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path: root/OpenSim/Region/Environment/Scenes/Scene.cs (unfollow)
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2008-11-24* Removed more locks on EntitiesAdam Frisby1-21/+3
2008-11-24* Swaps Scene.Entities Dictionary for EntityManager.Adam Frisby1-3/+9
2008-11-22Add root agent tracking to presence moduleMelanie Thielker1-1/+1
2008-11-22Next step in the presence module - some core plumbing included atMelanie Thielker1-0/+2
2008-11-22Mantis #2442Melanie Thielker1-1/+3
2008-11-21Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make allMelanie Thielker1-6/+6
2008-11-21* refactor: Rip out SOP inventory from the partial into a separate classJustin Clarke Casey1-4/+4
2008-11-21Update svn properties, minor formatting cleanup.Jeff Ames1-3/+3
2008-11-21Fully implement object return from the parcel dialogMelanie Thielker1-42/+48
2008-11-20* Add enough infrastructure code to run an extremely basic and flaky add root...Justin Clarke Casey1-1/+1
2008-11-19Mantis#2638. Thank you kindly, Sacha Magne for a patch that:Charles Krinke1-0/+19
2008-11-18Prevent a nullref when building new prims while others watchMelanie Thielker1-1/+1
2008-11-18* Added and removed debug information relating to client connectionsAdam Frisby1-0/+3
2008-11-17Make newly created prims be the correct groupMelanie Thielker1-5/+6
2008-11-17* Stop nulling SOG.m_rootPart and parts on object deletionJustin Clarke Casey1-5/+5
2008-11-16Fix NRE on TP-to-home, if the home-region is unavailable.Homer Horwitz1-2/+5
2008-11-16Megapatch. Completely remove the multiparameter IM methods. Remove the insecureMelanie Thielker1-1/+0
2008-11-16Reinstate the IM sending from scripts and from autoreturnMelanie Thielker1-2/+4
2008-11-16Introduces the message transfer module. It splits the transfer mechanics offMelanie Thielker1-16/+2
2008-11-15Mantis#2552: Thanks idb, for a patch that fixes persistence of physical prims.Homer Horwitz1-2/+2
2008-11-15Mantis #2621: Thanks idb, for a patch that will persist regularily changed ob...Homer Horwitz1-0/+19
2008-11-14* Move test scene construction infrastructure methods to a separate class for...Justin Clarke Casey1-1/+1
2008-11-14Add group permissions to agent inventory.Melanie Thielker1-0/+2
2008-11-13Mantis#2597. Thank you kindly, Idb for a patch that:Charles Krinke1-0/+10
2008-11-12* test: Add basic synchronous object remove testJustin Clarke Casey1-1/+1
2008-11-12* refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGra...Justin Clarke Casey1-94/+100
2008-11-12* Stop the pointless passing of a scene's own region handler back to it in re...Justin Clarke Casey1-96/+82
2008-11-12* Stop locking the scene presences dictionary for the entire agent crossing p...Justin Clarke Casey1-12/+20
2008-11-11* Put an Enabled switch on the async object deleter for future testing purposesJustin Clarke Casey1-0/+2
2008-11-11* Implement basic region filtering as described in https://lists.berlios.de/p...Justin Clarke Casey1-0/+1
2008-11-11Add ClampPrimSize option to ensure no prim can exceed the set size. ThisMelanie Thielker1-0/+2
2008-11-11Update svn properties, minor formatting cleanup.Jeff Ames1-5/+6
2008-11-10* Extend basic scene test to retrieve the object from the scene and match uuidsJustin Clarke Casey1-3/+3
2008-11-10From: Christopher Yeoh <cyeoh@au1.ibm.com>Sean Dague1-1/+7
2008-11-10Stop attachments from causing an update to be sent on every frame in whichMelanie Thielker1-1/+2
2008-11-09Script region crossing. This has not user functionality, but lays all theMelanie Thielker1-1/+2
2008-11-08* Added IClientIM to IClientCore interfacesAdam Frisby1-2/+2
2008-11-08Remove part of another patch that would cause DNE to nuke the sim in it'sMelanie Thielker1-2/+0
2008-11-08Refactor IEventReceiver back into IScriptEngineMelanie Thielker1-0/+2
2008-11-07* Fix bug in r7162 where avatars could not moveJustin Clarke Casey1-23/+0
2008-11-07* refactor: cleanup AllocateLocalPrimId() a bit moreJustin Clarke Casey1-1/+2
2008-11-07* Rename PrimIDAllocate() to more effectively convey what it does, and put th...Justin Clarke Casey1-1/+1
2008-11-07* Stop requiring local ids in the SOG constructors.Justin Clarke Casey1-5/+6
2008-11-07* refactor: allocate local ids to prims only when an object is attached to a ...Justin Clarke Casey1-1/+1
2008-11-07Attachments, attachments, and, did I say attachments?Melanie Thielker1-11/+14
2008-11-06* refactor: Attach a scene object to a scene separately from its constructionJustin Clarke Casey1-2/+1
2008-11-06* minor: Make some 'startup config failed to load' log messages more consistentJustin Clarke Casey1-4/+5
2008-11-01Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,Homer Horwitz1-0/+14
2008-10-31* test: Add basic scene test which merely instantiates the scene right nowJustin Clarke Casey1-1/+0
2008-10-30test: Extend malformed packet test to actually check that a valid packet can ...Justin Clarke Casey1-5/+0