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path: root/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs (follow)
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* Attachment persistence!!! Patch #9170 (Mantis #1171)Melanie Thielker2008-08-191-10/+9
* Attachment persistence!!! Patch #9169 (Mantis #1171)Melanie Thielker2008-08-191-0/+43
* Formatting cleanup.Jeff Ames2008-08-181-37/+36
* Add the IInventoryModule interface and a sample method callMelanie Thielker2008-08-171-0/+9
* Fix up master avatar handling for estate owners. Introduces a newMelanie Thielker2008-08-151-0/+2
* Fixes a case where, when inventory is not currently accessible dueMelanie Thielker2008-08-151-1/+1
* * minor: slightly pointlessly increase the verbosity of the message given whe...Justin Clarke Casey2008-08-051-3/+9
* * refactor: Change CachedUserInfo.HasInventory to HasReceivedInventory to mak...Justin Clarke Casey2008-07-311-1/+1
* * Put in stub code for inventory backup.Justin Clarke Casey2008-07-291-0/+1
* refactor TaskInventoryItem Mask -> Permissions to be consistant with how thingsSean Dague2008-07-231-50/+50
* Update svn properties. Formatting cleanup. Remove a compiler warning.Jeff Ames2008-07-231-1/+1
* * Give new uuids to all the objects loaded in from an archive.Justin Clarke Casey2008-07-211-1/+3
* Mantis#1638. Thank you kindly, Salahzar for a patch that:Charles Krinke2008-07-131-8/+21
* *Patch as supplied in Mantis #0001705 by melanie. Fixes: Locked prims allow *...mingchen2008-07-091-18/+27
* * Guard against a failure to find an inventory item in a move request by comp...Justin Clarke Casey2008-07-081-2/+9
* Mantis#1677. Thank you, Melanie for a patch that:Charles Krinke2008-07-061-4/+8
* Copyright notices and formatting cleanup.Jeff Ames2008-07-061-42/+42
* * minor: documentation in SceneObjectPart.Inventory.cs. Refactor AddInventor...Justin Clarke Casey2008-07-061-1/+1
* * minor: Stop spurious 'item not found' messages when placing things into a p...Justin Clarke Casey2008-07-061-6/+26
* * Moves sending items to inventory via a delete into a seperate thread (this ...Adam Frisby2008-07-061-92/+172
* added patch 1633, thanks Melanie. MW2008-06-291-5/+14
* patch from mantis #1632, thanks MelanieMW2008-06-291-6/+15
* Mantis#1616. Applied Melanie's patch. This may or mayCharles Krinke2008-06-281-17/+43
* Mantis#1615. Thank you, Matth for a patch that:Charles Krinke2008-06-271-1/+1
* * refactor: fission InnerScene.AddSceneObject()Justin Clarke Casey2008-06-271-2/+2
* Mantis#1612. Thank you, kindly, Matth for a patch that:Charles Krinke2008-06-271-0/+98
* Mantis#1610. Thank you, Melanie for a patch that:Charles Krinke2008-06-261-2/+1
* Mantis#1603. Thank you, Matth for a patch to llGiveInventoryCharles Krinke2008-06-261-0/+21
* Mantis#1594. Thank you, Melanie for a patch that:Charles Krinke2008-06-261-50/+92
* Minor formatting cleanup.Jeff Ames2008-06-251-61/+61
* Mantis#1590. Thank you, Melanie for a preserve type patch.Charles Krinke2008-06-251-0/+1
* Mantis#1587. Thank you kindly, Melanie for a patch that:Charles Krinke2008-06-241-13/+36
* Mantis#5189. Thank you kindly, Matth for your patchCharles Krinke2008-06-241-13/+101
* * Remove all use of asset.InvType, as outlined in mailing list discussionJustin Clarke Casey2008-06-231-35/+52
* * Refactor: Move the responsibility for applying physics and sending the init...Justin Clarke Casey2008-06-171-3/+3
* * refactor: For new objects, move attach to backup to occur when adding to a ...Justin Clarke Casey2008-06-121-8/+13
* * Don't create ghost prim when rezzing objects from inventoryTeravus Ovares2008-06-051-1/+2
* Mantis#1439. Thank you kindly, Melanie for a patch thatCharles Krinke2008-06-041-1/+1
* Mantis#1428. Thank you kindly, fdg for a patch that solves:Charles Krinke2008-05-311-0/+5
* *Added a Few External Checks relating to scripts including the seperation of ...mingchen2008-05-281-7/+13
* Formatting cleanup.Jeff Ames2008-05-281-5/+5
* Thank you kindly, Melanie for a patch that:Charles Krinke2008-05-281-0/+2
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-251-12/+12
* * Disabling isSelected check on object persistence backup (at least temporari...Justin Clarke Casey2008-05-251-4/+0
* * Refactor: Collapses parts of different code paths in scene used when deleti...Justin Clarke Casey2008-05-251-1/+0
* * Refactor: Collapse some multiple remove object pathsJustin Clarke Casey2008-05-241-5/+3
* * Refactor: Change previous commits Object methods to SceneObject methods ins...Justin Clarke Casey2008-05-241-2/+2
* * Refactor: Renaming various *Entity*() methods to *Object*() methods on the ...Justin Clarke Casey2008-05-241-2/+4
* * Fixes endless loop in the Land Module when selecting any object.Teravus Ovares2008-05-241-65/+93
* This enables return from the parcel object owner display.Teravus Ovares2008-05-241-22/+29