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My fork of OpenSim for IG and MG, called SledjChisl.
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SceneObject.cs
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Age
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*
Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.
MW
2007-07-09
1
-5
/
+1
*
* Begun work on Primitive Duplication. Not hooked up yet, but theoretically c...
Adam Frisby
2007-07-09
1
-0
/
+28
*
Fixed rotation editing of individual prims in a group. I think positioning an...
MW
2007-07-05
1
-1
/
+1
*
A bit more work on Building tools/support.
MW
2007-07-04
1
-2
/
+1
*
* More cleaning - Sugilite now only has build errors for "value is never used...
Adam Frisby
2007-07-04
1
-1
/
+1
*
Today's work on Building support/tools. Think I am slowly getting there.
MW
2007-07-03
1
-3
/
+21
*
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
2007-07-03
1
-4
/
+1
*
Just committing this because I want my commit to be on the front page of www....
MW
2007-07-01
1
-3
/
+12
*
More work on SceneObject/Primitive and building (Linking is a work in progres...
MW
2007-07-01
1
-5
/
+16
*
Can change the name and description of a prim.
MW
2007-07-01
1
-3
/
+17
*
Started change to having SceneObject and then that having child Primitives wh...
MW
2007-07-01
1
-17
/
+63
*
*Moved all the classes into their own file from LLSDHelpers.cs
mingchen
2007-06-27
1
-0
/
+128