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path: root/OpenSim/Region/Environment/Scenes/Primitive.cs (follow)
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* More work on SceneObject/Primitive and building (Linking is a work in ↵MW2007-07-011-6/+47
| | | | progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
* Can change the name and description of a prim.MW2007-07-011-0/+13
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* Started change to having SceneObject and then that having child Primitives ↵MW2007-07-011-438/+94
| | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
* *Moved all the classes into their own file from LLSDHelpers.csmingchen2007-06-271-0/+582
*Some folder renaming to follow project Name *Updated prebuild.xml