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path: root/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs (follow)
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* * Tear down CAPS and http handlers when an agent leaves a region (via crossin...Justin Clarke Casey2008-03-251-1/+10
* * Start passing around a region server's http port in RegionInfo.Justin Clarke Casey2008-03-231-1/+2
* * Miscellaneous comment before I found out that mantis 807 probably isn't an ...Justin Clarke Casey2008-03-221-2/+6
* * Catch the occasional resolution exception that comes out of SceneCommunicat...Justin Clarke Casey2008-03-221-3/+20
* * First draft resolution of mantis 777, 734, 389 - scripts do not save in non...Justin Clarke Casey2008-03-201-2/+6
* Another poxy patch which consists mainly of logging changes (some already com...Justin Clarke Casey2008-03-201-2/+1
* Formatting cleanup.Jeff Ames2008-03-181-27/+26
* Change handler001 through handler009 to moreCharles Krinke2008-03-021-32/+32
* * Converted the last of the events to the private delegate instance method to...Teravus Ovares2008-02-221-18/+32
* * Cleanup of some memory consuming items on ScenePresence.Close().Teravus Ovares2008-02-201-8/+18
* Some changes to remove some of the direct calls to CommsManager from Scene, s...MW2008-02-161-0/+40
* * um, Prim crossings? Experimental.Teravus Ovares2008-02-111-5/+14
* Converted logging to use log4net.Jeff Ames2008-02-051-17/+19
* * Added a try/catch handler around childdataupdates because the enumeration i...Teravus Ovares2008-01-261-10/+17
* * Enabled dead region tracking for ChildAgentDataUpdates Teravus Ovares2008-01-221-16/+17
* * Shutting down child agents properly in neighbor regions.Teravus Ovares2008-01-211-12/+52
* Graceful failure of teleport to unavailable regions might actually work now.Brian McBee2008-01-201-2/+14
* Check if remote simulator is up before attempting teleport. Teleport to a rem...Brian McBee2008-01-201-4/+10
* checking return code may make failed teleports fail more gracefully.Brian McBee2008-01-191-17/+19
* * Mother of all commits:Adam Frisby2008-01-151-1/+1
* * Optimized usingslbsa712007-12-271-36/+36
* * Added a configuration parameter on the Grid Server to disallow forceful ban...Teravus Ovares2007-12-201-0/+9
* * Temporarily sisabled neighbour cache for regions in the SceneCommunicationS...Teravus Ovares2007-12-121-0/+5
* added copyright noticesJeff Ames2007-12-111-1/+29
* * Added comments to many methods in the listed files.Teravus Ovares2007-12-101-4/+19
* * More refactoring to prepare for draw distance based agent sim notification.Teravus Ovares2007-12-101-5/+15
* * Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares2007-12-101-0/+43
* keeping opensim safe for children -- made some namespace references less expl...Jeff Ames2007-12-041-12/+0
* * Added a 50 second restart notify timer that gets reset when new regions com...Teravus Ovares2007-11-291-1/+5
* * Locking on local scope variable does not make sense - every thread will hav...lbsa712007-11-291-28/+22
* Changed to doing only 1 request to the grid server from main map. Hopefully w...Brian McBee2007-11-291-9/+1
* * Fixed about 7 issues with restarting sims and resolved interRegion comms is...Teravus Ovares2007-11-291-5/+51
* * Restaring the sim works fine in grid mode now. Sims announce themselves to...Teravus Ovares2007-11-281-1/+13
* Fixed bug, where the clients in a region weren't told to kill a user's avatar...MW2007-11-271-0/+9
* Fixed an event in the events chain in inter-region communications.Teravus Ovares2007-11-271-2/+29
* MainMap workaround. Map still does not fill in automatically, but one click o...Brian McBee2007-11-261-1/+9
* * Restarting regions with the estate tools works in sandbox mode. I'm still ...Teravus Ovares2007-11-261-6/+27
* * Added the ability to restart your individual sims from within them using th...Teravus Ovares2007-11-251-0/+14
* * Did some initial work for prim crossing. Just glue so far.Teravus Ovares2007-11-211-0/+18
* More cleaning up when deleting regions from a instance. NOTE: IGridServices.D...MW2007-11-161-1/+1
* Started to cleanup/close down childagent connections when a user teleports. ...MW2007-11-051-7/+30
* removed duplicated BOMsJeff Ames2007-11-051-1/+1
* Some more refactoringMW2007-11-041-3/+4
* normalized line endingsJeff Ames2007-11-041-212/+212
* First part of Scene refactoring:MW2007-11-031-0/+212