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path: root/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs (unfollow)
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2007-12-03This is a simple patch which just renames an IClientAPI method toSean Dague1-4/+4
2007-12-02Very partial Avatar Appearance (ie, clothes/body parts) "storage". In standal...MW1-10/+10
2007-12-01Rezzing multiple copies of a inventory prim should now work.MW1-0/+1
2007-12-01Due to popular demand, a rezzed prim should no longer delete the original inv...MW1-2/+2
2007-12-01Attempted fix for mantis issue# 66MW1-2/+11
2007-12-01Part 1 of a commit. This revision will not compile, part 2 will be added in a...MW1-2/+2
2007-11-30* Removed permissions flag appliance from Xml deserializationlbsa711-1/+1
2007-11-29* Fixed neighbour range buglbsa711-2/+2
2007-11-20*Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...Teravus Ovares1-1/+1
2007-11-18first stab at implementation of CopyInventoryItemJeff Ames1-43/+84
2007-11-18* Found several cases where prim set physical were not subscribing to physics...Teravus Ovares1-0/+4
2007-11-17minor cleanup of some dodgy bitsJeff Ames1-23/+14
2007-11-11* adds flag in OpenSim.ini for disabling physical prim. Look at OpenSim.ini....Teravus Ovares1-1/+1
2007-11-07refactored some duplicate SceneObjectGroup searching code in SceneJeff Ames1-40/+30
2007-11-04Added support for OpenSim application plugins (as requested by Adam), which u...MW1-19/+19
2007-11-03Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...darok1-1/+2
2007-10-30* Optimized usingslbsa711-5/+4
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW1-2/+1
2007-10-26* Added prototypical AvatarFactory module interface to load avatar parameterslbsa711-1/+0
2007-10-19get rid of all the ^M line endingsSean Dague1-476/+476
2007-10-18small bit of refactoringMW1-473/+476
2007-10-18Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax1-1/+1
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-0/+28
2007-10-05getting all our line endings consistant againSean Dague1-445/+445
2007-10-05== The "right name and place" commit ==lbsa711-1/+1
2007-09-29Hollow prims (box only), thanks Gerard! Enjoydan miller1-2/+7
2007-09-24* Started major restructusing of comms to prepare for better grid and region ...lbsa711-7/+7
2007-09-21* Continuing refactoring of presencelbsa711-2/+2
2007-09-20* even more renaming and refactoring; the cleaning woman is on call.lbsa711-2/+2
2007-09-20* Some more presence refactoringlbsa711-410/+415
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa711-63/+71
2007-09-17fixing me some line endingsSean Dague1-427/+427
2007-09-10hooked up sdague new sqlite asset database provider to the old asset system. ...MW1-2/+2
2007-09-09ODE: added support for Phantom flag. Presently you need to add 1024 to Objec...dan miller1-4/+5
2007-08-28Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW1-1/+1
2007-08-28Start of trying to make Region/Scene more modular. MW1-1/+4
2007-08-27Deleted a few old files that are no longer used.MW1-5/+0
2007-08-26Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW1-23/+23
2007-08-24Scripts are now copied into a prim (ie new copy placed in the prim) rather th...MW1-8/+6
2007-08-24Updated sqlite3.dll to version 3.4.2MW1-0/+3
2007-08-23Added RemovePrim method to the physics plugins interface.MW1-0/+14
2007-08-22Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW1-0/+20
2007-08-22Added forgotten file.MW1-2/+2
2007-08-22Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW1-2/+30
2007-08-21Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW1-2/+42
2007-08-21Can now turn on/off server side permission checking (on prim editing etc) fro...MW1-0/+325