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My fork of OpenSim for IG and MG, called SledjChisl.
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Scene.Inventory.cs
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2008-02-13
Clean up more unnecessary String.Format calls
Jeff Ames
1
-4
/
+3
2008-02-13
* Refactor: Move last commit's refactor back to AgentAssetTransactionsManager
Justin Clarke Casey
1
-43
/
+6
2008-02-12
Refactor: factor a method out of AgentAssetTransactionsManager
Justin Clarke Casey
1
-8
/
+27
2008-02-12
* Refactoring: Rename AssetTransactions.cs and AssetTransactionsManager and a...
Justin Clarke Casey
1
-1
/
+1
2008-02-11
Tiny change to print out a warning in a situation which almost guaranteeably ...
Justin Clarke Casey
1
-3
/
+20
2008-02-11
* some refactoring on permissions
lbsa71
1
-3
/
+3
2008-02-10
The very beginnings of attachments (no detachments! :)
Dalien Talbot
1
-0
/
+10
2008-02-10
Clean up logging calls using String.Format explicitly
Jeff Ames
1
-38
/
+38
2008-02-05
Converted logging to use log4net.
Jeff Ames
1
-59
/
+60
2008-01-23
* Library scripts can now be dragged into prims
Justin Clarke Casey
1
-9
/
+28
2008-01-22
* changed nonsensical PermissionMask and ObjectFlags mixup; if this causes pe...
lbsa71
1
-1
/
+1
2008-01-21
Change misleading placeholder error messages for attempts to persist non-scri...
Justin Clarke Casey
1
-2
/
+2
2008-01-16
* Store task inventory when an object is taken into agent inventory
Justin Clarke Casey
1
-7
/
+10
2008-01-15
* Pass 2 of collidable (non physical) linksets
Teravus Ovares
1
-0
/
+1
2008-01-15
* Mother of all commits:
Adam Frisby
1
-1
/
+1
2008-01-09
Prim inventory script saving phase 2.
Justin Clarke Casey
1
-30
/
+52
2008-01-07
Minor prim inventory method refactoring
Justin Clarke Casey
1
-1
/
+1
2008-01-07
Trigger persistence of the scripts in a prim's inventory when that inventory ...
Justin Clarke Casey
1
-3
/
+0
2008-01-07
Very minor refactoring. Remove unused prim inventory bool returns for now
Justin Clarke Casey
1
-1
/
+0
2008-01-07
Refactor Scene.Inventory.RezScript to use newer script starting code
Justin Clarke Casey
1
-41
/
+15
2008-01-07
Persistent prim inventory phase 5. Restart scripts contained in persisted pr...
Justin Clarke Casey
1
-0
/
+13
2007-12-30
* This update rolls back the packetpool and LibSL changes. Please retest and...
Teravus Ovares
1
-2
/
+2
2007-12-29
* Extracted out old RezObject method placing at absolute pos without the rayt...
lbsa71
1
-0
/
+5
2007-12-28
* Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab...
Teravus Ovares
1
-1
/
+16
2007-12-27
* Optimized usings
lbsa71
1
-93
/
+96
2007-12-26
If a prim is persisted in the region, scripts dragged into its inventory afte...
Justin Clarke Casey
1
-1
/
+2
2007-12-25
Small non-functional inventory changes
Justin Clarke Casey
1
-32
/
+78
2007-12-24
Prim inventory script saving phase 1. Create necessary CAPS structures for c...
Justin Clarke Casey
1
-1
/
+40
2007-12-22
Make copying of scripts into prim inventories more reliable on the first atte...
Justin Clarke Casey
1
-26
/
+17
2007-12-22
minor refactor
Justin Clarke Casey
1
-1
/
+3
2007-12-22
Put in some race revealing warning messages triggered when a user rezzes a sc...
Justin Clarke Casey
1
-0
/
+30
2007-12-22
Initial hookup of update task inventory event. No functionality yet.
Justin Clarke Casey
1
-2
/
+51
2007-12-20
Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. W...
Jeff Ames
1
-1
/
+1
2007-12-17
Thank you to Kiryu for a patch to fix an out of Sync
Charles Krinke
1
-2
/
+8
2007-12-15
* Make inventory operations sync rather than async. This is to alleviate rac...
Justin Clarke Casey
1
-1
/
+4
2007-12-14
* Fixed a cause of an ODE 'invalid operation for locked space '
Teravus Ovares
1
-15
/
+15
2007-12-12
* In our quest for sim heartbeat stats, we're a touch closer to accurate obje...
Teravus Ovares
1
-0
/
+1
2007-12-08
Allow moving, deleting, and restoring objects in inventory.
Brian McBee
1
-0
/
+40
2007-12-07
Updates to LibSL revision 1498. Thanks Johan!
Adam Johnson
1
-2
/
+2
2007-12-07
* Added hacked support for 'anyone can move' and 'anyone can copy'.
Teravus Ovares
1
-0
/
+3
2007-12-06
removed obsolete Verbose() function
Jeff Ames
1
-1
/
+1
2007-12-05
Do not create a new asset on item metadata change
Sean Dague
1
-40
/
+12
2007-12-05
* Refactored Permissions into ScenePresence as requested by MW
Teravus Ovares
1
-0
/
+1
2007-12-04
keeping opensim safe for children -- made some namespace references less expl...
Jeff Ames
1
-4
/
+4
2007-12-03
From Justin Casey (IBM)
Sean Dague
1
-32
/
+87
2007-12-03
This is a simple patch which just renames an IClientAPI method to
Sean Dague
1
-4
/
+4
2007-12-02
Very partial Avatar Appearance (ie, clothes/body parts) "storage". In standal...
MW
1
-10
/
+10
2007-12-01
Rezzing multiple copies of a inventory prim should now work.
MW
1
-0
/
+1
2007-12-01
Due to popular demand, a rezzed prim should no longer delete the original inv...
MW
1
-2
/
+2
2007-12-01
Attempted fix for mantis issue# 66
MW
1
-2
/
+11
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