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My fork of OpenSim for IG and MG, called SledjChisl.
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Primitive.cs
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*
Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.
MW
2007-07-09
1
-30
/
+30
*
* Begun work on Primitive Duplication. Not hooked up yet, but theoretically c...
Adam Frisby
2007-07-09
1
-0
/
+35
*
Fixed rotation editing of individual prims in a group. I think positioning an...
MW
2007-07-05
1
-10
/
+68
*
A bit more work on Building tools/support.
MW
2007-07-04
1
-8
/
+116
*
Today's work on Building support/tools. Think I am slowly getting there.
MW
2007-07-03
1
-14
/
+116
*
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
2007-07-03
1
-4
/
+3
*
Just committing this because I want my commit to be on the front page of www....
MW
2007-07-01
1
-3
/
+3
*
More work on SceneObject/Primitive and building (Linking is a work in progres...
MW
2007-07-01
1
-6
/
+47
*
Can change the name and description of a prim.
MW
2007-07-01
1
-0
/
+13
*
Started change to having SceneObject and then that having child Primitives wh...
MW
2007-07-01
1
-438
/
+94
*
*Moved all the classes into their own file from LLSDHelpers.cs
mingchen
2007-06-27
1
-0
/
+582