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path: root/OpenSim/Region/Environment/Scenes/Scene.cs (follow)
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* * Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712007-08-161-1/+1
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW2007-08-161-2/+6
* More work on inventory, can now create other inventory types, like Clothes an...MW2007-08-151-0/+3
* Temporary fix for the region crossing crash, Although we need to start to cha...MW2007-08-151-2/+4
* * Permissions! - You can now only perform certain functions (such as editing ...Adam Frisby2007-08-151-0/+16
* Partial fix for the permissions on edited notecards/scripts (now you might st...MW2007-08-141-0/+1
* preliminary support for editing notecards and scripts. MW2007-08-141-2/+43
* Can now create some new empty inventory items (like notecards and scripts) fr...MW2007-08-141-1/+1
* Start of inventory items, when you upload a texture the data will now be stor...MW2007-08-141-25/+47
* ScriptEngine: Some error handling, logs to loggerTedd Hansen2007-08-141-2/+2
* More inventory work, should be able to now create new inventory folders and t...MW2007-08-141-2/+2
* Start of Inventory service, currently only (partially) functional in standalo...MW2007-08-141-3/+3
* Common script for all objects (Default.lsl). ScriptEngine touch_start event n...Tedd Hansen2007-08-131-2/+1
* Added Scene.ConvertLocalIDToFullID() method. MW2007-08-131-0/+18
* added Sample OnObjectGrab event to SceneEventManager for script engines to s...MW2007-08-131-0/+2
* (DotNet) ScriptEngine is now loaded and added to Scene during startup.Tedd Hansen2007-08-131-0/+9
* Partial Linking of prim groups should work (its partial as currently only the...MW2007-08-131-1/+2
* Few small fixesMW2007-08-101-1/+1
* Some cleaning up and removed a few old files no longer in use.MW2007-08-101-2/+2
* Fixed a couple of mistakes.MW2007-08-101-1/+1
* Made a few changes so that once we enable the sqlite data store (simple line ...MW2007-08-101-15/+18
* Start of replacing the old SceneObject/Primitive classes with the new versions.MW2007-08-091-19/+19
* Making sure my local working copy is in sync with svn before I start the job ...MW2007-08-091-2/+9
* worldmap now gets correctly updated when terrain changesBrian McBee2007-08-081-0/+2
* * commands are done foreach instead of by [i]lbsa712007-08-061-2/+2
* * renamed some scene to worldlbsa712007-08-061-4/+8
* * encapsulated firstname/lastname on ScenePresencelbsa712007-08-061-1/+1
* and more work on those classes. Think they are just about ready to begin hook...MW2007-08-031-1/+0
* * Terrain engine now knows the region coordinates - this can be later used to...Adam Frisby2007-08-011-1/+1
* Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW2007-08-011-2/+2
* clear userAgent state on client shutdown, which fixes the issueSean Dague2007-07-311-1/+3
* Deleting objects should now work. But beware they aren't send to your trash f...MW2007-07-291-1/+2
* * Started renaming world to Scenelbsa712007-07-261-10/+14
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-251-4/+4
* * Users doing terraforming should see updates instantly now.Adam Frisby2007-07-241-29/+1
* * SendLayerData overload including coords now uses patch number rather than c...Adam Frisby2007-07-241-20/+27
* * Small fix, patch values should be multiplied by their size (16)Adam Frisby2007-07-241-1/+1
* * Terrain should now send just updated patches.Adam Frisby2007-07-241-14/+31
* Couple of small changesMW2007-07-221-1/+1
* * Some work in progress code: Inventory cache, start of inventory server/serv...MW2007-07-221-9/+12
* * Renamed terrain functions to match OpenSim naming styles.Adam Frisby2007-07-211-15/+15
* * Issue#206 - Casting of a LLUUID from XMLRPC hashtable causes an error. (Tha...Adam Frisby2007-07-211-1/+23
* * Assortment of Console changes - console messages are now grouped into modul...Adam Frisby2007-07-201-6/+6
* Some work on Inventory (not yet finished or enabled)MW2007-07-191-0/+4
* Added some Alert methods to Scene , and a console command handler. So from th...MW2007-07-191-0/+54
* * Moved EventManager to SceneBase (from Scene)Adam Frisby2007-07-191-8/+1
* * Cleaned out remaining references to the old LocalStorage system in prep. to...Adam Frisby2007-07-191-1/+5
* Sculpted Prims should now work. MW2007-07-181-0/+1
* few small changesMW2007-07-181-0/+4
* * Changed SimpleApp to use EventManager and Scene timerlbsa712007-07-171-164/+162