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2007-07-12Fixed a number of bugs in the local InstantMessage handling, sending ↵MW1-2/+4
InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
2007-07-11Hopefully texturing prims should now work correctly.MW1-1/+12
2007-07-10Gird mode in sugilite should now work in so far as you should be able to ↵MW1-1/+1
login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
2007-07-09* some follow up renaming of members et c.lbsa711-1/+1
2007-07-09* Introduced ClientManager for great justice.lbsa711-41/+43
2007-07-09Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.MW1-2/+2
Disabled CAPS asset uploading as it seems it now crashes the server.
2007-07-09* Begun work on Primitive Duplication. Not hooked up yet, but theoretically ↵Adam Frisby1-0/+33
could be done so. In practice, more work needs to be done.
2007-07-08* Bugfix with instant message handlers. Looking at implementing grid IM ↵Adam Frisby1-4/+10
server, ideally using a known scalable infrastructure.
2007-07-08* Missed a line - IM support in local simulator should now work.Adam Frisby1-1/+1
2007-07-08* Added instant message support for the local region. Grid support forthcoming.Adam Frisby1-0/+24
2007-07-05Fixed rotation editing of individual prims in a group. I think positioning ↵MW1-0/+1
and rotations should now be correct (for both groups and on editing individuals of a group). Resizing still needs work.
2007-07-04A bit more work on Building tools/support.MW1-3/+57
updated Axiom.MathLib.dll.
2007-07-03Today's work on Building support/tools. Think I am slowly getting there. MW1-8/+74
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-6/+2
* added some licensing info
2007-07-01More work on SceneObject/Primitive and building (Linking is a work in ↵MW1-2/+38
progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
2007-07-01Can change the name and description of a prim.MW1-1/+44
2007-07-01Started change to having SceneObject and then that having child Primitives ↵MW1-6/+10
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-06-27*Moved all the classes into their own file from LLSDHelpers.csmingchen1-0/+0
*Some folder renaming to follow project Name *Updated prebuild.xml
2007-06-27*Some more restructuring/fixing -- should compile, but high chance I forgot ↵mingchen1-3/+3
to add/remove something