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path: root/OpenSim/Region/Environment/Scenes/Scene.cs (follow)
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* * Added the ability for Region Owners to add and remove estate managers using...Teravus Ovares2008-01-021-2/+2
* * You can add and remove a friend in standalone now within the same simulator...Teravus Ovares2008-01-011-0/+41
* * re-applied AddNewPrim refactoring... third time now...lbsa712007-12-301-36/+34
* * This update rolls back the packetpool and LibSL changes. Please retest and...Teravus Ovares2007-12-301-39/+37
* * Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab...Teravus Ovares2007-12-281-2/+5
* * redid the AddNewPrim refactoring as that got lost in r2855lbsa712007-12-281-35/+34
* Patch from Johan: LibSL updated to the latest revision (1568) and all packets...Adam Johnson2007-12-281-36/+35
* * Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ...lbsa712007-12-281-32/+33
* * Added ability to create new prim on existing prim (rezzing prim from invent...Teravus Ovares2007-12-281-37/+83
* Add missing "System." to System.NullReferenceExceptionCharles Krinke2007-12-281-1/+1
* * Optimized usingslbsa712007-12-271-191/+209
* * AssetServerBase: _ProcessRequest is now called GetAssetlbsa712007-12-271-4/+3
* Prim inventory script saving phase 1. Create necessary CAPS structures for c...Justin Clarke Casey2007-12-241-1/+4
* Again, great thanks to Alondria for:Charles Krinke2007-12-241-1/+20
* Added regionName to "far away" region report.Charles Krinke2007-12-241-1/+2
* * Patch from Alondria - Added LLFunctions llGetMass(), llGetLandOwnerAt(), ll...Teravus Ovares2007-12-231-1/+17
* * Added smoother handling of interpenetrating physical objects.Teravus Ovares2007-12-221-0/+1
* Initial hookup of update task inventory event. No functionality yet.Justin Clarke Casey2007-12-221-1/+3
* * Remapped the Connection shutdown path.Teravus Ovares2007-12-211-3/+3
* *Ban lines now work if they are enabled grid wide.mingchen2007-12-201-2/+10
* * Cleaned up some code from an earlier commitTeravus Ovares2007-12-201-13/+1
* * Added a configuration parameter on the Grid Server to disallow forceful ban...Teravus Ovares2007-12-201-2/+23
* Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. W...Jeff Ames2007-12-201-5/+6
* *Made a much more network friendly method of ban and pass line sendingmingchen2007-12-201-2/+2
* * Added Incomplete Handling of the RegionInfoRequest packet Teravus Ovares2007-12-181-0/+2
* * Renamed AgentWearable to AvatarWearablelbsa712007-12-181-1/+1
* * Fixed a potential race condition with adding Caps handlersTeravus Ovares2007-12-181-1/+9
* * Added a Verbose and Debug error to border crossing so that this can be diag...Teravus Ovares2007-12-181-1/+9
* * Fix for mantis 0000040 After client logout remote host closed connection on...Teravus Ovares2007-12-181-0/+5
* * Turned all instances of ForEach loops in ClientManager into Local Arrays. Teravus Ovares2007-12-171-0/+1
* Thank you to Kiryu for a patch to fix an out of SyncCharles Krinke2007-12-171-6/+28
* *Land has now been linked to the StorageManager. Next step is to fill in the ...mingchen2007-12-171-1/+25
* *Adding and Removing Avatars from the Access/Ban List for a parcel now works,...mingchen2007-12-161-0/+2
* Grid Inventory feature upgrade: renaming folders should now be correct, subfo...Brian McBee2007-12-151-0/+1
* * Added Active(physical) object count to the SimStatsReporterTeravus Ovares2007-12-141-0/+12
* * Debugging Shapelbsa712007-12-131-6/+0
* * In our quest for sim heartbeat stats, we're a touch closer to accurate obje...Teravus Ovares2007-12-121-9/+13
* couple of small fixes.MW2007-12-121-36/+36
* * Added Object count to sim stats (it's incorrect, however, it'll be fixed)Teravus Ovares2007-12-121-0/+1
* * Fixed agent counts on the Simulator stats paneTeravus Ovares2007-12-121-1/+1
* * Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares2007-12-121-4/+74
* * Start listening for client connections immediately after a region initializ...Teravus Ovares2007-12-121-8/+18
* put in a try block to catch the ForEach loop dying.Sean Dague2007-12-111-3/+7
* * Added some locking to help race conditions in the neighbors listsTeravus Ovares2007-12-111-30/+42
* Couple of more small changesMW2007-12-111-8/+16
* A few minor changes/additions/fixes.MW2007-12-111-1/+12
* Implementing updateinventoryfolder: Should now be able to rename folders in i...Brian McBee2007-12-111-0/+1
* * Added comments to many methods in the listed files.Teravus Ovares2007-12-101-19/+60
* * More refactoring to prepare for draw distance based agent sim notification.Teravus Ovares2007-12-101-6/+13
* Refactored animation handling in ScenePresence. Now maintains a list of curre...Jeff Ames2007-12-101-1/+0