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My fork of OpenSim for IG and MG, called SledjChisl.
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Scene.cs
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2008-05-26
* Refactor: remove code duplication between add ScenePresence methods in Inne...
Justin Clarke Casey
1
-1
/
+0
2008-05-26
* Refactor: Separate out RemoveScenePresence and add into InnerScene to match...
Justin Clarke Casey
1
-25
/
+4
2008-05-25
Update svn properties. Formatting cleanup.
Jeff Ames
1
-17
/
+17
2008-05-25
* Refactor: Collapses parts of different code paths in scene used when deleti...
Justin Clarke Casey
1
-26
/
+26
2008-05-24
* Refactor: Collapse some multiple remove object paths
Justin Clarke Casey
1
-42
/
+29
2008-05-24
* Refactor: Remove some unused methods in Scene/InnerScene
Justin Clarke Casey
1
-5
/
+0
2008-05-24
* Refactor: Change previous commits Object methods to SceneObject methods ins...
Justin Clarke Casey
1
-8
/
+8
2008-05-24
* Refactor: Renaming various *Entity*() methods to *Object*() methods on the ...
Justin Clarke Casey
1
-8
/
+20
2008-05-24
* Refactor: Push some dictionary initialization down from Scene into InnerScene
Justin Clarke Casey
1
-6
/
+5
2008-05-24
* Get the xml2 entities serialization representation in the archiver module
Justin Clarke Casey
1
-2
/
+2
2008-05-24
This enables return from the parcel object owner display.
Teravus Ovares
1
-0
/
+1
2008-05-23
IRCBridgeModule (and ChatModule before the refactoring) didn't succeed in
Dr Scofield
1
-1
/
+2
2008-05-23
*Refactor of the LandManagementModule that allows OpenSim to run without it
mingchen
1
-27
/
+8
2008-05-23
Thank you kindly, Melanie, for a patch which:
Charles Krinke
1
-1
/
+1
2008-05-22
* minor: Remove unused variables causing warnings in Scene
Justin Clarke Casey
1
-7
/
+7
2008-05-22
* Plug in stubbed out archiver module
Justin Clarke Casey
1
-4
/
+23
2008-05-22
make VS compile Scene.cs
Sean Dague
1
-1
/
+1
2008-05-22
don't trust appearance assetid, instead do an inventory
Sean Dague
1
-2
/
+1
2008-05-22
* Refactor: Move enhancement of version string with operating system informat...
Justin Clarke Casey
1
-16
/
+1
2008-05-22
* Fix circular dependency from last checkin by passing version as a parameter...
Justin Clarke Casey
1
-6
/
+6
2008-05-21
* Send VersionInfo string instead of the hardcoded Scene string to the "About...
Justin Clarke Casey
1
-2
/
+5
2008-05-21
* Sets backup bool volatile for extra protection against two backup processes...
Teravus Ovares
1
-1
/
+1
2008-05-21
* This update causes the backup process to run in a separate thread.
Teravus Ovares
1
-3
/
+13
2008-05-20
From: Jeremy Bongio <jbongio@us.ibm.com>
Sean Dague
1
-4
/
+4
2008-05-19
fix crash in standalone mode for initial appearance setup
Sean Dague
1
-3
/
+9
2008-05-19
i can haz pantz?
Sean Dague
1
-16
/
+15
2008-05-18
Formatting cleanup, minor refactoring. Fixed some comparisons of value types...
Jeff Ames
1
-13
/
+4
2008-05-18
* Group type stuff. Nothing spectacular. two packets, sorta almost semi half...
Teravus Ovares
1
-0
/
+1
2008-05-17
while this doesn't fix the initial no pants issue in grid (which still baffle...
Sean Dague
1
-17
/
+16
2008-05-16
Minor cleanup.
Jeff Ames
1
-17
/
+6
2008-05-16
Formatting cleanup.
Jeff Ames
1
-131
/
+131
2008-05-15
testing avatar appearance as a user service
Sean Dague
1
-10
/
+12
2008-05-14
* Comitting 0001271: [PATCH] Refactor permissions to fully allow stacking per...
Teravus Ovares
1
-10
/
+0
2008-05-14
* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of...
Teravus Ovares
1
-1
/
+5
2008-05-14
* Refactor: Remove SceneObjectGroup.GetScenePresences() in favour of a direct...
Justin Clarke Casey
1
-1
/
+1
2008-05-13
* Refactor: Stop exposing the inner scene's ScenePresence dictionary directly...
Justin Clarke Casey
1
-3
/
+4
2008-05-13
*Complete redo of the permissions module
mingchen
1
-3
/
+10
2008-05-13
* Implemented ChildAgentDataUpdate throttle multiplier based on an inaccurate...
Teravus Ovares
1
-2
/
+37
2008-05-12
* If a region running in grid mode fails to login to the grid service, startu...
Justin Clarke Casey
1
-0
/
+7
2008-05-11
* Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ...
Adam Frisby
1
-1
/
+9
2008-05-10
* More OutPacket refactors.
Teravus Ovares
1
-6
/
+4
2008-05-09
* Valid Sculpted prim now collide properly.
Teravus Ovares
1
-1
/
+1
2008-05-08
*Added all the permission checks to the sceneexternalchecks and modified perm...
mingchen
1
-4
/
+4
2008-05-07
* Increasing ScenePresences locking to prevent race conditions such as those ...
Justin Clarke Casey
1
-71
/
+97
2008-05-07
*Added SceneExternalChecks.cs that is used to manage checking the results of ...
mingchen
1
-2
/
+5
2008-05-06
* Cleaning up code, making it conform to OpenSim standards.
Adam Frisby
1
-19
/
+14
2008-05-05
* Refactor: Break out permissions code into a separate region PermissionsModule
Justin Clarke Casey
1
-17
/
+17
2008-05-05
* Just some tidy up and documentation before I make my first ever attempt to ...
Justin Clarke Casey
1
-17
/
+11
2008-05-04
* Implemented DIE_AT_EDGE and Temporary objects don't save to the database.
Teravus Ovares
1
-0
/
+19
2008-05-04
*Fixed up EstateManagementModule to the module standard - no more packets all...
mingchen
1
-13
/
+1
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