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My fork of OpenSim for IG and MG, called SledjChisl.
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Scene.Inventory.cs
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2007-11-30
* Removed permissions flag appliance from Xml deserialization
lbsa71
1
-1
/
+1
2007-11-29
* Fixed neighbour range bug
lbsa71
1
-2
/
+2
2007-11-20
*Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...
Teravus Ovares
1
-1
/
+1
2007-11-18
first stab at implementation of CopyInventoryItem
Jeff Ames
1
-43
/
+84
2007-11-18
* Found several cases where prim set physical were not subscribing to physics...
Teravus Ovares
1
-0
/
+4
2007-11-17
minor cleanup of some dodgy bits
Jeff Ames
1
-23
/
+14
2007-11-11
* adds flag in OpenSim.ini for disabling physical prim. Look at OpenSim.ini....
Teravus Ovares
1
-1
/
+1
2007-11-07
refactored some duplicate SceneObjectGroup searching code in Scene
Jeff Ames
1
-40
/
+30
2007-11-04
Added support for OpenSim application plugins (as requested by Adam), which u...
MW
1
-19
/
+19
2007-11-03
Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...
darok
1
-1
/
+2
2007-10-30
* Optimized usings
lbsa71
1
-5
/
+4
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-2
/
+1
2007-10-26
* Added prototypical AvatarFactory module interface to load avatar parameters
lbsa71
1
-1
/
+0
2007-10-19
get rid of all the ^M line endings
Sean Dague
1
-476
/
+476
2007-10-18
small bit of refactoring
MW
1
-473
/
+476
2007-10-18
Possible fix for: Remoting exceptions with adjacent non-running sims.
Tleiades Hax
1
-1
/
+1
2007-10-15
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
1
-0
/
+28
2007-10-05
getting all our line endings consistant again
Sean Dague
1
-445
/
+445
2007-10-05
== The "right name and place" commit ==
lbsa71
1
-1
/
+1
2007-09-29
Hollow prims (box only), thanks Gerard! Enjoy
dan miller
1
-2
/
+7
2007-09-24
* Started major restructusing of comms to prepare for better grid and region ...
lbsa71
1
-7
/
+7
2007-09-21
* Continuing refactoring of presence
lbsa71
1
-2
/
+2
2007-09-20
* even more renaming and refactoring; the cleaning woman is on call.
lbsa71
1
-2
/
+2
2007-09-20
* Some more presence refactoring
lbsa71
1
-410
/
+415
2007-09-19
* Modernized ScriptManager to new interface-based module calls.
lbsa71
1
-63
/
+71
2007-09-17
fixing me some line endings
Sean Dague
1
-427
/
+427
2007-09-10
hooked up sdague new sqlite asset database provider to the old asset system. ...
MW
1
-2
/
+2
2007-09-09
ODE: added support for Phantom flag. Presently you need to add 1024 to Objec...
dan miller
1
-4
/
+5
2007-08-28
Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...
MW
1
-1
/
+1
2007-08-28
Start of trying to make Region/Scene more modular.
MW
1
-1
/
+4
2007-08-27
Deleted a few old files that are no longer used.
MW
1
-5
/
+0
2007-08-26
Another attempt to fix the image sending bug (next week, I intend to rewrite ...
MW
1
-23
/
+23
2007-08-24
Scripts are now copied into a prim (ie new copy placed in the prim) rather th...
MW
1
-8
/
+6
2007-08-24
Updated sqlite3.dll to version 3.4.2
MW
1
-0
/
+3
2007-08-23
Added RemovePrim method to the physics plugins interface.
MW
1
-0
/
+14
2007-08-22
Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...
MW
1
-0
/
+20
2007-08-22
Added forgotten file.
MW
1
-2
/
+2
2007-08-22
Start of Task Inventory (ie prim's inventory). For now, you can only move scr...
MW
1
-2
/
+30
2007-08-21
Added OnRezScript event to Scene.EventManager.Which the script engine should ...
MW
1
-2
/
+42
2007-08-21
Can now turn on/off server side permission checking (on prim editing etc) fro...
MW
1
-0
/
+325
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