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path: root/OpenSim/Region/Environment/Scenes/Scene.cs (unfollow)
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2008-02-04* Whole buncha stuff.Adam Frisby1-3/+7
2008-02-02Implements LSL function llDialog().alondria1-0/+8
2008-02-02* Added a way to temporarily disable physics using the estate toolsTeravus Ovares1-2/+22
2008-01-23* This update updates ODE to again use the AMotor to keep the avatar upright ...Teravus Ovares1-8/+0
2008-01-23* Added ReadEtcIssue to Util Teravus Ovares1-6/+4
2008-01-23* One more try at specifically identifying Debian from the code. Teravus Ovares1-0/+8
2008-01-23* When Scene loads, added a platform string print out for testing purposes. ...Teravus Ovares1-0/+2
2008-01-22* changed nonsensical PermissionMask and ObjectFlags mixup; if this causes pe...lbsa711-2/+2
2008-01-22* Enabled dead region tracking for ChildAgentDataUpdates Teravus Ovares1-3/+16
2008-01-22* Renamed a number of TerrainEngine functions to conform naming standards bet...Adam Frisby1-5/+6
2008-01-21* Shutting down child agents properly in neighbor regions.Teravus Ovares1-1/+5
2008-01-20* Added hooks for logout to all IUserService and all that implement it.Teravus Ovares1-0/+3
2008-01-20* Found and fixed a situation where a neighbor region would come up send a no...Teravus Ovares1-2/+6
2008-01-19removed additional debugging, added temp mega-debugging to StoreLandObjectTedd Hansen1-5/+0
2008-01-19More debuggingTedd Hansen1-8/+0
2008-01-19More debuggingTedd Hansen1-0/+4
2008-01-19More debugging in hunt for that random startup crashTedd Hansen1-0/+4
2008-01-19one more try before I leaveTedd Hansen1-6/+6
2008-01-19"compile before commit, AND check compile result" - forgot a ;Tedd Hansen1-1/+1
2008-01-19Still hunting, added debug outputTedd Hansen1-3/+10
2008-01-18Added block for scenario: global exception handler called in loop when except...Tedd Hansen1-4/+0
2008-01-18Why don't you try compiling before you commit?Tedd Hansen1-2/+2
2008-01-18Nope, that didn't do it - trying lock on performParcelPrimCountUpdate insteadTedd Hansen1-8/+8
2008-01-18Added a mutex lock on loadAllLandObjectsFromStorage so maybe just MAYBE we ca...Tedd Hansen1-8/+12
2008-01-17* Added and implemented the LSL changed event.Teravus Ovares1-0/+7
2008-01-16* Fixed a packet counting issue that I introducedTeravus Ovares1-1/+1
2008-01-16* Added Agent Time, Pending Downloads, and made Agent Updates/Sec actually ac...Teravus Ovares1-1/+14
2008-01-16* Added Packets In/s, Packets Out/s and Current un_acked Packets to the SimSt...Teravus Ovares1-0/+8
2008-01-16* Refactored the SimStatsReporter to reuse the same packet and packet blocks ...Teravus Ovares1-1/+22
2008-01-15* Pass 2 of collidable (non physical) linksetsTeravus Ovares1-24/+3
2008-01-15* Mother of all commits:Adam Frisby1-5/+5
2008-01-12* Unmoderated the ODE FPS in the sim stats. Decided to do that after Andrew ...Teravus Ovares1-0/+1
2008-01-12* For your enjoyment, some RAdmin improvements, namely a new LoadHeightmap me...Adam Frisby1-0/+9
2008-01-07Commenting out InnerScene.SceneObjects for now since it was unpopulated and n...Justin Clarke Casey1-24/+24
2008-01-07Persistent prim inventory phase 5. Restart scripts contained in persisted pr...Justin Clarke Casey1-3/+5
2008-01-05* Hiding CompletePingChecks and UseCircuitCode messages.. as the packets ar...Teravus Ovares1-1/+4
2008-01-04* Added the ability for estate managers to use the magic secondlife blue card...Teravus Ovares1-23/+68
2008-01-03I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code...Johan Berntsson1-1/+1
2008-01-02* Added the ability for Region Owners to add and remove estate managers using...Teravus Ovares1-2/+2
2008-01-01* You can add and remove a friend in standalone now within the same simulator...Teravus Ovares1-0/+41
2007-12-30* re-applied AddNewPrim refactoring... third time now...lbsa711-36/+34
2007-12-30* This update rolls back the packetpool and LibSL changes. Please retest and...Teravus Ovares1-39/+37
2007-12-28* Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab...Teravus Ovares1-2/+5
2007-12-28* redid the AddNewPrim refactoring as that got lost in r2855lbsa711-35/+34
2007-12-28Patch from Johan: LibSL updated to the latest revision (1568) and all packets...Adam Johnson1-36/+35
2007-12-28* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ...lbsa711-32/+33
2007-12-28* Added ability to create new prim on existing prim (rezzing prim from invent...Teravus Ovares1-37/+83
2007-12-28Add missing "System." to System.NullReferenceExceptionCharles Krinke1-1/+1
2007-12-27* Optimized usingslbsa711-191/+209
2007-12-27* AssetServerBase: _ProcessRequest is now called GetAssetlbsa711-4/+3