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My fork of OpenSim for IG and MG, called SledjChisl.
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Environment
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Scenes
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SceneCommunicationService.cs
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Author
Age
Files
Lines
*
* Converted the last of the events to the private delegate instance method to...
Teravus Ovares
2008-02-22
1
-18
/
+32
*
* Cleanup of some memory consuming items on ScenePresence.Close().
Teravus Ovares
2008-02-20
1
-8
/
+18
*
Some changes to remove some of the direct calls to CommsManager from Scene, s...
MW
2008-02-16
1
-0
/
+40
*
* um, Prim crossings? Experimental.
Teravus Ovares
2008-02-11
1
-5
/
+14
*
Converted logging to use log4net.
Jeff Ames
2008-02-05
1
-17
/
+19
*
* Added a try/catch handler around childdataupdates because the enumeration i...
Teravus Ovares
2008-01-26
1
-10
/
+17
*
* Enabled dead region tracking for ChildAgentDataUpdates
Teravus Ovares
2008-01-22
1
-16
/
+17
*
* Shutting down child agents properly in neighbor regions.
Teravus Ovares
2008-01-21
1
-12
/
+52
*
Graceful failure of teleport to unavailable regions might actually work now.
Brian McBee
2008-01-20
1
-2
/
+14
*
Check if remote simulator is up before attempting teleport. Teleport to a rem...
Brian McBee
2008-01-20
1
-4
/
+10
*
checking return code may make failed teleports fail more gracefully.
Brian McBee
2008-01-19
1
-17
/
+19
*
* Mother of all commits:
Adam Frisby
2008-01-15
1
-1
/
+1
*
* Optimized usings
lbsa71
2007-12-27
1
-36
/
+36
*
* Added a configuration parameter on the Grid Server to disallow forceful ban...
Teravus Ovares
2007-12-20
1
-0
/
+9
*
* Temporarily sisabled neighbour cache for regions in the SceneCommunicationS...
Teravus Ovares
2007-12-12
1
-0
/
+5
*
added copyright notices
Jeff Ames
2007-12-11
1
-1
/
+29
*
* Added comments to many methods in the listed files.
Teravus Ovares
2007-12-10
1
-4
/
+19
*
* More refactoring to prepare for draw distance based agent sim notification.
Teravus Ovares
2007-12-10
1
-5
/
+15
*
* Hooked up the GridComm event ChildDataUpdate to the scene.
Teravus Ovares
2007-12-10
1
-0
/
+43
*
keeping opensim safe for children -- made some namespace references less expl...
Jeff Ames
2007-12-04
1
-12
/
+0
*
* Added a 50 second restart notify timer that gets reset when new regions com...
Teravus Ovares
2007-11-29
1
-1
/
+5
*
* Locking on local scope variable does not make sense - every thread will hav...
lbsa71
2007-11-29
1
-28
/
+22
*
Changed to doing only 1 request to the grid server from main map. Hopefully w...
Brian McBee
2007-11-29
1
-9
/
+1
*
* Fixed about 7 issues with restarting sims and resolved interRegion comms is...
Teravus Ovares
2007-11-29
1
-5
/
+51
*
* Restaring the sim works fine in grid mode now. Sims announce themselves to...
Teravus Ovares
2007-11-28
1
-1
/
+13
*
Fixed bug, where the clients in a region weren't told to kill a user's avatar...
MW
2007-11-27
1
-0
/
+9
*
Fixed an event in the events chain in inter-region communications.
Teravus Ovares
2007-11-27
1
-2
/
+29
*
MainMap workaround. Map still does not fill in automatically, but one click o...
Brian McBee
2007-11-26
1
-1
/
+9
*
* Restarting regions with the estate tools works in sandbox mode. I'm still ...
Teravus Ovares
2007-11-26
1
-6
/
+27
*
* Added the ability to restart your individual sims from within them using th...
Teravus Ovares
2007-11-25
1
-0
/
+14
*
* Did some initial work for prim crossing. Just glue so far.
Teravus Ovares
2007-11-21
1
-0
/
+18
*
More cleaning up when deleting regions from a instance. NOTE: IGridServices.D...
MW
2007-11-16
1
-1
/
+1
*
Started to cleanup/close down childagent connections when a user teleports. ...
MW
2007-11-05
1
-7
/
+30
*
removed duplicated BOMs
Jeff Ames
2007-11-05
1
-1
/
+1
*
Some more refactoring
MW
2007-11-04
1
-3
/
+4
*
normalized line endings
Jeff Ames
2007-11-04
1
-212
/
+212
*
First part of Scene refactoring:
MW
2007-11-03
1
-0
/
+212