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My fork of OpenSim for IG and MG, called SledjChisl.
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Scene.cs
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*
Today's work on Building support/tools. Think I am slowly getting there.
MW
2007-07-03
1
-1
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+16
*
*Removed GridInfo class as it has been previously replaced with the much bett...
mingchen
2007-07-03
1
-2
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+2
*
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
2007-07-03
1
-37
/
+33
*
* removed try-catchall from scene constructor
lbsa71
2007-07-01
1
-38
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+38
*
More work on SceneObject/Primitive and building (Linking is a work in progres...
MW
2007-07-01
1
-1
/
+17
*
Can change the name and description of a prim.
MW
2007-07-01
1
-2
/
+4
*
Started change to having SceneObject and then that having child Primitives wh...
MW
2007-07-01
1
-86
/
+45
*
MAJOR IP RESTRUCTURING
lbsa71
2007-07-01
1
-3
/
+3
*
Fixed SimpleApp - aka thankgoditssundaycommit
lbsa71
2007-07-01
1
-33
/
+28
*
*Added UUIDNameRequest packet support (untested, but should work -- at least ...
mingchen
2007-06-28
1
-1
/
+2
*
Finished removing the old scripting code, Scene.Scripting.cs and OpenSim.Fram...
MW
2007-06-28
1
-2
/
+2
*
Imported the scripting changes, so now should be up to date with sugilite.
MW
2007-06-28
1
-21
/
+9
*
*Moved all the classes into their own file from LLSDHelpers.cs
mingchen
2007-06-27
1
-0
/
+795