Commit message (Collapse) | Author | Files | Lines | ||
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2007-07-13 | Prim Copying (both CTRL+D and shift-drag) should now work. | MW | 1 | -3/+5 | |
2007-07-13 | Think SceneObject/Primitive copying should now work, just need to hook it up ↵ | MW | 1 | -6/+5 | |
to a event and test. | |||||
2007-07-13 | Changed simpleApp to use basic physics. | MW | 1 | -11/+11 | |
Done some work of fixing primitive/SceneObject copying. Set DefaultHome region to 1000,1000. | |||||
2007-07-13 | * ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape ↵ | lbsa71 | 1 | -5/+6 | |
instead - w00t! | |||||
2007-07-13 | * Fixing compiler warnings in an attempt to reduce them back down to zero. | Adam Frisby | 1 | -1/+1 | |
2007-07-09 | Done a little bit of renaming in primitive.cs and on a few events in IClientAPI. | MW | 1 | -5/+1 | |
Disabled CAPS asset uploading as it seems it now crashes the server. | |||||
2007-07-09 | * Begun work on Primitive Duplication. Not hooked up yet, but theoretically ↵ | Adam Frisby | 1 | -0/+28 | |
could be done so. In practice, more work needs to be done. | |||||
2007-07-05 | Fixed rotation editing of individual prims in a group. I think positioning ↵ | MW | 1 | -1/+1 | |
and rotations should now be correct (for both groups and on editing individuals of a group). Resizing still needs work. | |||||
2007-07-04 | A bit more work on Building tools/support. | MW | 1 | -2/+1 | |
updated Axiom.MathLib.dll. | |||||
2007-07-04 | * More cleaning - Sugilite now only has build errors for "value is never ↵ | Adam Frisby | 1 | -1/+1 | |
used" properties (which I presume will be filled in over time) | |||||
2007-07-03 | Today's work on Building support/tools. Think I am slowly getting there. | MW | 1 | -3/+21 | |
2007-07-03 | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 1 | -4/+1 | |
* added some licensing info | |||||
2007-07-01 | Just committing this because I want my commit to be on the front page of ↵ | MW | 1 | -3/+12 | |
www.opensimulator.org rather than lbsa71's being there. | |||||
2007-07-01 | More work on SceneObject/Primitive and building (Linking is a work in ↵ | MW | 1 | -5/+16 | |
progress as is all). Committing now as I've finished for the night and will be continued tomorrow. | |||||
2007-07-01 | Can change the name and description of a prim. | MW | 1 | -3/+17 | |
2007-07-01 | Started change to having SceneObject and then that having child Primitives ↵ | MW | 1 | -17/+63 | |
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. | |||||
2007-06-27 | *Moved all the classes into their own file from LLSDHelpers.cs | mingchen | 1 | -0/+0 | |
*Some folder renaming to follow project Name *Updated prebuild.xml | |||||
2007-06-27 | *Some more restructuring/fixing -- should compile, but high chance I forgot ↵ | mingchen | 1 | -1/+1 | |
to add/remove something |