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path: root/OpenSim/Region/Environment/Scenes/Scene.cs (follow)
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* * test: Add basic synchronous object remove testJustin Clarke Casey2008-11-121-1/+1
* * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGra...Justin Clarke Casey2008-11-121-94/+100
* * Stop the pointless passing of a scene's own region handler back to it in re...Justin Clarke Casey2008-11-121-96/+82
* * Stop locking the scene presences dictionary for the entire agent crossing p...Justin Clarke Casey2008-11-121-12/+20
* * Put an Enabled switch on the async object deleter for future testing purposesJustin Clarke Casey2008-11-111-0/+2
* * Implement basic region filtering as described in https://lists.berlios.de/p...Justin Clarke Casey2008-11-111-0/+1
* Add ClampPrimSize option to ensure no prim can exceed the set size. ThisMelanie Thielker2008-11-111-0/+2
* Update svn properties, minor formatting cleanup.Jeff Ames2008-11-111-5/+6
* * Extend basic scene test to retrieve the object from the scene and match uuidsJustin Clarke Casey2008-11-101-3/+3
* From: Christopher Yeoh <cyeoh@au1.ibm.com>Sean Dague2008-11-101-1/+7
* Stop attachments from causing an update to be sent on every frame in whichMelanie Thielker2008-11-101-1/+2
* Script region crossing. This has not user functionality, but lays all theMelanie Thielker2008-11-091-1/+2
* * Added IClientIM to IClientCore interfacesAdam Frisby2008-11-081-2/+2
* Remove part of another patch that would cause DNE to nuke the sim in it'sMelanie Thielker2008-11-081-2/+0
* Refactor IEventReceiver back into IScriptEngineMelanie Thielker2008-11-081-0/+2
* * Fix bug in r7162 where avatars could not moveJustin Clarke Casey2008-11-071-23/+0
* * refactor: cleanup AllocateLocalPrimId() a bit moreJustin Clarke Casey2008-11-071-1/+2
* * Rename PrimIDAllocate() to more effectively convey what it does, and put th...Justin Clarke Casey2008-11-071-1/+1
* * Stop requiring local ids in the SOG constructors.Justin Clarke Casey2008-11-071-5/+6
* * refactor: allocate local ids to prims only when an object is attached to a ...Justin Clarke Casey2008-11-071-1/+1
* Attachments, attachments, and, did I say attachments?Melanie Thielker2008-11-071-11/+14
* * refactor: Attach a scene object to a scene separately from its constructionJustin Clarke Casey2008-11-061-2/+1
* * minor: Make some 'startup config failed to load' log messages more consistentJustin Clarke Casey2008-11-061-4/+5
* Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,Homer Horwitz2008-11-011-0/+14
* * test: Add basic scene test which merely instantiates the scene right nowJustin Clarke Casey2008-10-311-1/+0
* test: Extend malformed packet test to actually check that a valid packet can ...Justin Clarke Casey2008-10-301-5/+0
* * minor: Add documentation to some of the appearance methods, change some log...Justin Clarke Casey2008-10-281-2/+0
* * minor: Doc and log message tidy upJustin Clarke Casey2008-10-281-3/+9
* Remove the gratuitious prim deletes caused by linking. This makes linkingMelanie Thielker2008-10-221-1/+3
* Fix thingd so that autoreturn also works when the user is not in the sim.Melanie Thielker2008-10-181-0/+6
* Megapatch. :) Fix skull attachment editing. Streamline Object terse updates.Melanie Thielker2008-10-181-0/+49
* * Apply http://opensimulator.org/mantis/view.php?id=2405Justin Clarke Casey2008-10-161-0/+8
* * refactor: rename SendKiPrimitive to SendKillObject since this appears more ...Justin Clarke Casey2008-10-141-5/+5
* - convert comments into documentationMike Mazur2008-10-141-38/+40
* Add logging in case of a SOG without rootpartHomer Horwitz2008-10-111-0/+5
* * Removed Heartbeat timerTeravus Ovares2008-10-111-127/+148
* Add the beginnings of a sim health check (through remote admin)Melanie Thielker2008-10-101-0/+14
* - Fix wrong order of max/min usage for clipping. Uses Util.Clamp nowHomer Horwitz2008-10-081-0/+2
* Add some permissions checks and fixesMelanie Thielker2008-10-081-4/+45
* * Stop the sim stats reporter reusing the same SimStatsPacket for all clientsJustin Clarke Casey2008-10-061-2/+2
* Cause inventory items to also be sold when a prim is soldMelanie Thielker2008-10-061-4/+1
* Fix a number of errors in transfer of objectsMelanie Thielker2008-10-061-0/+1
* Implements ObjectOwner god mode packet (Set Owner To Me admin option)Melanie Thielker2008-10-061-0/+2
* For symmetry reasons, I think this probably is a bug.Homer Horwitz2008-10-051-1/+1
* Update svn properties, minor formatting cleanup.Jeff Ames2008-10-051-1/+1
* * Check in the second part of http://opensimulator.org/mantis/view.php?id=233...Justin Clarke Casey2008-10-041-35/+29
* Add "Drop" functionality to pie menuMelanie Thielker2008-10-041-0/+1
* Cause objects to be removed from the database when they go temp or getMelanie Thielker2008-10-031-0/+5
* Implement temp-on-rez objecte really being temporaryMelanie Thielker2008-10-031-0/+32
* Prevent attachments to be persisted in the destination region when theMelanie Thielker2008-10-031-0/+8