index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Environment
/
Scenes
/
SceneObjectGroup.Inventory.cs
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2008-01-18
On reflection, HasGroupChanged is more appropriate
Justin Clarke Casey
1
-3
/
+3
2008-01-18
Change SOP.HasChanged to HasPrimChanged in preparation for further changes
Justin Clarke Casey
1
-3
/
+3
2008-01-16
* Store task inventory when an object is taken into agent inventory
Justin Clarke Casey
1
-9
/
+9
2008-01-11
Fix some warnings under mono.
Jeff Ames
1
-1
/
+1
2008-01-11
* Do database implementation for prim inventory items in mysql
Justin Clarke Casey
1
-0
/
+7
2008-01-11
Switch prim items type representation to use int rather than strings.
Justin Clarke Casey
1
-2
/
+2
2008-01-09
Prim inventory script saving phase 2.
Justin Clarke Casey
1
-3
/
+95
2008-01-07
Minor prim inventory method refactoring
Justin Clarke Casey
1
-35
/
+20
2008-01-07
Trigger persistence of the scripts in a prim's inventory when that inventory ...
Justin Clarke Casey
1
-2
/
+28
2008-01-07
Refactor Scene.Inventory.RezScript to use newer script starting code
Justin Clarke Casey
1
-4
/
+26
2008-01-07
Persistent prim inventory phase 5. Restart scripts contained in persisted pr...
Justin Clarke Casey
1
-2
/
+13
2008-01-06
Factor out inventory code in SceneObjectGroup into seperate class.
Justin Clarke Casey
1
-0
/
+136