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path: root/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs (unfollow)
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2008-08-01* Drop cached inventory from the local region when a user crosses out into a ↵Justin Clarke Casey1-0/+2
remote region * May resolves inventory problems that occur when the user moves between two regions` * e.g. if the user moves to a second region, adds an inventory item, moves back to the original region then tries to manipulate that item * Not yet implemented for teleport
2008-07-04mini-warnings-safari, plus cleanup of IUserServices method naming.Dr Scofield1-1/+1
2008-06-28plumbing for multiple inventory servers. Mostly done on the region server side. MW1-0/+1
TODO next is to make the login server read/write a users inventory from the correct server (the inventory url set in a userprofile) On the region side, although not tested with multiple servers it should work if that inventory url was set, and the inventory servers urls have been added to the CommunicationsManager, using CommunicationsManager.AddInventoryService(string hostUrl)
2008-06-27move along, nothing to see here. just a couple of lazy variables.Dr Scofield1-2/+2
2008-06-25added the flag param to IClientAPI.SendMapBlockMW1-1/+1
2008-05-31* Implements UserServer logoff in a few situationsTeravus Ovares1-0/+13
* User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there. * From the UserServer, admin types 'logoff-user firstname lastname message'. * Some regions may not get the message because they're not updated yet.
2008-05-29Mantis#1411. Thank you kindly for Dataserver.cs and a patchCharles Krinke1-0/+5
that adds function stub to request region info by name and adds llRequestSimulatorData() and the dataserver event
2008-05-16Formatting cleanup.Jeff Ames1-30/+30
2008-05-14From: Dr Schofield <hud@zurich.ibm.com>Justin Clarke Casey1-2/+2
Rename SearializableRegionInfo to SerializableRegionInfo (class was already named correctly)
2008-05-14Formatting cleanup.Jeff Ames1-2/+3
2008-05-13* Implemented ChildAgentDataUpdate throttle multiplier based on an ↵Teravus Ovares1-0/+7
inaccurate count of neighbors. * The neighbor count is always lower then the actual number of neighbors unless your region was up the longest. * The region you're in is un-affected by this, though, you'll get less packet loss, maybe not get logged off immediately when you log in, and possibly see more prim if your internet connection is semi-unreliable.
2008-05-12* If a region running in grid mode fails to login to the grid service, ↵Justin Clarke Casey1-0/+5
startup will now terminate instead of carrying on (and thus burying the error message)
2008-05-01* Rolled back a few changes.Adam Frisby1-265/+269
2008-05-01* Spring cleaning on Region.Environment. Adam Frisby1-269/+265
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
2008-05-01* Assorted spring cleanings.Adam Frisby1-1/+2
2008-04-26* Ooops, attachments now teleport/cross region borders along with your ↵Teravus Ovares1-0/+2
avatar. Those dastardly objects stick to you.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-3/+4
(this took a while to run).
2008-03-30This update has good news and bad news, first the bad.Teravus Ovares1-5/+11
* This update breaks inter-region communications, sorry. * You will need to run prebuild. Next, the good; * This update solves the unexpected binary element when Linux simulators inform windows simulators and vice versa. So Linux Simulators and Windows simulators are 100% compatible again. * This update introduces an Integer in the prim crossing method to tell the receiving simulator which XML method to use to load the prim that crossed the border. If the receiving prim doesn't support the method, the prim crossing fails and no prims are lost. That being said, it's best to update all your simulators to this revision at once.
2008-03-25* Massaging CAPS setup/teardown log messagesJustin Clarke Casey1-1/+1
* Leaving quite a few debug messages in for now to help deal with bugs arising
2008-03-25* Print out the exception stacks of resolution failures, temporarilyJustin Clarke Casey1-2/+3
2008-03-25* Temporary hack to swallow neighbour contact problems on startup (in ↵Justin Clarke Casey1-1/+4
response to osgrid issues) * Not sure what the effect will be, but can't be any worse than the current constant sim crashes.
2008-03-25* Tear down CAPS and http handlers when an agent leaves a region (via ↵Justin Clarke Casey1-1/+10
crossing, teleport or logout)
2008-03-23* Start passing around a region server's http port in RegionInfo.Justin Clarke Casey1-1/+2
* This means that caps methods (editing scripts, poss map functions, etc) on non-home regions should now work with servers which are listening for http ports on a non default (9000) port. * If you are running a region server, this may only work properly once your grid server upgrades to this revision * PLEASE NOTE: This shouldn't cause inter-region problems if one end of the connection hasn't upgraded to this revision. However if it does, the instability will persist until the grid and region (and possibly all the region's neighbours) have upgraded to this revision. * This revision also adds extra login related messages, both for success and failure conditions
2008-03-22* Miscellaneous comment before I found out that mantis 807 probably isn't an ↵Justin Clarke Casey1-2/+6
issue worth fixing.
2008-03-22* Catch the occasional resolution exception that comes out of ↵Justin Clarke Casey1-3/+20
SceneCommunicationService.EnableChildAgents so we can see what hostname is failing
2008-03-20* First draft resolution of mantis 777, 734, 389 - scripts do not save in ↵Justin Clarke Casey1-2/+6
non-home regions * Should work in multi-region standalone and grid modes * This should also solve other non-home region caps issues (map requests, RC client inventory requests, etc) * We now pass CAPS information on to the destination region on region crossing, and set up a CAPS object when an agent becomes a master * Current limitation is that this will only work if your http_listener_port is 9000 * This is a very early code cut (lots of bad practice, hard coding and inefficiency). However, I wanted to get this out there for feedback and my own sanity. Next few patches will clean up the mess.
2008-03-20Another poxy patch which consists mainly of logging changes (some already ↵Justin Clarke Casey1-2/+1
commented out) to find out what CAPS is doing
2008-03-18Formatting cleanup.Jeff Ames1-27/+26
2008-03-02Change handler001 through handler009 to moreCharles Krinke1-32/+32
appropriate names consisten with their use. All done with all 94 handlers from handler001 through handler094. Hopefully we can move forward without numbered handlers.
2008-02-22* Converted the last of the events to the private delegate instance method ↵Teravus Ovares1-18/+32
to avoid race conditions.
2008-02-20* Cleanup of some memory consuming items on ScenePresence.Close().Teravus Ovares1-8/+18
* Untangled a tangly shutdown loop for the ScenePresence. * Suggested to the Garbage Collector that this may be a good time to >.>, <.< *gasp* collect the memory.
2008-02-16Some changes to remove some of the direct calls to CommsManager from Scene, ↵MW1-0/+40
so that they now go through the SceneCommunicationService. As a small step towards the day we can kill the CommsManager (YAY!)
2008-02-11* um, Prim crossings? Experimental.Teravus Ovares1-5/+14
* Backup your database just in case.
2008-02-05Converted logging to use log4net.Jeff Ames1-17/+19
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-01-26* Added a try/catch handler around childdataupdates because the enumeration ↵Teravus Ovares1-10/+17
is prone to modification when logging on. These can be safely ignored because the data gets old fast and new ones get generated somewhat quickly.
2008-01-22* Enabled dead region tracking for ChildAgentDataUpdates Teravus Ovares1-16/+17
** If the region fails 3 times, then ChildAgentDataUpdates no longer get sent to that region * Enabled Child_Get_Tasks in grid mode. * When Child_Get_Tasks is enabled on neighbor regions, the neighbor region uses the client's draw distance to send out prim. This is a lot less likely to flood the client now since the ChildAgentDataUpdate contains both the throttle settings and the draw distance. This means that with this enabled, you can see prim in other regions in grid mode. Very experimental.
2008-01-21* Shutting down child agents properly in neighbor regions.Teravus Ovares1-12/+52
2008-01-20Graceful failure of teleport to unavailable regions might actually work now.Brian McBee1-2/+14
I blame all bugs on the age of my brain cells.
2008-01-20Check if remote simulator is up before attempting teleport. Teleport to a ↵Brian McBee1-4/+10
remote region should now fail gracefully if remote simulator is down.
2008-01-19checking return code may make failed teleports fail more gracefully.Brian McBee1-17/+19
2008-01-15* Mother of all commits:Adam Frisby1-1/+1
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2007-12-27* Optimized usingslbsa711-36/+36
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-20* Added a configuration parameter on the Grid Server to disallow forceful ↵Teravus Ovares1-0/+9
banlists. * Added a way for Grid based configuration parameters to (generally used in overriding functionality) to get to the regions on Registration.
2007-12-12* Temporarily sisabled neighbour cache for regions in the ↵Teravus Ovares1-0/+5
SceneCommunicationService * This will fix the grid mode (not seeing regions) issue
2007-12-11added copyright noticesJeff Ames1-1/+29
2007-12-10* Added comments to many methods in the listed files.Teravus Ovares1-4/+19
2007-12-10* More refactoring to prepare for draw distance based agent sim notification.Teravus Ovares1-5/+15
2007-12-10* Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares1-0/+43
* Added List<RegionInfo> m_neighbours to Scene * Hooked up the OnRegionUp event to m_neighbours list * Modified RegionInfo to have a bool commFailTF value so that we can skip neighbors that fail. (when the region comes up, this gets reset to false and the region will try again. * Added SetChildAgentThrottle(byte[]) to IClientAPI * Several other insignificant changes related to passing child pertanant agent data from sim to sim.
2007-12-04keeping opensim safe for children -- made some namespace references less ↵Jeff Ames1-12/+0
explicit
2007-11-29* Added a 50 second restart notify timer that gets reset when new regions ↵Teravus Ovares1-1/+5
come up to give servers that host a lot of sims a long time to start listening.