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path: root/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs (unfollow)
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2007-09-24* Started major restructusing of comms to prepare for better grid and region ...lbsa711-7/+7
2007-09-21* Continuing refactoring of presencelbsa711-2/+2
2007-09-20* even more renaming and refactoring; the cleaning woman is on call.lbsa711-2/+2
2007-09-20* Some more presence refactoringlbsa711-410/+415
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa711-63/+71
2007-09-17fixing me some line endingsSean Dague1-427/+427
2007-09-10hooked up sdague new sqlite asset database provider to the old asset system. ...MW1-2/+2
2007-09-09ODE: added support for Phantom flag. Presently you need to add 1024 to Objec...dan miller1-4/+5
2007-08-28Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW1-1/+1
2007-08-28Start of trying to make Region/Scene more modular. MW1-1/+4
2007-08-27Deleted a few old files that are no longer used.MW1-5/+0
2007-08-26Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW1-23/+23
2007-08-24Scripts are now copied into a prim (ie new copy placed in the prim) rather th...MW1-8/+6
2007-08-24Updated sqlite3.dll to version 3.4.2MW1-0/+3
2007-08-23Added RemovePrim method to the physics plugins interface.MW1-0/+14
2007-08-22Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW1-0/+20
2007-08-22Added forgotten file.MW1-2/+2
2007-08-22Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW1-2/+30
2007-08-21Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW1-2/+42
2007-08-21Can now turn on/off server side permission checking (on prim editing etc) fro...MW1-0/+325