanged in preparation for further changes
Justin Clarke Casey
2008-01-18
1
-3
/
+3
*
* Store task inventory when an object is taken into agent inventory
Justin Clarke Casey
2008-01-16
1
-9
/
+9
*
Fix some warnings under mono.
Jeff Ames
2008-01-11
1
-1
/
+1
*
* Do database implementation for prim inventory items in mysql
Justin Clarke Casey
2008-01-11
1
-0
/
+7
*
Switch prim items type representation to use int rather than strings.
Justin Clarke Casey
2008-01-11
1
-2
/
+2
*
Prim inventory script saving phase 2.
Justin Clarke Casey
2008-01-09
1
-3
/
+95
*
Minor prim inventory method refactoring
Justin Clarke Casey
2008-01-07
1
-35
/
+20
*
Trigger persistence of the scripts in a prim's inventory when that inventory ...
Justin Clarke Casey
2008-01-07
1
-2
/
+28
*
Refactor Scene.Inventory.RezScript to use newer script starting code
Justin Clarke Casey
2008-01-07
1
-4
/
+26
*
Persistent prim inventory phase 5. Restart scripts contained in persisted pr...
Justin Clarke Casey
2008-01-07
1
-2
/
+13
*
Factor out inventory code in SceneObjectGroup into seperate class.
Justin Clarke Casey
2008-01-06
1
-0
/
+136