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My fork of OpenSim for IG and MG, called SledjChisl.
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SceneBase.cs
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2007-07-22
* Some work in progress code: Inventory cache, start of inventory server/serv...
MW
1
-1
/
+1
2007-07-21
* Renamed terrain functions to match OpenSim naming styles.
Adam Frisby
1
-2
/
+2
2007-07-19
* Moved EventManager to SceneBase (from Scene)
Adam Frisby
1
-1
/
+8
2007-07-19
* Cleaned out remaining references to the old LocalStorage system in prep. to...
Adam Frisby
1
-40
/
+1
2007-07-17
* debugged quite a lot of db-related strangeness and various refactoring goofs
lbsa71
1
-31
/
+24
2007-07-16
changed to native line ending encoding
Sean Dague
1
-195
/
+195
2007-07-15
Removed the reference to ClientManager from scene, as scene really shouldn't ...
MW
1
-1
/
+0
2007-07-13
* ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape inste...
lbsa71
1
-2
/
+0
2007-07-09
* some follow up renaming of members et c.
lbsa71
1
-1
/
+1
2007-07-09
* Introduced ClientManager for great justice.
lbsa71
1
-1
/
+2
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-11
/
+6
2007-07-01
* removed try-catchall from scene constructor
lbsa71
1
-1
/
+3
2007-07-01
Started change to having SceneObject and then that having child Primitives wh...
MW
1
-1
/
+1
2007-07-01
Fixed SimpleApp - aka thankgoditssundaycommit
lbsa71
1
-1
/
+1
2007-06-28
Imported the scripting changes, so now should be up to date with sugilite.
MW
1
-1
/
+0
2007-06-27
*Moved all the classes into their own file from LLSDHelpers.cs
mingchen
1
-0
/
+0
2007-06-27
*Moved VersionInfo.cs to its correct place in OpenSim.csproj
mingchen
1
-1
/
+1
2007-06-27
*Some more restructuring/fixing -- should compile, but high chance I forgot t...
mingchen
1
-3
/
+3