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2008-04-02* Attempt to resolve mantis 873 by placing caps removal operations in a criti...Justin Clarke Casey1-13/+16
2008-04-01a few small changesMW1-9/+12
2008-03-31* From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey1-0/+2
2008-03-30**Big ass update warning**Adam Frisby1-3/+22
2008-03-30This update has good news and bad news, first the bad.Teravus Ovares1-3/+14
2008-03-29Re-enabled terrain texture generation for the world map. Adam can clean up/ s...MW1-12/+17
2008-03-28attempt to fix mantis # 779. MW1-2/+8
2008-03-25* Massaging CAPS setup/teardown log messagesJustin Clarke Casey1-4/+4
2008-03-25Moved Avatar appearance Factory to its own project so that the reference to M...MW1-1/+21
2008-03-25* Tear down CAPS and http handlers when an agent leaves a region (via crossin...Justin Clarke Casey1-7/+26
2008-03-25* Use Face normal to offset new prim instead of the hard coded pos.Z += 0.25f...Teravus Ovares1-1/+1
2008-03-25* Use Face normal to offset new prim instead of the hard coded pos.Z += 0.25f...Teravus Ovares1-2/+6
2008-03-25* Remove old CAPS http listeners when a client logs out from a sceneJustin Clarke Casey1-1/+2
2008-03-25Comment out unused private methods.Jeff Ames1-19/+20
2008-03-24* Inflate my commits with yet another snippet of documentation... (j/k)Justin Clarke Casey1-1/+2
2008-03-24* Put in tiny doc snippet while I rememberJustin Clarke Casey1-0/+3
2008-03-24* Clean up Scene.AddCapsHandler(). There was a race condition warning, but I...Justin Clarke Casey1-37/+9
2008-03-23* Implements Oriented Bounding Box raytracing.Teravus Ovares1-30/+35
2008-03-22*Moved LandManagement into its own region module (spiffy!)mingchen1-61/+27
2008-03-21* Updated ray tracing code. It's now good enough to use when the XYZ vector...Teravus Ovares1-1/+32
2008-03-20* First draft resolution of mantis 777, 734, 389 - scripts do not save in non...Justin Clarke Casey1-46/+54
2008-03-19* Adding log debugging messages and making others more explicitJustin Clarke Casey1-8/+29
2008-03-18Formatting cleanup.Jeff Ames1-65/+65
2008-03-18Formatting cleanup.Jeff Ames1-26/+26
2008-03-17* DEV: Remove client's CAPS handlers object when they log outJustin Clarke Casey1-1/+6
2008-03-17Replaced some magic PCode numbers with enum values.Jeff Ames1-1/+1
2008-03-15Part 2 of fixing inventory for client 1.19.1 (RC), inventory items should now...MW1-0/+1
2008-03-14* You can leave godmode if you want now.Teravus Ovares1-2/+3
2008-03-13* Put back a comment I just inexplicably zappedJustin Clarke Casey1-1/+1
2008-03-13Just a few commentsJustin Clarke Casey1-1/+5
2008-03-13* Fix Mantis 761 (linking and delinking prims rapidly caused prims to 'disapp...Justin Clarke Casey1-1/+1
2008-03-12* Fix mantis 757.Justin Clarke Casey1-0/+24
2008-03-12* Don't abort (and keep failing) the update if one Entity gives us an excepti...Justin Clarke Casey1-30/+30
2008-03-08Thank you kindly, Ldviopeng for:Charles Krinke1-0/+16
2008-03-07More spelling corrections in the spirit of r3771.Jeff Ames1-5/+5
2008-03-07* Minor spelling corrections as per mantis 712Justin Clarke Casey1-2/+2
2008-03-06* Disabled ancient TerrainEngine.Adam Frisby1-74/+10
2008-03-05* Removed more compiler warnings, dead code, etc.Adam Frisby1-4/+0
2008-03-05* New Terrain Module (disabled, search for 'usingTerrainModule = false' to re...Adam Frisby1-1/+1
2008-03-04* One line fix to get everything working again. Essentially set the originR...Teravus Ovares1-1/+0
2008-03-04Merged 3Di code that provides scene and avatar serialization, and plugin supp...Johan Berntsson1-10/+45
2008-03-03* Removed and sorted using clauses in a number of files.Adam Frisby1-2/+2
2008-03-02* This is a very icky implementation of physical linkset prim using fixed joi...Teravus Ovares1-2/+2
2008-02-27* Turned Friends Module into a shared module (to comply with Scene.AddXmlRPCH...Teravus Ovares1-1/+6
2008-02-27UserService.ClearAgent call is no longer made when a childagent connection is...MW1-6/+5
2008-02-25* Caught HttpListenerException and swallowed if with outputlbsa711-2/+2
2008-02-20* Cleanup of some memory consuming items on ScenePresence.Close().Teravus Ovares1-1/+25
2008-02-20* Made a quickupdate method to run through only entities that have scheduled ...Teravus Ovares1-1/+14
2008-02-18Thank you very much Ahzzmandius for adding the supportCharles Krinke1-0/+2
2008-02-16Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of C...MW1-4/+8