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path: root/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs (unfollow)
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2008-04-26* First draft implementation of copying prim inventory items back to agent in...Justin Clarke Casey1-0/+81
2008-04-24replace hard tabs with 4 spaces to be consistant in the source.Sean Dague1-5/+5
2008-04-23* Patch for #973 - Object Rez from Inventory ignores permissions - Thanks tgl...Adam Frisby1-11/+51
2008-04-23* Applying Mantis #1020 (Animations) - Thanks Melanie.Adam Frisby1-19/+5
2008-04-21* Optimised using statements and namespace references across entire project (...Adam Frisby1-9/+7
2008-04-19* Fix build break in previous revisionJustin Clarke Casey1-1/+1
2008-04-16* Applying melanie's Landmark patch. Thanks Melanie!Teravus Ovares1-1/+14
2008-04-10* Updates BetaGridLikeMoneyModuleTeravus Ovares1-0/+11
2008-04-08* Update code to use patched libsecondlife.dll which removes the problem wher...Justin Clarke Casey1-1/+1
2008-04-07more refactoring, this time on InventoryFolderBaseSean Dague1-1/+1
2008-04-07Refactor InventoryItemBase to do the following:Sean Dague1-61/+61
2008-04-07* Objects which have their name or description changed while within inventory...Justin Clarke Casey1-40/+59
2008-04-07* Preserve original creator's name when an object is givenJustin Clarke Casey1-2/+2
2008-04-07* EXPERIMENTAL ROUGH DRAFT: First rough implementation of avatar to avatar it...Justin Clarke Casey1-4/+83
2008-04-03* Resolve mantis 849Justin Clarke Casey1-1/+1
2008-04-02Minor: just some method commentsJustin Clarke Casey1-1/+1
2008-03-31* Fix for mantis 131, 796Justin Clarke Casey1-4/+14
2008-03-21* Updated ray tracing code. It's now good enough to use when the XYZ vector...Teravus Ovares1-0/+1
2008-03-18Formatting cleanup.Jeff Ames1-28/+25
2008-03-17Fix a few mono compiler warnings. Minor cleanup.Jeff Ames1-2/+2
2008-03-12* Fix mantis 757.Justin Clarke Casey1-20/+0
2008-03-07* Temporary resolution for mantis #711Justin Clarke Casey1-10/+19
2008-03-05Change SceneObjectPart.LocalID to .LocalId to be case matchingSean Dague1-3/+3
2008-03-03* Applied patch 708 from devalnor. Thanks devalnor!Teravus Ovares1-7/+38
2008-02-20* Properly guard against the possibility that CopyInventoryItem doesn't get a...Justin Clarke Casey1-5/+16
2008-02-20* Eliminate AssetCache.CopyAsset()Justin Clarke Casey1-32/+26
2008-02-20Minor cleanup.Jeff Ames1-3/+3
2008-02-18Thank you very much Ahzzmandius for adding the supportCharles Krinke1-0/+45
2008-02-16Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of C...MW1-4/+15
2008-02-13Clean up more unnecessary String.Format callsJeff Ames1-4/+3
2008-02-13* Refactor: Move last commit's refactor back to AgentAssetTransactionsManagerJustin Clarke Casey1-43/+6
2008-02-12Refactor: factor a method out of AgentAssetTransactionsManagerJustin Clarke Casey1-8/+27
2008-02-12* Refactoring: Rename AssetTransactions.cs and AssetTransactionsManager and a...Justin Clarke Casey1-1/+1
2008-02-11Tiny change to print out a warning in a situation which almost guaranteeably ...Justin Clarke Casey1-3/+20
2008-02-11* some refactoring on permissionslbsa711-3/+3
2008-02-10The very beginnings of attachments (no detachments! :)Dalien Talbot1-0/+10
2008-02-10Clean up logging calls using String.Format explicitlyJeff Ames1-38/+38
2008-02-05Converted logging to use log4net.Jeff Ames1-59/+60
2008-01-23* Library scripts can now be dragged into primsJustin Clarke Casey1-9/+28
2008-01-22* changed nonsensical PermissionMask and ObjectFlags mixup; if this causes pe...lbsa711-1/+1
2008-01-21Change misleading placeholder error messages for attempts to persist non-scri...Justin Clarke Casey1-2/+2
2008-01-16* Store task inventory when an object is taken into agent inventoryJustin Clarke Casey1-7/+10
2008-01-15* Pass 2 of collidable (non physical) linksetsTeravus Ovares1-0/+1
2008-01-15* Mother of all commits:Adam Frisby1-1/+1
2008-01-09Prim inventory script saving phase 2.Justin Clarke Casey1-30/+52
2008-01-07Minor prim inventory method refactoringJustin Clarke Casey1-1/+1
2008-01-07Trigger persistence of the scripts in a prim's inventory when that inventory ...Justin Clarke Casey1-3/+0
2008-01-07Very minor refactoring. Remove unused prim inventory bool returns for nowJustin Clarke Casey1-1/+0
2008-01-07Refactor Scene.Inventory.RezScript to use newer script starting codeJustin Clarke Casey1-41/+15
2008-01-07Persistent prim inventory phase 5. Restart scripts contained in persisted pr...Justin Clarke Casey1-0/+13