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path: root/OpenSim/Region/Environment/Scenes/Scene.cs (follow)
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* Added danx0r's physics patch, although for now have disabled the lines in Sce...MW2007-08-231-0/+12
* Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW2007-08-221-0/+1
* Added Scene.GetSceneObjectPart(uint localID)MW2007-08-221-0/+17
* Fixed typo.MW2007-08-221-2/+2
* Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW2007-08-221-0/+4
* Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW2007-08-211-0/+1
* Hopefully fixed the problem of users avatars not always showing up when eithe...MW2007-08-211-0/+9
* Old group is now deleted from datastore when you link groups/prims, so that t...MW2007-08-211-0/+1
* Shift and Drag copying should now work correctly. [This was one of those stup...MW2007-08-211-0/+2
* Can now turn on/off server side permission checking (on prim editing etc) fro...MW2007-08-211-72/+4
* The regionUUID is now being passed to the datastore calls.MW2007-08-201-5/+5
* Instant Messages between users in the same region should actually now work.MW2007-08-201-4/+2
* small clean up.MW2007-08-191-0/+2
* Sqlite datastore should now save the textures and extraparams data (used by s...MW2007-08-191-3/+89
* When teleporting to distant region, you can now go to the point you want to g...Brian McBee2007-08-181-1/+2
* * Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712007-08-161-1/+1
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW2007-08-161-2/+6
* More work on inventory, can now create other inventory types, like Clothes an...MW2007-08-151-0/+3
* Temporary fix for the region crossing crash, Although we need to start to cha...MW2007-08-151-2/+4
* * Permissions! - You can now only perform certain functions (such as editing ...Adam Frisby2007-08-151-0/+16
* Partial fix for the permissions on edited notecards/scripts (now you might st...MW2007-08-141-0/+1
* preliminary support for editing notecards and scripts. MW2007-08-141-2/+43
* Can now create some new empty inventory items (like notecards and scripts) fr...MW2007-08-141-1/+1
* Start of inventory items, when you upload a texture the data will now be stor...MW2007-08-141-25/+47
* ScriptEngine: Some error handling, logs to loggerTedd Hansen2007-08-141-2/+2
* More inventory work, should be able to now create new inventory folders and t...MW2007-08-141-2/+2
* Start of Inventory service, currently only (partially) functional in standalo...MW2007-08-141-3/+3
* Common script for all objects (Default.lsl). ScriptEngine touch_start event n...Tedd Hansen2007-08-131-2/+1
* Added Scene.ConvertLocalIDToFullID() method. MW2007-08-131-0/+18
* added Sample OnObjectGrab event to SceneEventManager for script engines to s...MW2007-08-131-0/+2
* (DotNet) ScriptEngine is now loaded and added to Scene during startup.Tedd Hansen2007-08-131-0/+9
* Partial Linking of prim groups should work (its partial as currently only the...MW2007-08-131-1/+2
* Few small fixesMW2007-08-101-1/+1
* Some cleaning up and removed a few old files no longer in use.MW2007-08-101-2/+2
* Fixed a couple of mistakes.MW2007-08-101-1/+1
* Made a few changes so that once we enable the sqlite data store (simple line ...MW2007-08-101-15/+18
* Start of replacing the old SceneObject/Primitive classes with the new versions.MW2007-08-091-19/+19
* Making sure my local working copy is in sync with svn before I start the job ...MW2007-08-091-2/+9
* worldmap now gets correctly updated when terrain changesBrian McBee2007-08-081-0/+2
* * commands are done foreach instead of by [i]lbsa712007-08-061-2/+2
* * renamed some scene to worldlbsa712007-08-061-4/+8
* * encapsulated firstname/lastname on ScenePresencelbsa712007-08-061-1/+1
* and more work on those classes. Think they are just about ready to begin hook...MW2007-08-031-1/+0
* * Terrain engine now knows the region coordinates - this can be later used to...Adam Frisby2007-08-011-1/+1
* Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW2007-08-011-2/+2
* clear userAgent state on client shutdown, which fixes the issueSean Dague2007-07-311-1/+3
* Deleting objects should now work. But beware they aren't send to your trash f...MW2007-07-291-1/+2
* * Started renaming world to Scenelbsa712007-07-261-10/+14
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-251-4/+4
* * Users doing terraforming should see updates instantly now.Adam Frisby2007-07-241-29/+1